Fragging Free is a Doom3:ROE single-player modification.

FF has a precise objective: to bring the classic gameplay to the maximum.
We've found D3 gameplay good, but it was too slow and static if compared to older id games.
We worked hard to create something better and now we have a really fast and fun gameplay with crazy fights and much more challenging enemies.

In Fragging Free you'll find lots of action, lots of monsters, lots of power-ups and a well-balanced gameplay that will push your skills to their limit.
"Free" is the word that summarise the essence of this mod: no more limitations (instant weapon change, high walk speed and ut-style dodge abilities, no falling damage, no need to hold a key to run, ...), no objectives to follow, no stupid puzzles to do... just focus on fighting and have fun.
If you love Doom, Quake, Unreal, Serious Sam, Painkiller you know what we are talking about.

MAIN FEATURES:
- Fast gameplay: instant weapon change, high walk speed and ut-style dodge abilities.
- 10+ big maps filled with adrenalinic fights, lots of secrets and many outdoor sections.
- 18 weapons: we added what was missing do D3 and adapted the old ones to fit the new gameplay.
- 15 weapon powerups.
- Possess demons: fight as a demon in 3rd-Person Perspective...every monster has his own abilities and unique gameplay!
- Bullet time mode allows to gain health and move 2x faster. It can be recharged by collecting demons' souls or obtaining new medals.
- New/reworked enemies with new AI and attacks.
- Friend marines with advanced AI: they can choose different weapons according to the situation, they can talk and cooperate.
- Custom Sound Track.
- Drive a vehicle.
- Medals for special kills and map statistics.

If you are looking for a fun and challenging classic-FPS, this should be your cup of tee! :D

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I've recently played a custom map for D3 named Kings Cemetery, released by WarlorD69.
I really liked its old-school gameplay and the level design, but the action was somehow limited by the default D3 gameplay, which is always too slow and boring for my taste.

So I loaded the map in FF... and the I was surpised how well it worked! A lot more fun than before. :)
That's why I'm releasing a version of this map that is FF-compatible thanks to few fixes.
I've also replaced some weapons and monsters entities with the new ones from FF to increase variety. ;)
The map will appear in the "Extra" section in the main menu.

The original Kings Cemetery for D3 can be downloaded here:
Doom3.filefront.com

Thanks WarlorD69 for such a good map! ^^

Patch 1.2 + 'ROE for FF' campaign released!

Patch 1.2 + 'ROE for FF' campaign released!

News 0 comments

Fragging Free v1.2 Patch and 'Enhanced ROE Campaign' have been released for Doom3:Roe 1.3.1 on Windows or Linux.

Patch 1.1 released!

Patch 1.1 released!

News 0 comments

Fragging Free v1.1 Patch has been released for Doom3:Roe 1.3.1 on Windows or Linux.

Fragging Free v1.0 released!

Fragging Free v1.0 released!

News 15 comments

Fragging Free v1.0 has been released for Doom3:Roe 1.3 or 1.3.1 on Windows or Linux.

The trailer is now online!

The trailer is now online!

News 7 comments

Fragging Free Trailer is now online! Available on YouTube and Moddb.

WarlorD69's Kings Cemetery [ Add-on ]

WarlorD69's Kings Cemetery [ Add-on ]

Full Version 1 comment

This addon allows you to play the 'Kings Cemetery' map (by WarlorD69) in Fragging Free.

Fragging Free v1.2 Full (D3:ROE v1.3.1 only!)

Fragging Free v1.2 Full (D3:ROE v1.3.1 only!)

Full Version 5 comments

Fragging Free v1.2 (full version). Does not include the "Enhanced ROE Campaign" Add-on.

Enhanced ROE Campaign for FF [ Add-on ]

Enhanced ROE Campaign for FF [ Add-on ]

Full Version 4 comments

This addon allows you to play an heavily-modified version of the ROE campaign in Fragging Free. It features coop sections with AI, new controllable monsters...

Fragging Free v1.2 Patch (v1.1 -> v1.2 update)

Fragging Free v1.2 Patch (v1.1 -> v1.2 update)

Patch 1 comment

Another bugfix patch. See the readme for more info.

Fragging Free v1.1 Patch (D3:ROE v1.3.1 only!)

Fragging Free v1.1 Patch (D3:ROE v1.3.1 only!)

Patch 0 comments

This is a bugfix patch. It addresses some serious issues related to difficulty settings and bullet time. It also improves many little things. See the...

Fragging Free v1.0

Fragging Free v1.0

Full Version 0 comments

Released vesion of Fraggig Free (v1.0) - a Doom3:ROE single-player modification. Authors: Ivan_the_B, Starfire Musics by: Neurological

Post comment Comments  (50 - 60 of 99)
jordan538
jordan538

whenever i try to play it says doom 3 stopped working. do you know how to stop it?

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Ivan_the_B Creator
Ivan_the_B

You should copy/paste here the error you get and describe your configuration, otherwise I cannot help you.

Reply Good karma+1 vote
jordan538
jordan538

its alright now im getting a different computer soon

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udm
udm

Is the video here showing v1.0 of Fragging Free? I've been waiting for a reason to re-install Doom 3

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Ivan_the_B Creator
Ivan_the_B

Yes, it was version 1.0.
1.1 doesn't change much visually, though. It was more bugfixing and improving little things.

Reply Good karma+1 vote
KC_Clark
KC_Clark

Hey there. Thought I'd pop over and see what your working on Ivan since you were kind enough to test my mod.
All I can say is,
1) DAMN! Good looking stuff.
2) God, I suck!

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Ivan_the_B Creator
Ivan_the_B

Hey, thanks for the feedback :D
Seems like many people find it difficult.
I'd suggest to go back playing Q3 and UT a bit again, then you'll find it very easy.
Lol, just joking :D

Hope the easy difficulty with the patch is not that hard. ;)

Reply Good karma+1 vote
Gurra300
Gurra300

Great fixes, will try them out soon, *cheers* HIGH FIVE IVAN! :P

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Triikor
Triikor

Great mod it made me come to Doom 3 again lol.

btw, I can spawn the rideable monsters and the items related to posessing them...but I pick up the item and it does nothing. Is there something I'm missing to spawn or something to posess them?

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Ivan_the_B Creator
Ivan_the_B

You cannot just spawn them in order to play.
You need one line of script to activate them, therefore it cannot be done from the console.
Moreover, those monsters only trigger a particular type of triggers. This means you would not be able to proceed in the game.

If you just want to test them, create your testmap and activate them with the following script instruction:
$monstername.callFunction("start_riding");

Reply Good karma+1 vote
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