Yes, animation fixes are one thing that has held back some media and videos, but we figured we would show some of the fun things possible in Fortress Forever as our coders close out the remaining features. Psycnet, one of our beta testers, has been putting together a video recently that shows off the free form movement possible in the game. It's cool to see how quick some of our testers have picked up these moves when 'tribal knowledge', special rate settings and scripts are taken out of the equation, and they seem to be having a blast doing it. The video primarily shows off weapon, conc and double jumping in the game, sometimes all in the same sequence. Knowing our beta testers, some of it is completely random as well. I hope you enjoy; without further ado:
On the mapping front, Defrag has completely re-done the visuals in shutdown2, where he has really hashed out a fantastic theme. Unfortunately these updates didn't make it in time for the video.
We've also gotten significant updates to Cornfield, and Aftershock continues to be a programming machine. He is currently adding a lot of functionality to the HUD that both old and new players will appreciate. Rest assured that a lot of action is happening behind the scenes, and we're feeling good for the stretch run. Head to our site for more media and info.