Q1: What is The Flood: Forgotten Exile?
A1: Simply put, TF:FE is a Custom Campaign in development for Halo: Custom Edition.
Q2: What makes this mod different from other Custom Campaigns?
A2: You play as a Flood Combat Form.
Q3: Wait, what?
A3: Yes, you play as a Flood. Is your body ready?
Q4: How many levels will there be?
A4: Originally we planned five levels total, but now we have decided on four levels. In order of story they are: Released-The Key-Stop the Key from Turning-Reclaimer.
Q5: Will there be custom levels?
A5: Three out of four of our levels will be custom. They are: Released, The Key and Reclaimer.

Check out a full and comprehensive FAQ here:

The Flood: Forgotten Exile                

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Blog RSS Feed Report abuse Latest News: Released Gameplay Video #1

2 comments by LoneWarrior on Sep 1st, 2013

Good day Ladies and Gentlemen, welcome back to another scheduled (albeit a bit late) update. For today’s update we’re showing off some of the first Gameplay of Released in a short video.

This video has some narration by Koo and I, where we explain some important aspects of the level. I’ll keep this short, and simply say I hope you enjoy watching (Will upload to Moddb as soon as News Post is authorised):

And here’s a few pictures I took from the area:

This 30th we’ll be taking a look at the next few areas for Released, and possibly some re-worked Assets. Until then, good luck folks.

Oh, and the Poll for the forums came back with a whopping 10 results (lol). Even though the majority who did answer welcomed the opening of the Forums, I think given the small number of people who filled out the poll, shows that it wouldn’t be a worth-while endeavour. We’ll take this as indication that what we’re doing right now is adequate enough for the Community, and will continue doing so.

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Stop the Key From Turning v1.0

Stop the Key From Turning v1.0

Sep 15, 2012 Full Version 24 comments

Rampage through the snowy canyons of Alpha Halo, and experience the horrors of a Flood Infestation first-hand. Encounter new Covenant and Sentinel Enemies...

Post comment Comments  (30 - 40 of 177)
FLOODCAMPAIGN Jan 1 2013, 8:17pm says:

Dude its been so long are you eveer gonna release the full thing I am sorry but I want a new campaign on Halo CE I have beaten the normal one on Legendary about 5 times, 3 times on heroic and almost 10 times on normal and I have downloaded a crapload of other campaigns and everytime I check here, there is nothing new, its like you abandoned everything you went through, the demo was fun but still, its one level, it doesnt make sense.

+1 vote     reply to comment
monkeyeatbanana1 Nov 27 2012, 12:21am says:

This is awesome, the flame elites are a little overpowered in that their flamethrowers' range is pretty huge. Other than that, this is pretty legit!

+3 votes     reply to comment
goldkilla88 Jan 22 2013, 7:33pm replied:

Yeah, I agree, its kinda annoying.

+2 votes     reply to comment
Jector Oct 16 2012, 5:28pm says:

Is this the only level? I didn't see much new. Just some hostiles and the level "Assault on the Control Room" Is there more soon to be released?

+1 vote     reply to comment
Guest Dec 6 2012, 4:45pm replied:

This comment is currently awaiting admin approval, join now to view.

Redlightning Sep 28 2012, 11:58pm says:

This is pretty damn neat. I'm glad I decided to nostalgia over Combat evolved and stumble over this.

+2 votes     reply to comment
theflood666 Sep 21 2012, 2:18pm says:

when will full mod get release.

+1 vote     reply to comment
goldkilla88 Jan 22 2013, 7:31pm replied:


0 votes     reply to comment
proarbiter Sep 17 2012, 1:05pm says:

Played it Loved it :D

+2 votes     reply to comment
LoneWarrior Sep 17 2012, 11:13am replied:

It was a bit of both really. It was a full level in the sense that you play it from start to finish the way we intended, and that it includes all of our major assets.

However, it was a demo in the sense that we wanted to test/try out new features and see how the community felt about them.

+1 vote     reply to comment
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