On Star Trek TOS, you will see a complete mod from the Kirk era made with the stuff from Star Fleet Command TOS mod and many more new things. Thanks to all these creators, this mod will be finished very fast and with great quality. At a first place the mod will add only space combat but for a non too far future, I wait add ground units.

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Report RSS Capturing enemy starships (view original)
Capturing enemy starships
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masterdude94
masterdude94 - - 741 comments

Ooooh, awesome! I would love to keep the ships i capture!

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Description

This screenshot shows one thing which it will be a surprised for many people and perhaps you see it as a error but it is very normal. It is a captured Gorn unit by the Klingons. Now you will not lose the captured units after the battle. Have fun.

With exception from heroes and some special units, you or the IA can capture the space enemy units. However, now you need disable the shields under a 25% and do not destroy the hull more of a 75%, of course it needs the engines online. If the enemy starship is damaged more of a 75%, perhaps the enemy starship can be destroyed with demolition charges.

This new code will be in my Star Wars mod. Perhaps you knew how I had this addition from many time ago at my mods but......this time I have remade the code starting from zero because the previous code was good but it was not made for run at same time than the piece of code saving the captured units for your side and it crashed the game at my Windows 8.1 Pro. The new code has not these problems.