The FOJ Community mod for Flatout2(patched to 1.2)is now uploaded and ready for download, it contains 3 parts that make up the full mod .

Some History:
This game was meant to be unmoddable just like Flatout 1, it came with no mod tools, no sdk or any type of editor.But thanks to the skills from a handfull of community members.The game has bin torn apart and upgraded FOJ style,by using the .bfs packer/unpacker(used on bfs game files,database tools(used to decompile/recompile database), customized blender editor(for track editing),language editor(language files editor),flatout1 track editor(used before blender editor available),mod manager(easily add and remove mods with a few clicks of mouse) and of course the reverse track program.

The Mod Info:
-able to handle 135 cars (45 stock ,90 custom)
-single race options added
-ai skins to work with single race options
-car selection memory (once you pick a car and race a track, when you go back to car selection you will start with that car)
-new car selection: stock cars show up at first, press up or down to cycle from stock to carpack1 or carpack2 beta cars etc.Due to this , the delete key is now used for skin selection.
-single race track selection redone like car selection, once at a track, press down and you have that track in reverse, press down again and if there was a custom track it will show up.
-new minimap options added to options menu: small, med, large, medium +full size map, large +fullsize map.
-ragdoll on/off added to options menu
-manual/auto trans option added to first options menu screen with minimap and ragdoll options.
-options menu now accessible in online lobby, can switch from automatic to manual transmission easily when going from derby to race mode.
-new race types: race pong mode now available (drive to finish line, turn around and drive to start/finish line) More or less suicide race ;-p
-new derby modes: derby tag(aka hunter /prey) derby last man standing(normal dd with no points, last one alive wins)
-dd all tracks ( host a derby on any track)
-30 reversed tracks
-13 custom tracks, modified stock tracks of course with new race routes;-p
-13 new online tournament presets
-carpack1, which contains 45 cars taking up car spots 46-90.
Those are the main features.

Carpack1 slideshow by Heddly Click here!

FOJ Mod Installer created by Gulbroz, can be found here:
Click here!
Remember,after mod is installed you still need to start game , create a brand new not used profile and enter the "GIEVEPIX" cheat so all cars show up.

Basic installation: (without installer)
Extract the 4 .bfs files and the "patch" file to game directory from the 3 winrar files. Start game , create a brand new not used profile and enter the "GIEVEPIX" cheat so all cars show up. You will want to extract the mod manager later to add more mods .

Optional Downlaod for part1 of mod:Click here!

Of course you can follow this thread,the ongoing requests and info / state of the mod and its future.
Click here!
The mod manager is included in the main mod part 1, to make a new patch file when needed or to go back to stock patch file.

Current outstanding bugs:
1. Watching replay in singleplayer stunts will have you stuck in replay mode.But replay of stunt works fine in career mode.
Solution: none so far.
2. If online and playing hunter/prey(tag), if a player drops and you do not hit escape to go back to online lobby before the timer runs out and the round ends, you will be stuck viewing the dropped player and will have to hit "alt-f4" to close down game.
Solution: none so far.
3. New bug found: If the host selects "use same car as host" option and a player goes to car selection menu(to change skin) , that player's game will crash.
Solution: If you are hosting a race ,do not use the "use same car as host " option. Type in the chat box instead to have all use a certain car.Or just let people drive what they want ;-p

Updates:

Carpack 2 final version is done. ( part 4 ) Carpack 2 still requires the foj mod parts 1 , 2 and 3 to be installed as this pack is considered part 4.

Carpack 2 thread. Click here!

Whats new:

-57 new cars, 7 cars in carpack1 have been replace with new cars and carpack 2 has 50 new cars. The Flatout game hit a wall after trying to load 141 cars, so this will be the limit on how many cars ( 140 ) Flatout 2 will load at one time.

-new hud, new buttons/fonts for the game, updated database for mod extension to 140 cars.
-if you have not tried any carpack2 cars that were in beta stage, then I guess cars 91-140 will be new to you.

-We have combined the updates with carpack 2, this in turn means there is no use for the "foj's_community_mod_overrite.bfs" as it was combined with carpack2, so that file can be deleted from game folder. The new patch file looks like this:

patch1.bfs
FOJs_Community_Mod.bfs
FOJs_Community_Mod_Trackpack1.bfs
FOJs_Community_Mod_Carpack1.bfs
FOJs_Carpack2_and_updates.bfs

****** we don't use foj's community mod overrite anymore, its part of the updates and carpack2 bfs file *********

We now have FOJ Community Mod with Carpack 2 packup into one rar file that is an exe file format. When exe is clicked, it will unpack the bfs files for the mod.

