For Hire is a Cooperative shooter for the Source 2007 Engine,combining a high attention to realism and tactical/stealth gameplay.
That protection pad placement is a little bit off, it should be on the elbow.
That placement would make more sense if he's a riot shield operator or a assaulter. Though I believe you did that out of that "rule-for-cool" idea.
It is on his elbow :|
Yeah, what Swags said -
The First person arms are a bit proportionately short to overcome some perspective issues with using a non-eye field of view angle. Trust me what I say it looks fine ingame.
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We're planning to add hand meshes to match our different player models. This is one such variation that I've made!