An 'Elite' mod for Freelancer by Matthew Guy (aka Stormprooter)

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Add media Report RSS Docking Bay Lighting & Multicannons
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Well, I did find a way to remove auto-aim, but it meant implementing guns as dumbfire missiles - good, but when hit the fire button (rmb) they only fire once and do not repeat (bad), you can get them to repeat by using the fire missile button (Q), but they fire once, delay for half a second, then repeat fire - clunky and basically not fit for purpose.

So, the other approach was to make the guns randomly inaccurate - this can be done by setting a dispersal angle against the gun's projectile - this is the only path left open to me.

Here is a short video showing WIP multicannons which use this dispersal angle - which I will need to tweak more to get balances right. Also, I've fixed the lighting in the docking bay so you can actually see your ship, rather than the dark murky place it used to be.