The FOJ Community mod for Flatout2(patched to 1.2)is now uploaded and ready for download, it contains 3 parts that make up the full mod .

Some History:
This game was meant to be unmoddable just like Flatout 1, it came with no mod tools, no sdk or any type of editor.But thanks to the skills from a handfull of community members.The game has bin torn apart and upgraded FOJ style,by using the .bfs packer/unpacker(used on bfs game files,database tools(used to decompile/recompile database), customized blender editor(for track editing),language editor(language files editor),flatout1 track editor(used before blender editor available),mod manager(easily add and remove mods with a few clicks of mouse) and of course the reverse track program.

The Mod Info:
-able to handle 135 cars (45 stock ,90 custom)
-single race options added
-ai skins to work with single race options
-car selection memory (once you pick a car and race a track, when you go back to car selection you will start with that car)
-new car selection: stock cars show up at first, press up or down to cycle from stock to carpack1 or carpack2 beta cars etc.Due to this , the delete key is now used for skin selection.
-single race track selection redone like car selection, once at a track, press down and you have that track in reverse, press down again and if there was a custom track it will show up.
-new minimap options added to options menu: small, med, large, medium +full size map, large +fullsize map.
-ragdoll on/off added to options menu
-manual/auto trans option added to first options menu screen with minimap and ragdoll options.
-options menu now accessible in online lobby, can switch from automatic to manual transmission easily when going from derby to race mode.
-new race types: race pong mode now available (drive to finish line, turn around and drive to start/finish line) More or less suicide race ;-p
-new derby modes: derby tag(aka hunter /prey) derby last man standing(normal dd with no points, last one alive wins)
-dd all tracks ( host a derby on any track)
-30 reversed tracks
-13 custom tracks, modified stock tracks of course with new race routes;-p
-13 new online tournament presets
-carpack1, which contains 45 cars taking up car spots 46-90.
Those are the main features.

Carpack1 slideshow by Heddly Click here!

FOJ Mod Installer created by Gulbroz, can be found here:
Click here!
Remember,after mod is installed you still need to start game , create a brand new not used profile and enter the "GIEVEPIX" cheat so all cars show up.

Basic installation: (without installer)
Extract the 4 .bfs files and the "patch" file to game directory from the 3 winrar files. Start game , create a brand new not used profile and enter the "GIEVEPIX" cheat so all cars show up. You will want to extract the mod manager later to add more mods .

Optional Downlaod for part1 of mod:Click here!

Of course you can follow this thread,the ongoing requests and info / state of the mod and its future.
Click here!
The mod manager is included in the main mod part 1, to make a new patch file when needed or to go back to stock patch file.

Current outstanding bugs:
1. Watching replay in singleplayer stunts will have you stuck in replay mode.But replay of stunt works fine in career mode.
Solution: none so far.
2. If online and playing hunter/prey(tag), if a player drops and you do not hit escape to go back to online lobby before the timer runs out and the round ends, you will be stuck viewing the dropped player and will have to hit "alt-f4" to close down game.
Solution: none so far.
3. New bug found: If the host selects "use same car as host" option and a player goes to car selection menu(to change skin) , that player's game will crash.
Solution: If you are hosting a race ,do not use the "use same car as host " option. Type in the chat box instead to have all use a certain car.Or just let people drive what they want ;-p


Carpack 2 final version is done. ( part 4 ) Carpack 2 still requires the foj mod parts 1 , 2 and 3 to be installed as this pack is considered part 4.

Carpack 2 thread. Click here!

Whats new:

-57 new cars, 7 cars in carpack1 have been replace with new cars and carpack 2 has 50 new cars. The Flatout game hit a wall after trying to load 141 cars, so this will be the limit on how many cars ( 140 ) Flatout 2 will load at one time.

-new hud, new buttons/fonts for the game, updated database for mod extension to 140 cars.
-if you have not tried any carpack2 cars that were in beta stage, then I guess cars 91-140 will be new to you.

-We have combined the updates with carpack 2, this in turn means there is no use for the "foj's_community_mod_overrite.bfs" as it was combined with carpack2, so that file can be deleted from game folder. The new patch file looks like this:


****** we don't use foj's community mod overrite anymore, its part of the updates and carpack2 bfs file *********

We now have FOJ Community Mod with Carpack 2 packup into one rar file that is an exe file format. When exe is clicked, it will unpack the bfs files for the mod.

Complete FOJ Mod in one .exe file

Bug fixed:

Replays for single player stunt mode is now fixed and you will not be stuck in replay mode, thanks goes to "Peter Greene" on empire forums.

Mod contacts: Gulbroz, Purple44, Shadow, Pavcules, Muratus

Community mod team (registered on moddb):

Mod Administration: FOJShadow

Management/PR: Muratus_FOJ , Pavcules

Scripting/coding: Gulbroz

Trackman/tournament Presets: Purple44

Car Builders: Drag Racer , Heddly , Motter

Image RSS Feed Latest Screens
Santa's Sleigh done by Motter Speedbowl Derby Nose bleed shot of Junkyard track.
Blog RSS Feed Report abuse Latest News: Bugbear Retro Flatout Demo from 2002 has been release!

0 comments by Purple44 on Nov 8th, 2013

Hey Flatout fans, Bugbear been working on their new derby/racing game, working title "Next Car Game", for now. Bugbear is self-publishing this time around, since publishers don't think there a market for a "Flatout" style, no rules racing game, Bugbear wants to prove them wrong and make a game Bugbear and Flatout fanatics can be proud of!

To that end, Bugbear started a Kickstarter page November 1:

Next Car Game: A Motorsport With Attitude!

