What is Freeworlds? Freeworlds is a fan built total conversion mod for Digital Anvil's Freelancer game that was released several years ago. When fans began to make mods for Freelancer, one of the many things people were keen on seeing was a Freelancer mod based on the Star Wars universe developed by George Lucas. Freeworlds was the answer to this outcry and work began quickly on developing the first versions of Freeworlds.
A new patch made for the FW USA server while we wait for the development of FW 2.0
Posted by Freeworlds_Sushi on Jun 24th, 2008 digg this super bookmark
Changes
Trade Runs
- Ryl spice moved to Kessel and given same credit value as Glit spice
- AT-AT run = NR Swoop Bike run.
o AT-AT bought at Sienar Shipyards sold at Byss Planet
o Clone Soliders bought at Byss Planet and sold at ISD Burnout
- NR Swoop Bike
o GA to River’s end
o MSCY, NR Soliders to GA
- This run’s profit was reduced by a factor of 10 (50 to 40)
- Sith Personnel Run = Jedi Personnel Run
o Sith Lords bought at Pride of Zacca sold at Yavin VIII
o Sith Warriors bought at Yavin VIII sold at Imperial Alpha
o Imperial Alpha buy Mandalorian Warriors sell at Mandalore
- Sith/Jedi Holcron Run
o Buy at Sith/Jedi Academy, sell at ISD Pred and Ocean’s Pride, respectfully
o Buy IN/NR ambassadors sell at Byss/Coruscant, respectively
- Fixed the runs to Hoth for both the IN/NR (depends who owns it)
Sensors
10k non-group
100k group
Ship Fixes
- Unique fighters all have 239 engines, lt. ions and same masses and angular speeds as heavy fighters
- Unique freighters giving a 2x increase in hull
- I will be increasing the freighters hitpoints by 2x except the heavy transports.
- Yt-1300-Smug now sold at Jkhanp and has 500 cargo *** is up for change***
- Sith Terminator is now sold in Beshqek. Will be a heavy class fighter
- Hutt Medium’s reduced hull.
- Snake fixes of all the capital ships (hopefully no more cheating boots)
- Hitboxes fixes for several ships to make them on par with other factions.
Awing:
red
green
rebel
scaled down size, similar to TIE int.
Delta7:
red
blue
scaled down size.
Tie phantom:
scaled down size, similar to vengeance
Tie Terminator:
scaled down size, similar to D7
Chiss Claw:
scaled up size, similar to Vengeance.
Ewing:
scaled down size, just a tip less than the Xwing.
TIE Avenger:
scaled it up, same as Awing.
Toscan:
fixed hitbox, not as flat as it was.
Mando Basilisk MkI and MkII
corrected sizes and HBs.
X42 (Superugly)
fixed the FUBAR HB on it.
System fixes
- Kessel has a 50km spherical asteroid field around it
- KMG and Kessel have 2 exclusion zones that are 2km in radius that prevent asteroids from being in that space
- Pride of ZaccaR moved to 80km east on the map. Allows for a trade run to be better balanced
- Secret hyperbuoy from Yavin to Mandalore removed to prevent trade run exploitation
- Removed asteroid field surrounding the Sith Academy
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