Forgotten Hope 2 is an award-winning World War II modification for Battlefield 2TM and is based on the original Forgotten Hope, a modification for Battlefield 1942TM, one of the most popular multiplayer games ever. Battlefield 1942TM featured land, sea and air combat in a way never before seen. It was the goal of the development team to maximize the game experience by adding both a realistic and enjoyable gameplay to FH and now to FH2.
With the release of Electronic ArtsTM Battlefield 2TM, the development potential has increased a lot. An all-new game engine and physics system brings the battlefield to life like never before. The new material penetration feature measures weapons ability to fire through barriers based on their composition and players will need to know the difference between concealment and cover in order to survive. Immense, richly detailed environments from city streets to remote forests, brought to you with brilliant graphics are some of the more exciting features of Battlefield 2TM. And we are going to bring all this to the Second World War.
With over 250 new pieces of authentic equipment, with tanks such as the mighty German Tiger tank and the diminutive British Vickers light tank, aircraft from the famed American P-51 Mustang to the antiquated German Stuka dive-bomber, and weapons including the powerful German Panzerfaust and the fearsome American M-1 Garand rifle, Forgotten Hope 2 has a wider scope than any other Second World War First Person Shooter, ever!
Winston Churchill once said "It is a mistake to look too far ahead. Only one link in the chain of destiny can be handled at a time." But we do look far ahead. The end of our road has not changed, only the stops along the way. Forgotten Hope 2 currently concentrates the battles fought between Allied and Axis powers in the North African and Normandy theaters of operation.
You will be given the chance to take part in maybe the most important campaigns of World War II. Fight alongside Rommel's Africa Corps in the harsh climates of the North African desert as you attempt to break through the British lines at El Alamein, or hold off attacking forces at Tunis. Serve next to American forces as you seek to destroy Hitler's Atlantic Wall at the cliffs of Pointe du Hoc, or break out from the Norman countryside in Operation Cobra.
"The battle which is about to begin will be one of the most important battles in history. It will be the turning point of the war." But it will only be the end of the beginning for Forgotten Hope 2. We will be ever expanding the mod to all of the theaters its prequel currently occupies, and more.
Whatever the side you choose you will have an almost endless armory at your disposal. Your weaponry will reach from knives to heavy machine guns to anti-tank rifles. Your equipment will contain everything from the first aid kit to magnetic hollow charges. Your motor pool will offer any type of vehicle, whether you want to drive jeeps, APCs, or tanks, and your airfields will give you the chance to pilot scout planes, fighters, and heavy cargo planes.
Forgotten Hope 2 will also offer different gamemodes for different situations. In addition to the standard conquest maps Battlefield is famous for, you will also need to destroy or defend strategic targets in objective-mode, or take tactical positions in a set order in push mode.
So whether you like house to house fighting in Tunis, tank battles in the African desert or dogfights in skies over northern England, Forgotten Hope 2 will have something for you.
For further information please visit www.fhmod.org and keep up with all the latest news, or feel free to peruse our archives.
Welcome to the Forgotten Hope Community!
Hello and welcome back to another Forgotten Hope 2 update.
It has been quite a while since we have had the pleasure to write a Road to... news update, and we'd like to thank all of our fans for continuing to support us over the last year and a half. We think that version 2.5 is the most polished release we've made to date. There have been uncountable numbers of small bugs squashed and there is barely any vehicle, weapon or map that hasn't seen some improvements.
We'd like to extend a big thank you to all our fans for their continued support and of course for playing our mod, to our betatesters for their dedication to improving our work, to our developers for the time and effort they put in to make things happen, and to Fluestertuete for providing the web hosting that makes this all possible.
We'd also like to extend a special thank you to Archimonday and Harmonikator for their work on new animations, Hybrid and Kubador for their work on new sounds, Matt Baker for his work on new textures, Gavrant for his single handed mission to squash every last imperfection, and Jan Kurator for his single handed mission to give Gavrant more work. Finally, we'd like to thank the teams at WAW, Forgotten Honor and  for keeping our community together.
Now, perhaps the most important change in 2.5 considering recent events is we will be changing over to a new master server. This change is in fact the trigger for this release - we had originally intended to polish out the last few rough imperfections - but we decided that getting everyone playing again outweighed the benefits of this final work.
Because of this rather unusual situation we have found ourselves in we cannot give you an exact time for the release, but we are aiming to get everything ready for Monday (8th) evening. Just as soon as we know when the exact time is we'll let you know as well.
The KV-1 heavy tank had suffered from low mobility, greater cost and yet the same armament as the T-34 medium tanks. While the KV-1S solved some of these issues, it got rid of the thick armour that was the KV-1's main advantage. The introduction of the Tiger spurred the design of a new heavy tank, to be armed with the 85mm gun from the SU-85 tank destroyer.
With first the stopgap KV-85 and then the production IS-1, the Red Army found itself with a capable heavy tank that could take on the German Tigers on a more even footing. With the switch to the T-34-85 the situation again returned to a heavy and medium tank with the same armament. The decision was taken to up-gun the IS to either the D-10 100mm or the A-19 122m. While the D-10 had the better armour penetration ability, the A-19 won the competition with its larger high explosive shell and ready availability.
The IS-2 started production in November 1943, and would feature prominently in the Soviet offensives of 1944 and 45. It had the armour to stand toe to toe with most German tanks, and the gun to match. It wasn't perfect though: the two part ammunition led to long reload times and a low capacity of 28 rounds, while the engine guzzled fuel and mechanical reliability was low. There was an improvement made to the hull armour in mid 1944 along with an improved gun. Our IS-2 was made by Rad for the original Forgotten Hope, with Toddel and Matt Baker providing the update to FH2 standards.
The Red Army had been formed following the 1917 revolution, and was almost immediately called into fighting both the Polish-Soviet War and the Russian Civil War. Any lessons learned from these conflicts were brushed aside in the 1937-39 Great Purge, which saw great numbers of competent officers removed from their posts. The poor leadership in the wake of this lead to the crushing losses suffered in the Winter War and Operation Barbarossa.
Lessons were soon learned, and the Red Army was soon an effective fighting force again. Over 34 million men would serve in the Red Army during the Great Patriotic War, and over 11 million of those were killed or captured. Our Soviet playermodels were made by Pointblank86, and are seen in the render armed with the Mosin Nagant, PPSh and DP made by Seth Soldier.
That's all for today, but be sure to come back tomorrow for another update. Until then, feel free to visit our IRC channel, our public forums, and/or our Twitter and Facebook pages to discuss this update and other news.
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Highest Rated (26 agree) 9/10
Historically correct, crude and with lots of violence, completely realistic, action in the most pure level, what else can be said about it? one of the biggest, and in my opinion, greatest modifications ever done for BF2, brings us the real feeling of the WW2. Epic.
Oct 29 2010 by ADTeam™