Forgotten Hope 2.2 (Normandy) - Part #2(2)
Sep 05, 2009 Full Version 0 commentsNormandy Release part 2 of 2. THE PASSWORD IS: h.-A.-u.-N.-e.-b.-U.-3

Forgotten Hope 2 is a World War II modification for Battlefield 2 and is based on the original Forgotten Hope, a modification for Battlefield 1942, one of the most popular multiplayer games ever. Battlefield 1942 featured land, sea and air combat in a way never before seen. It was the goal of the development team to maximize the game experience by adding both a realistic and enjoyable gameplay to FH and the same goes for FH2.
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32 comments by Fenring on Sep 5th, 2009 digg this super bookmark
Our original plan was to release friday, but Battlefield 2 patch 1.5 and some serious bugs that managed to sneak through the release candidates meant that everyone had to work on getting everything finished right up until today. This is why we did not want to post an announcement the week before the release, like we normally do.
One of the most noticeable and exciting changes in 2.2 will be the addition of 3D iron sights. The main reason we changed from our flat 2D iron sights was because of the rough transition between 3D model and 2D sight. We know many people have voiced their concerns about 3D sights on our forum, but the new sights have been received with great enthusiasm by all our betatesters, some of which also had concerns before seeing it in game. So, here are six screenshots showing off these new 3D iron sights.
The major changes in 2.2 are:
5 New Soldier models:
7 New maps:
16 New German vehicles, including:
11 New British vehicles, including:
8 New American vehicles, including:
35 New weapons, including:
Be sure to check out all vehicles and weapons in their corresponding sections on our website. You can also see a detailed description of each map, with its layout and many screenshots in the maps section.
Another change we would like to mention here is a change in gameplay. First off, every plane in the mod has gotten a complete physics overhaul, making flying much smoother and easier. We recognised that flying in previous versions was not something everyone could enjoy, so we hope these changes have fixed that. Secondly, the tank damage and armour system has also been given a good tweaking. We felt that tank combat was over too quickly and that there was too little strategy involved, with the winning tank nearly always being the one who spotted the other tank first. Of course, Tigers and Panthers will still kill Shermans with a single shot, but tanks that are more evenly matched should be up for a longer fight than before.
Last, but not least, we have the complete changelog, for everyone who wants to take a look at all the changes in detail.
That's all for today, but be sure to come back tomorrow for the 2.2 release! Until then, feel free to visit our IRC channel and our public forums to discuss this update and other news.
Normandy Release part 2 of 2. THE PASSWORD IS: h.-A.-u.-N.-e.-b.-U.-3
Normandy Release part 1 of 2. THE PASSWORD IS: h.-A.-u.-N.-e.-b.-U.-3
Forgotten Hope 2 ingame online play footage. BF109E7-Trop and Ju87-B2 "Stuka" vs ground targets.
Forgotten Hope 2 ingame online play footage. BF109E7-Trop vs Spitfire Mk.Vb, Beaufighter Mk.IC and Hurricane Mk.IIC.
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Really excited to play the game, looks like that long wait is well worth it. From the trailers/press releases the only downfall looks like the American skins all being 101st airborne and the inclusion of the 1897 Trench Gun, which was only used in the PTO. Things that a small future patch will fix hopefully. I suppose it is a first hand preview of a possible Pacific expansion for FH though.
GREAT WORK GUYS!
In seconady lines trench guns used in Normany. Not in big numbers, but used.
Best mod for the BF2 engine ever. If you guys were to make a commercial game like this I'd pay it full price. 10/10
I'm enjoying the Normandy campaign, nice change from the deserts of North Africa.
The bocage is a challenging environment in it's own way, someone's always hiding in the hedges with a rifle. It tests your situational awareness and encourages you to use any available cover.
I had a bit of a laugh using the train until someone team killed me because it didn't show up on the mini-map. :p
The only thing that I don't like about FH2 in general is the cockpit view, the cockpits in PR don't bother me but in FH2 I can't see sh*t out of them. You can look around or look behind you but it still frustrates me into avoiding flying altogether, whereas in FH1 the planes were a highlight for me.
I'm curious about the use of BF1942 voice-overs and music, I'm guessing DICE generously gave permission to use them.
After 2 launches my files became corrupt and the game would not run again. :C Errors about moving shaders or something. I'll try reinstalling and if it doesn't work I'll post up a more detailed error report or something.
this new version of Forgotten hope 2 feels more like Day of Defeat.
I can't see the relation, apart from being WW2 shooters.
How the hell does it feel like Day of Defeat? You mean more infantry based fighting, or its more intense?
Yes, working, more information later ;)
Thanks,thank you and Lightning are very nice models (vehicles, weapons and statics(my favourite is Toddels chateu- Forgottenhope.warumdarum.de),
really good work researches!