Complete FOJ Mod in one .exe file

Bug fixed:


Replays for single player stunt mode is now fixed and you will not be stuck in replay mode, thanks goes to "Peter Greene" on empire forums.

Mod contacts: flatoutjoint.com- Gulbroz, Purple44, Shadow, Pavcules, Muratus

Community mod team (registered on moddb):

Mod Administration: FOJShadow

Management/PR: Muratus_FOJ , Pavcules

Scripting/coding: Gulbroz

Trackman/tournament Presets: Purple44

Car Builders: Drag Racer , Heddly , Motter

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RSS Articles

Hey Flatout fans, Bugbear been working on their new derby/racing game, working title "Next Car Game", for now. Bugbear is self-publishing this time around, since publishers don't think there a market for a "Flatout" style, no rules racing game, Bugbear wants to prove them wrong and make a game Bugbear and Flatout fanatics can be proud of!

To that end, Bugbear started a Kickstarter page November 1:

Next Car Game: A Motorsport With Attitude!


Thursday, Nov 7, Bugbear posted an update at the Kickstarter page and shocked the Flatout community: Smiley

"Hey, everyone!
Since we’re currently running a Kickstarter campaign for our Next Car
Game, we thought it would be a great time to share something very
special with you.

You can now download a prototype that we created over 10 years ago that has never been shown publicly. The prototype is a little rough around the edges, but it served as an initial actualization of our vision for a reckless racing game, and despite the humble beginnings, it later grew into a game franchise loved by millions of fans."

Here pic of the Beetle of Flatout lore that been talk about in many a Flatout forum over the years:

Also Bugbear looking to be friendly to modders this go around according to Bugbear Dev, Joonas Laakso:

"We have decided to support modding as we recognize it’s a large part of why FlatOut is still known and played today. How exactly that’s going to work we don’t know yet, but the goal is to have user-created tracks and cars available, though Steam Workshop or otherwise. We’re likely not going to ship actual editors, but rather tools you can use to export models into
the game."


Next Car Game Interview: Destruction Engine, Next Gen Development And Modding

And if you got the modding itch right now, go to Bugbear Kickstarter page and
download Bugbear Retro Demo 2002, now for free. The Retro Demo is unpack.
Have some fun tweaking the game files in the \data folder. :)

EDIT: Demo link don't work any more, so use this one:

So I did some testing, retro demo run under Win7 and Win10 with my tweaked game.ini file. So I packed up the whole demo this time with 7-zip and uploaded it to my mediafire: Mediafire.com

Note: Bugbear has said,

Janne wrote:

the game will be released even if the Kickstarter campaign is not
succesful. It's just that a successful campaign would enlarge our player
base and give us means to make the game even better and larger in
scope.

Bugbear working on new derby\racing game, want to be a alpha tester?

Bugbear working on new derby\racing game, want to be a alpha tester?

News 1 comment

Bugbear working on new derby\racing game, working title " Next Car Game ". Bugbear ( from Flatout 1 and 2 fame ) going to self-publish their next new...

The PurplePack for FOJ Communty Mod for Flatout 2 is ready.

The PurplePack for FOJ Communty Mod for Flatout 2 is ready.

News 2 comments

Just because the Flatout 2 GameSpy online servers have been turned off after 6 six years, don't frown, we can still race online using Tunngle and GameRanger...

Team6 answers a lot questions about their new Flatout5.

Team6 answers a lot questions about their new Flatout5.

News 2 comments

Great news, Team6 has given us at Flatout Joint a bunch of answers to the questions ask about the new Flatout they have been working on for the PC and...

Will there be a new Flatout for the PC?  We did It!!!!

Will there be a new Flatout for the PC? We did It!!!!

News 8 comments

Will the new Flatout that Team6 is making for the Wii, come to the PC? Maybe, but we need your help to make it happen. Edit: We did it, Team6 got the...

RSS Files
Heddly carpack for FOv3 community mod

Heddly carpack for FOv3 community mod

Full Version 6 comments

You needing some custom cars for the FOv3 Community mod for Flatout 1, here ya go. Heddly put together a carpack of 17 custom cars and the Figure 8 and...

MCO-MOD_FOV3_Addon

MCO-MOD_FOV3_Addon

Patch 5 comments

This is the FlatOut MCO Mod addon for the FlatOut Community FOV3 Mod A big Thank You goes to Motter for helping me with, and giving permission to upload...

