A few hours after Adrian Shephard and his squat got scattered allover the Black Mesa Complex, headquarter sent a rescue team to search the lost crew.

RSS feed GNU/Hurt says
10 GNU/Hurt

Aug 19th, 2013 0 people agree 0 people don't

10/10 for final map

Demonworm says
9 Demonworm

Jun 12th, 2013 0 people agree 0 people don't

best gldsource mapping, original ideas of gameplay,
details, interesting script scenes...

this mod going to my top 10!

Bl@cK says
9 Bl@cK

Apr 13th, 2013 0 people agree 0 people don't

cutscenes and sctipting is awesome. unfortunately, there is alot of places to stuck/fall off the map

RedSlug says
9 RedSlug

Mar 20th, 2013 0 people agree 0 people don't

From a mappers perspective, this mod has such an incredible level of detail and tons of scripted events, which the author even managed to accomplish without any additional coding or use of the 'Spirit'-mod.

Fresh and new design blends well into the classic HL style, with additional - quite cheesy - custom dialogue!

The only thing that bugged me was the elevator, connecting the surface, service and the AM-spectrometer-lab, moving provokingly slow and trapping the player with the classic HL-bug on arrival.

Anyway, the author deserves a medal for this one-man-project, especially for the outro!

PanSartre says
5 PanSartre

Mar 16th, 2013 4 people agree 4 people don't

The mod is Ok, but not really good in my opinion.

First, i dont understand why this mod was created only for the WON-Version without a hint on this page. Doesn't the author want everyone can play the mod easily? So downloaders have to be creative.
The downloaded file contains the mod in a very untidey folder. The reason is, the creater use much content from Opfor/TFC/BS which isn't illigal, but there are many unused files (textures for examples). My first impression all seems to be dilettante and lumped together.

After starting the mod i was impressed. The first minutes i thought, ok maybe he is unorgenised but he knows to create maps. But this impression didn't stay long. The maps are very detailed and there are some really nice "special effects" and scripted events. However for me the leveldesign is overdone for a HL mod and particularly for a mod who should be part of the HL universe. The engine wasn't created for so many details and r_speeds over 1000wpolys. Few scenes do not even look like many polygons, but "the computer says no" they are there. Besides, too many 1-units-brushes and brushed objects with unsuitable textures are looking ridiculous. Custom textures (or models) are a way to create a believable, detailed and aestethic environment with the GoldSrc-Engine and not 1mil-brushbased objects.

Instead of tinkering detailed bolts and handrails to put old washy texture on them after all, the creater should have used the time to find the many bugs andglitches and to eliminate flaws of the gameplay and gameflow. The player gets stucked in buttons, walls or other objects (which although are very detailed). Short after a levelchange is a locked door or another levelchange. Or the player don't know what he has to do. Is it necessary? There are many more things.

At least the mod has potential. Many people will enjoy this mod, if they get it to run. For geeks like me its a short pastime with some highlights, BUT it doesn't feel like HL/OPFOR/BS/Decay

petekachu says
10 petekachu

Mar 7th, 2013 0 people agree 0 people don't

Awesome mod

23-down says
10 23-down

Mar 7th, 2013 0 people agree 0 people don't

A very good mod just had some difficulties to install it as steam is fubar. Suggest playing it on good old WON Half-Life.

precision_bomber says
8 precision_bomber

Mar 1st, 2013 0 people agree 0 people don't

I like the mod... And finished it.

Though there was one part where there were trees and Assassins. Everytime I look at a Tree the framerate dropped.

And it was unfair in a way.

The mod isn't too 'actiony' till early late game.
Although I dreaded the parts of item gathering.

The level design is good, but it sometimes left me stumped sometimes, though I figure it out fairly quick. The mod is not really good at pointing where you wanna go next.

The part where the scientist guy died, it was sorta sad. And the train-ride ending had me on the edge of my seat.

wida says
10 wida

Feb 20th, 2013 0 people agree 0 people don't

Mod was very original, but some of the buttons were very small.Other than that there is .dll eror but that is easy fixable.

Joebama says
10 Joebama

Jun 30th, 2015

No review provided

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