RSS feed Articles

New Game Mode

News 2 comments

Fans of "Terrorist Hunt" in Rainbow Six may see some similarity to this gamemode, however we're working on making "Merc Hunters" different in several ways.

The first difference is that NPCs start off as somewhat weak - only being armed with pistols, eventually progressing to wielding heavier weaponry. I'm toying with the idea of having some maps progress onto heavy vehicles / helicopters as sort of boss type enemies, it depends how feasible that is (and more importantly, if that's fun or not).

The second point is that players will have a time limit (there won't be endless spawning enemies in this like in Nazi Zombies). I'm hoping we can give players the ability to extend the time limit if they want to do so, giving them a choice for bugging out if things get too hard.

We'll have a number of maps for this gamemode, the first of which I should mention is one called "Gunkanjima" by the very talented JimOnions


I'm also working on porting a previously unreleased map of his called "Frozen", which is set on a mountainside. Needless to say, it's a fine looking map and should be great fun to play!

Another map for this gamemode is a map of mine called "Rusland". It's not really set with anywhere specific in mind (just somewhere vaguely Russian), I've been working from a variety of references to produce this. It's been quite nice to work on this as a break from the other large scale maps I've been making for the main game mode.


I still want to add a great deal more detail to the map, so I'll be posting more pictures of this as I develop it.

October Update

October Update

News 2 comments

Semi-annual news update: stuff happened. Most of which I've forgotten, so here's a summary of the important things which have happened...

Annual Update

Annual Update

News 9 comments

It's been a while since we last posted any news. Things have been happening in the background, isn't that exciting?

Do you rike it?

Do you rike it?

News 4 comments

New Moddb layout, pictures,music and MORE. Fun on a bun.

Status update - Devil's Night Out

Status update - Devil's Night Out

News 4 comments

State of play update. Concept art, characters, and what to expect over the next few months.

Post comment Comments  (150 - 160 of 171)
Shirk
Shirk

Can I help with this mod?

Reply Good karma Bad karma+1 vote
MrMattWebb
MrMattWebb

Im interested in seeing how you pull off the cash reward system.

You have my watch for now.

Reply Good karma Bad karma+1 vote
BcForCe
BcForCe

really cool looking models XD maaps are pretty nice to boot XD ill definitly try this out on release date

Reply Good karma Bad karma+1 vote
DaveTheFreak
DaveTheFreak

Great looking mod. Cannot wait to see more, e.g. a trailer would be nice.

Reply Good karma Bad karma+1 vote
Jokerme
Jokerme

Very nice work indeed, my good man.

Reply Good karma Bad karma+1 vote
joure
joure

sweet update, mapping is awesome and the models looking great so far. keep it up.

Reply Good karma Bad karma+1 vote
lawlhat
lawlhat

This looks promising.

Reply Good karma Bad karma+1 vote
Suckface
Suckface

thnx:D

Reply Good karma Bad karma+1 vote
ToxicJoy
ToxicJoy

I'd be glad to help with prop modeling and texturing.

Reply Good karma Bad karma+1 vote
Suckface
Suckface

will this mod work on orange box-SDK?

Reply Good karma Bad karma+1 vote
Swaggletooth Creator
Swaggletooth

At the moment we're using Episode2 instead of the Orange Box SDK. More people have EP2 installed, plus it gives us lots of awesome content to use ;]

Reply Good karma+1 vote
Cyberpresident_CORE
Cyberpresident_CORE

I had an idee for a scene if you wana scary but i think its not scary, you will see there in the corner an elevator and with the meaning that you will get out it closes and behind in the door you will see a scary model comming near , then the light will make *as munch as you will* flicks and the man will dissapear is a sound like someone scratching on a school table with sharp fingers.

Reply Good karma Bad karma+1 vote
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Icon
Half-Life 2
Contact
Send Message
Release date
Mod watch
Start tracking
Share
Style
Embed Buttons
Link to For Hire by selecting a button and using the embed code provided more...
For Hire
Statistics
Last Update
Watchers
775 members
Articles
8