In the land of memories, the purity keeps this world alive. All creatures native to the world of forever know only of the child like innocence they where created with. Their world that of child-and-parent partnership, a timeless play land built to contain happiness. However, this all came crashing down the day evil peered through the overcast sky. They called it "the nightmare", and with good reason. Its evil tore through the land, eroding away the terrain and crippling the life it encountered. Those inhabitants that where not killed by the evil became mutated versions of their former selves, lashing out against those that retained their innocence. It was the darkest time the world had ever seen; it was also the day you arrived into this world. Nobody knew what to make of you at first, as you clearly weren't native to these parts. Your memory was blank, your identity was lost, but something about you seemed trustworthy. Embraced by the last of the innocent inhabitants, you...

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Well, it seems that level development is going as planned, however, its becoming quite appearent that the worlds themselves look quite sterle and unamusing without characters to place within these bizzare landscapes. So, for the next few weeks (probabily until the end of the month), i'll be working

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Well, it seems that level development is going as planned, however, its becoming quite appearent that the worlds themselves look quite sterle and unamusing without characters to place within these bizzare landscapes. So, for the next few weeks (probabily until the end of the month), i'll be working on bringing in characters, enemies and a hud so the game will look less like eyecandy and more like an actual mod. Hopefully this will perk some interest from the half-life 2 population and those that are orgasming over the developments of the next unreal engine (which looks mighty cool by the way).

I've put in some character sketches done by character designer Nick Prymack for some of the friendly characters you'll meet along your adventure in this world. I'll hopefully be hearing from the few others that are designing a few of the enemies and concepts within the next few weeks, so all should go smoothly.

-Thare has also ben an update on the main side, so checkout the offical homepage of this project at www.foreverhood.com

-Brian

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Skadoomer
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