PurplePack for Community Mod

PurplePack for Community Mod

Full Version 13 comments

PurplePack, new carpack and some extra stuff. Will need FOJ Community Mod for Flatout 2 ( parts 1-5 ) to run this mod.

GRID\Fig8 trackpack

GRID\Fig8 trackpack

Full Version 6 comments

This is a trackpack of 4 new figure 8 type racing tracks and trackpack also includes the GRID Jupiter derby car.

Updates 2 for FOJ Community Mod for FO 2 (part 5)

Updates 2 for FOJ Community Mod for FO 2 (part 5)

Full Version 11 comments

This is final version of updates2 for FOJ Community Mod for Flatout 2 ( part 5 ). Need parts 1-4 before installing. New bfs file includes some tweaks...

Carpack 3 for FOJ Community Mod

Carpack 3 for FOJ Community Mod

Full Version 17 comments

This is the Carpack 3 for the Community Mod for Flatout 2. Carpack 3 will over write the cars from Carpack 1, car slots 46-90. Read the readme's and remember...

Post comment Comments  (0 - 10 of 187)
Guest
Guest - - 688,627 comments

hi,how i can use T-REX in single race option?

Reply Good karma Bad karma0 votes
Purple44 Creator
Purple44 - - 120 comments

Hi, the T-REX is in carpack 2 ( part 4 ).

Will need to download FOJ Community Mod. Would be best you download all 5 parts. Moddb.com

Your Flatout 2 patch file will look like this, to load all 5 mod bfs files:

patch1.bfs
FOJs_Community_Mod.bfs
FOJs_Community_Mod_Trackpack1.bfs
FOJs_Community_Mod_Carpack1.bfs
FOJs_Carpack2_and_updates.bfs
FOJs_Community_Mod_Updates2.bfs

The FOJ Community Mod bfs files need to load in this order.

Reply Good karma+1 vote
h1mm3r
h1mm3r - - 3 comments

can u give me all the files of FJ? there are many and i can't find all of parts

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Purple44 Creator
Purple44 - - 120 comments

You can download the FOJ community mod for Flatout 2 here:

Moddb.com

There 5 parts now you can download.

Reply Good karma+1 vote
djjackal14
djjackal14 - - 1 comments

Links are broken. Can no longer download...

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Purple44 Creator
Purple44 - - 120 comments

Hi, link to what is broke?

The links to the mod files in the files section should be good. If they are not, let me know.

Reply Good karma+1 vote
Purple44 Creator
Purple44 - - 120 comments

Happy Holidays from Bugbear!

Thread starter Janne Suur-Näkki Start date Friday, Dec 23, at 6:13 AM

Community.bugbeargames.com Holiday card pic

Ho ho ho, wreckers and racers!

As the year comes to a close, we want to take this opportunity to wish you a great holiday and happy New Year. It still continues to amaze us how much love you all are showing for our game ( Wreckfest ) and we are super grateful to everyone who has been playing our game. We hope that you and your close ones will have a relaxing holiday and that 2023 will bring you many wonderful things. >> Indeed, this year might be coming to an end but you can rest assured that you will be hearing from us in 2023 so stay tuned for exiting news. Until then, drive hard and die last! <<

Happy Holidays from the Bugbear team!

*************************************************

Finally, it seem the Bugbear Devs are now ready to tell us what new project they been working on since the summer of 2021, this coming year. :) Bugbear\ THQN have been very tight lip on what it is!!

Will it be Wreckfest #2 or a brand new "Next Car Game"?

Reply Good karma+1 vote
Wehyu
Wehyu - - 30 comments

I would like to ask something, because carpack 3 and 4 cannot be joined in a single package, it could be great to play with the cars from carpack 1 and 2 together with those from carpack 3 and 4, but. because only 140 cars were chosen and not put together all the packages each to form a large number of playable vehicles

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Purple44 Creator
Purple44 - - 120 comments

Hi, 140 cars the limit that Flatout 2 will load without crashing the game. And we did not want to replace stock Flatout 2 cars.

We did carpack 1, then carpack 2 to finish out the loading of custom cars to 140 car limit. Then the Flatout Joint car modders did some more custom cars, so a carpack 3 was release, but has to overwrite carpack 1 to load.

Carpack 4 was Heddly doing, he got so many custom cars for Flatout 2!

Reply Good karma+1 vote
Wehyu
Wehyu - - 30 comments

so, that is the real limit and still, I don't know if it will be possible to make a version of flatout 2 that supports more cars (although that will change in the future) thanks for the clarification

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