Freelancer Black Dawn has come a long way since we first started, we've evolved and changed, from a small rather amateur modification team to a semi-professional group with our works. We have put a lot of hard work into the modification, and are hoping before long that we have an internal mod to play around with and test for balance. The huge systems, massive star ships and stunning visuals are still in the game, and have gotten a lot better since we first started doing them. The Halo array will be included in the mod, with the mod progressing quickly and smoothly we expect a public release with in two months, but nothing is being promised. But keep tuned! As a side note, to play on the server you have to register with an account as either UNSC or with the Holy Covenant.
0 comments by Godsend024 on Jan 19th, 2009 digg this super bookmark
Well it's been a year, that's amazing, who would have thought that such a small mod could have survived the year, releasing 3 major builds for the public to play, each time with the main concept and game play changing and In this year we've had a lot to talk about and a lot of time to spend on the forums, most notably Fsmxi and Dave. Some nice statistics for you all!
Total Posts: 4621
Total Topics: 424
Most Online: 78
Total page views: 29406
Average posts per day: 27.18
Average topics per day: 2.33
Average online per day: 8.34
Average page views per day: 79.91
Fsmxi: 29d 15h 26m
Useful Dave: 28d 10h 54m
Lets keep it going guys!
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
Please let it be SP... I need my SP ;o;
Quote from Bubb9 = "host your own ioncross lan server its not at all that difficult and SP is extremely hard to do and takes away from trime and resources better spent on other things like say ship balancing/making, new weapons, missions, npc coding, systems, the whole nine yards I host lan servers all the time when I want SP."
Quote from me supporting that: "Agreed however, we will not be releasing the server.exe straight away, the server.exe will be always one version behind the current version,
Why? you ask,
Well simple,
We don't want the competition, we are going to release the mod much like discovery does and include the server.exe in with the mod, however we don't want other servers coming up against us in terms of player count"
when I try to host my own server every time I join it says I have been disconected any ideas on how to fix this problem?
Look on the forums in tech support.
Desc is back!
And all who join. YOU MUST BE NUKED!
>.>
What?
this mod looks great and please add single player so i can blast AI covenant fleets.
Better you then me
And watch ur back for banshees
Only Covenant Space vessels will be used, the Banshee is an atmospheric fighter, so that wont be used (:
host your own ioncross lan server its not at all that difficult and SP is extremely hard to do and takes away from trime and resources better spent on other things like say ship balancing/making, new weapons, missions, npc coding, systems, the whole nine yards I host lan servers all the time when I want SP.
Agreed however, we will not be releasing the server.exe straight away, the server.exe will be always one version behind the current version,
Why? you ask,
Well simple,
We don't want the competition, we are going to release the mod much like discovery does and include the server.exe in with the mod, however we don't want other servers coming up against us in terms of player count.