For Hire is a Cooperative shooter for the Source 2007 Engine,combining a high attention to realism and tactical/stealth gameplay.

Report RSS Glock 17 First-person Animations
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DaveTheFreak
DaveTheFreak

This is aweseome, even thou the backstroke in rl is havier (know that from my time at the army).

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toadie Author
toadie

Some of that kick will be taken up in the way the weapon's coded, so don't worry, you'll get fairly true to life kick.

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Corrode
Corrode

It scares me to know that there are people in the the army who can't spell simple words.

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omacaco
omacaco

Animation quality is nice, just a couple technique problems. Only other comment is that it all feels a bit too relaxed to feel like it's in the middle of a combat zone. What I mean by that is if you are reloading to return fire, you don't take your time doing it, you hurry your *** up and slam the new mag in, drop the slide stop and start shooting.

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Shirk
Shirk

Looks great

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Necrod
Necrod

these are great but where is iron sight animation?

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Alvar_Hanso
Alvar_Hanso

I think all that iron sights does is move the view model so you can see down the barrel of the gun- someone correct me if I'm wrong.

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Swaggletooth Creator
Swaggletooth

Yeah the model is realigned by the Source engine, it doesn't need animations for ironsights.

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HelgeSverre
HelgeSverre

Woah Very nice and realistic !!!
love that

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Danboe
Danboe

Wow, really nice animation. Looks like lots of work was put into it.

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chris_sloany
chris_sloany

very nice job!!

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Spenzerr
Spenzerr

very fluid, well done, and realistic. best animations i've seen yet!

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tk210
tk210

AWSOME!!

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Description

The sort-of-finalised animation set for the Glock 17 in For Hire.

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toadie
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640×480
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glock17.wmv
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