Thursday, Nov 7, Bugbear posted an update at the Kickstarter page and shocked the Flatout community: Smiley

"Hey, everyone!
Since we’re currently running a Kickstarter campaign for our Next Car
Game, we thought it would be a great time to share something very
special with you.

You can now download a prototype that we created over 10 years ago that has never been shown publicly. The prototype is a little rough around the edges, but it served as an initial actualization of our vision for a reckless racing game, and despite the humble beginnings, it later grew into a game franchise loved by millions of fans."

Here pic of the Beetle of Flatout lore that been talk about in many a Flatout forum over the years:

Also Bugbear looking to be friendly to modders this go around according to Bugbear Dev, Joonas Laakso:

"We have decided to support modding as we recognize it’s a large part of why FlatOut is still known and played today. How exactly that’s going to work we don’t know yet, but the goal is to have user-created tracks and cars available, though Steam Workshop or otherwise. We’re likely not going to ship actual editors, but rather tools you can use to export models into
the game."

Next Car Game Interview: Destruction Engine, Next Gen Development And Modding

And if you got the modding itch right now, go to Bugbear Kickstarter page and
download Bugbear Retro Demo 2002, now for free. The Retro Demo is unpack.
Have some fun tweaking the game files in the \data folder. :)

Note: Bugbear has said,

Janne wrote:the game will be released even if the Kickstarter campaign is not
succesful. It's just that a successful campaign would enlarge our player
base and give us means to make the game even better and larger in
Media RSS Feed Latest Video
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Post comment Comments  (30 - 40 of 120)
Purple44 Creator
Purple44 Sep 23 2011, 7:13am says:

Want to see some new screenshots of Team6 new Flatout they are still working on? Ready for some night racing, some free roaming the quarry?

Then click this link and visit Flatout Joint: - Flatout5 discussion here:

+2 votes   reply to comment
Purple44 Creator
Purple44 Nov 12 2011, 9:40am replied:

Here an update, online there will be 16 player races and 24 player derbys. :) Will be over 40 cars in game. Will be some offroad racing with offroad car class.

Team6 still hard at it trying to finish up the new Flatout, does not look good for a release this year. I'm hoping Team can release the new Flatout by February 2012. Heddly from Flatout Joint is giving Team6 a helping hand .

+2 votes   reply to comment
gfxengine Feb 28 2011, 10:12am says:

Hi guyz love ur progress and i am a huge fan of flaout 2. I need to know wether flatout game engine is available for download or are u guyz adding new cars and their skins ?? and including new maps ?? jus curious ^^

+2 votes     reply to comment
Purple44 Creator
Purple44 Mar 28 2011, 4:14am replied:


We been just tweaking Flatout 2 and it database to load the new custom cars and tracks.

Not much modding of Flatout 2 going on these days. We waiting for the new Flatout Team 6 is working on. Maybe out late this year, but more likely to be release in 2012.

You have look at our download section here at Moddb? There 3 carpacks, 140 new custom cars for FO 2. Also new tracks and derby pits.

+2 votes   reply to comment
Purple44 Creator
Purple44 Jan 21 2011, 11:55am says:

I got some new information about the new Flatout today, but I can't tell you guys about, except it look like Team6 is on the right road to delivering us a GOOD Flatout, maybe even a GREAT Flatout. At the minimum the PC version should blow the Wii version out of the water. You really can't compare the 2 versions. PC version going to be a lot different than Wii version.

One piece of news made me go WOW :o :o :o :o! Was not expecting Team6 to go that far!! Hopefully in the next month or two Team6 will release some official news and screen shots for all you to checkout.

+2 votes   reply to comment
Purple44 Creator
Purple44 Jan 11 2011, 2:52pm says:

Just saw this at Team6 Flatout page:

Administrator @ 11-01-2011 19:59:36
Platforms other than Wii are on their way. If you've got good ideas, this is the place to post them

Now that the cat out of the bag, I can tell you guys Team6 is working on a PC version of Flatout and I have been told it will be bigger and better than the Wii version.

So you got ideas for a new Flatout, be sure to go post them here at this link:

Look like we got Zoo Games attention!

+2 votes   reply to comment
Purple44 Creator
Purple44 Jan 8 2011, 1:48am says:

Team6 has a new Flatout Wii page and they left this massage on the Questbook page:

Administrator @ 23-12-2010 16:33:02
Post your requests for the new FlatOut here! (or any questions related to the existing FlatOut Wii)

If you want a new Flatout for the PC, I suggest you post here. I know Team6 and Zoo Games are listening. ;)

+2 votes   reply to comment
Purple44 Creator
Purple44 Dec 30 2010, 11:21pm says:

This Saturday, New Years day, Jan 1, 2011, at 1:00pm pacific, 4:00pm eastern, 9:00pm London, GMT 21:00, I will host Motter's Christmas pack.

Come and enjoy some Santa ( PONG ) drag races. For more details visit Flatout Joint:

+2 votes   reply to comment
Purple44 Creator
Purple44 Oct 24 2010, 5:02pm says:

I started a poll over at Codemasters GRID forum, if you like derbying and would like to see a new PC game with derby pits, please go cast your vote:

Should GIRD 2 have derby pits?

Note: GRID 2 will be out sometime in 2012 or 2013 after release of DIRT 3 in 2011.

GRID the closest game I got where I can get some derby action outside of Flatout.

+3 votes   reply to comment
zuomiman11 Jun 21 2010, 3:01pm says:

Setup says at the end of installing something about corrupted or missing install wizard files! help me!

+2 votes     reply to comment
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Released Aug 25, 2007
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