Freeworlds: Tides of War Desktop - Mk II
Apr 27, 2009 Wallpapers 0 commentsThis a new FW:ToW desktop created by Why485 using our in game models. Optimal resolution for the wallpaper is 1280x720

Freeworlds: Tides of War
Many years have passed since the death of Emperor Palpatine at Endor. His death was a catalyst for the plucky Rebellion to become a legitimate government. However, the Galactic Civil War rages on. Despite the loss of their Emperor, the Imperials continue to fight in an effort to reclaim worlds now lost to them. As the two galactic superpowers vie for supremacy, Organized Crime runs riot. Smugglers sneak in and out of territories, bringing illegal goods to those willing to pay top credit. The outer rim worlds are a haven for those looking to disappear. In a time of war, mercenaries are high in demand. Immoral souls, sold to the highest bidder to do the wet work of others. Pirates raid the space lanes, preying on unsuspecting traders for credits and their booty. Alliances are forged and broken as factions attempt to gain a foothold in the galaxy.
Freeworlds is a Total Conversion Mod
What does that mean? Gone are all the original Freelancer stuff. Every ship, every base, every system is completely customized.
Join pilots from around the world! Whether you are from the USA, Europe or Down Under, Freeworlds has an international cast of characters for you to meet. X-Wings, TIE fighters, YT-1300 freighters, Star Destroyers! All these ships and more. Take your pick from the ships made famous in the Star Wars saga to fly!
Have your choice of careers within a faction. Be a power trader that adds extra zero’s to your factions bank balance. Prefer to fight? Work your way up through the fighter ranks to place in a decorated squadron. Starfighters not big enough? Then try your hand at flying a capital ship bristling with turbolasers and reign down terror on your enemies. Whether you want to be a good guy, bad guy or just a shady guy, we have a faction to suit your tastes. Currently Freeworlds supports the following factions: New Republic; Galactic Empire; Organized Crime; Corellia; Mandalorians; Pirates; Vader’s Fist Strike Force; Jedi; Sith; Krath.
Factions have the opportunity to take bases from hostile forces in weekly Territorial Engagements. Be a part of a massive battle for supremacy over who gets to lay claim to a base. A maintenance system for factions ensures that trading never becomes redundant. Keep your faction afloat and ensure your side can afford the gruelling financial cost of war.
Multiple starter options for new players! Don’t fancy joining a faction until you are more acquainted with the server? Want to earn your ship the hard way and don’t want a handout? Well you have the choice of running cargo or heading to mineral fields to try your luck at mining.
As it stands, we are a semi-RP server. While RP is optional, it is always welcome here. The server has regular Plot Events designed to bring factions together to RP out a scenario on the server. The Freeworlds Universe is always looking to better itself. We are never content to sit and let the galaxy pass us by. Our motivated and experienced development team is always looking for ways to improve the mod and improve the overall experience of our players!
Freeworlds: Tides of War – the next generation of the mod is already well under development and will take the game to the next level. Stay tuned for updates.
What are you waiting for? Grab your flight suit and immerse yourself in the ever unfolding saga that is Freeworlds
Join us at our forums: www.freeworlds-tow.net
If you're interested in more details of Freelancer Modding, and where FW:ToW is getting their Freelancer enhancements from, please visit: www.the-starport.net for more details!
4 comments by Freeworlds_Sushi on Jun 28th, 2009 digg this super bookmark

I am not sure if many of you that have been following the mod for awhile remember a moddler of ours named Zaxx. He was the fella responsible for creating new planetscapes and bases for our mod. (Link to those articles here: Moddb.com and Moddb.com) Sadly, due to real life reasons, he had to leave our mod group approximately 4 months ago. We hope that he is able to join our team again, as he was an incredibly talented individual.
Once he left, he gave us all his work to use for the mod. Sadly, though, it wasn't very compatible with the Freelancer game engine, so we thought all of his amazing work was lost. *inset an explicative here when I found out about that.*
This is where Mirkha and Sovereign come in; they were able to get his models to work in game. Now, this base is still a work in progress, and still need extensive glow mapping and hitboxing to get it fully ready for the mod, but I thought I'd take the time to show you what we our team has accomplished:
This was the image Zaxx used:

To make this model: (this is the render)

After the work of Sov and Mirkha, this is it in game:






One of the most notorious ships in Star Wars, don't you think? Well, we finally have our own model that can almost compete with this lovely model from Wookieepdia
This is our 70k poly CR90 Corvette in-game:






The last image here is our 70k poly CR90 Corvette and 130k poly Imperial Star Destroyer in game together to show the scale difference. Plus, I thought it was a neat image!

Once again, thanks to all those fans that have written such lovely comments about our mod. Your support and appreciation of our efforts is very kind and has definitely had a hand in keeping this mod going! The next time I post here, I hopefully will have the 10th FW:ToW Development video showing some of our new ships, the CR90 model in game and working as well as some other goodies we've been working on the past few months!
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This a new FW:ToW desktop created by Why485 using our in game models. Optimal resolution for the wallpaper is 1280x720
This is one of two images that Why485 created by using our current in game models. Both wallpapers are 1280x720
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BTW I downloaded version 1.66
Nevermind, i changed the filename and installed it.
I downloaded twice and extracted, but still don't have the FLMM file to install the mod. I checked in all folders.
i downloadid the mod, activated is and then tryed to go on single player the FreeLanser closed and it came up with one of those error reports where you can send or dont send i havant tryed multiplayer yet.
Which version have you downloaded?
Was your Freelancer a fresh install with no other mods in it?
Dam,what the hell... The Models and Textures looks faaaantastic,crazy.
The Stardestroyer is absolut great,thats profi work.
this is most impressive , the real proof that Star Wars is the best brand ever ! good job looking forward for this mod !
FL Hook allows us to do this. No worries for the double post.
Hmmmmm FL Hook i have heard that before but im not sure what it means (Sorry for the questions im trying to learn how to mod FL) So what is FL Hook exactly. Also could i have some links to certain tutorials or tools that may help me learn? IF thats ok of course
No worries. FL Hook is a program that modifies the game in MP though various "hooks". These are essential pieces of C++ codes that allow you to add different functions to the game.
Here's a forum for more details: The-starport.net