A few hours after Adrian Shephard and his squat got scattered allover the Black Mesa Complex, headquarter sent a rescue team to search the lost crew.
It's a very well mapped/scripted piece of work. The voice acting is either really good, or really bad. No real in between.
There's not a lot of enemies in the mod, with combat not being the main focus of it to begin with. It's more of an exploration/logic puzzle game. Lots of backtracking, key hunting, going up and down long elevators. It's all mapped beautifully, but is pretty dry in my opinion.
It's good, but feels kind of like if you took that one level you don't really look forward to because it's kind of tedious (mine is Water Hazard from HL2), and made an entire game centered around that type of level.
Highest Rated (6 agree) 10/10
Allright, just finished it :) WOW, what a wonderfull Mod.... i really really enjoyed the mod and it had a lot of nice ideas and somehow a fresh unique look. I cant really say that i found something that i really dislike , mostly normal hl1 bugs like elevator stuck or not moving scientists :D Some buttons were so small i didnt saw them on the first time. Too the "Cards" are super small :) maybe add a sprite so you can see them =) *Spoiler* The Rock you need to shoot, i nearly started to cheat there…
Feb 19 2013 by Trempler