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Frontline Force was originaly released in 2000 for HL by Adrian "Pink" Finol (now with VALVe Software). The mod is a first person shooter which promotes teamwork in a FAST paced quick respawn environment. Standing still or camping will only get you killed! FLF has continually developed over the years, and is now moving to the HL2 source engine. We have a new Development team, Website, and some really nice refinements in work. We have 6 "remake" maps completed so far, and expect to have a couple; improved player models, hitboxes, etc. along with a fresh new look, and some new "stuff". Stop into our site and download the teaser video, and we will release screenshots and other media when we can.

Report content RSS feed A Walkthrough of Kezman

A wonderful full video walkthrough of the remake of FLF_Kezman

Posted by Zanboo on Mar 4th, 2008

If you remember Kezman, you'll not be disappointed with this remake by Devious. It embodies what a remake should be, new blood injected into an old formula, and that is exactly what we have:


From Slo-Mo's to Fountain, the map is an amazing reimagining of the original, and our first video spotlight by Tykjen.

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Bosconian Mar 4 2008 says:

looks great!
Is it in the ep2-engine?

+2 votes     reply to comment
Aeneas2020 Mar 4 2008 says:

impressive are you going to do some more custom textures and statics? not a huge crit but im so fed up of seeing that wrecked blue truck lol

+3 votes     reply to comment
FJS Mar 4 2008 says:

Looks awsome! It will use the new Orange Box SDK??

+1 vote     reply to comment
erosennin Mar 5 2008 says:

i hope you guys put in ironsights for the weapons

+2 votes     reply to comment
SinKing Mar 5 2008 says:

not bad, but some of the textures seem slapped on. The buildings don't look as good as they could, because windows ain't integrated into buildings, they are just outside textures. Nothing wrong with that, but better use displacement maps, so you have some overlapping and a little depht for your windows.

+3 votes     reply to comment
SinKing Mar 5 2008 says:

sorry for double post, but I have to add that I'm not speaking of windows from rooms, which are accessible, but about the dummy windows on some of the taller buildings.

+2 votes     reply to comment
WoeKitten Creator
WoeKitten Mar 5 2008 says:

I'll be working with all of the FLF level designers to add an additional layer of shine and gloss to the excellent work they've already done. Everything you see is WiP and will be even sexier by release day :)

+1 vote   reply to comment
Devious Mar 5 2008 says:

Most of the map is over 2 years old and has been unfortunatly neglected due to the lack of development on flf. Now with the new injection of life from Blackened Interactive I will be bringing it upto date, and give it a lick of paint ;)

+2 votes     reply to comment
WoeKitten Creator
WoeKitten Mar 6 2008 replied:

Can't wait until things get motoring properly :D

+1 vote   reply to comment
JohnnyQwest Mar 7 2008 says:

Great to have you back in action Devious. Its been a long time my friend... too long ;)

+1 vote     reply to comment
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Blackened Interactive Developer & Publisher with 9 members