Alliance TOS mod was initialy a mod following the TOS era. Now it will be a mod starting the at the TOS era and following the Star Trek universe to at least TNG.

The mod will be made by steps, at a first place will come the TOS-TOS LATE era and after it, other worl will be added. These are some of the main features from the mod.

-At a first place, I will not add ground maps and ground units. But very probably they will be added on the last stage from the mod.

-A complete galactic map wit 47 planets from Star Trek universe.

-Many new space units from each era with all the neccesary details, weapons, effects, more.

-Space maps with Star Trek stations and other features from this universe.

It will add new features to the game that you have seen on other EAW/FOC mods developed by me.




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Alliance Star Trek TOS X

Alliance Star Trek TOS X

Dec 7, 2012 Full Version 16 comments

Star Wars Empire at War Forces of Corruption Star Trek TOS X Mod by Nomada_Firefox. This mod replaces the SW stuff by Star Trek stuff. This is the list...

Post comment Comments  (20 - 30 of 181)
pizzas56
pizzas56 Dec 20 2012, 1:54pm says:

Hey Nomada, saw this mod, installed it and everything, run and it crashes after start up..its this mod because i just finished playing the halo one

+1 vote     reply to comment
MuchTooLearnUSH
MuchTooLearnUSH Dec 18 2012, 10:11pm says:

This is a fun space GC mod..thank you Nomada Firefox for making this available to all!

+1 vote     reply to comment
Humwing
Humwing Dec 17 2012, 2:38pm says:

The effects and models are great, but the space AI is not so good. The federation spams ships, and the romulans and klingons play careful and get quickly beaten by the federation. Also,everything goes really fast, almost too fast. And weapons are very overpowered

+2 votes     reply to comment
Nomada_Firefox
Nomada_Firefox Dec 17 2012, 7:51pm replied: Online

The space AI is the same that at all the other EAW mods and the original game, there is not way of change how it fights. But all sides spawn starships with some units. About the speed, EAW is a RTS, not a simulator. I would not say that weapons are overpowered. Other thing would be if you want a game where a combat be too slow, where destroy a enemy cruiser be impossible and you can not win any battle.

+1 vote     reply to comment
CharlieOneThree
CharlieOneThree Dec 13 2012, 4:57pm says:

whats with the crazy installer ? aint ther a DL were i can just copy and paste the files over.

+1 vote     reply to comment
ravagewolf
ravagewolf Dec 13 2012, 11:35am says:

Nice progress on the new factions

+1 vote     reply to comment
Nomada_Firefox
Nomada_Firefox Dec 7 2012, 1:44pm says: Online

For a better support I recomend go to the forum from my site Firefoxccmods.com

0 votes     reply to comment
TiberiousKirk
TiberiousKirk Dec 7 2012, 1:08pm says:

I had a problem with in-battle ai not working. All enemy ships just sat there and stared at my base. They only opened fire when I came within weapons range.

Is the organian treaty in effect, or do the Klingon now only fight with cold glares? :P

+1 vote     reply to comment
mikey1871
mikey1871 Dec 7 2012, 1:06pm replied:

oh yeah, all those old races would be fantastic... Love the new mod u finished Nomada, thanks for the cool Christmas present !!!

+1 vote     reply to comment
thufir
thufir Dec 7 2012, 6:55pm replied:

Nomada,
you have done amazing work getting this mod as completed as it is in the time you have worked on it.
thank you for putting it out to be played, even if there are a few things not working.
thanks

+1 vote     reply to comment
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Windows
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Firefoxccmods
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Real Time Strategy
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Sci-Fi
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