As the Battle on Installation 04 rages on between the Covenant and UNSC forces, an evil so terrible lies silently in slumber. In the pursuit of knowledge and power, the Covenant unleash a force that even they fear. As Containment Facilities across Alpha Halo are breached, one in particular is at the forefront of this. On a lone island in the middle of Installation 04's many seas, a facility unlike the others contains something that will make the Flood thousands of times more formidable to combat. A Gravemind lies dormant deep inside the recesses of this vault. The Battle for Installation 04 is about to reach its pinnacle.
News post with pictures and video of Covenant Mortar Turret in action.
Posted by LoneWarrior on Sep 7th, 2011
And we're back, this week with our Covenant Mortar Turret.
The Covenant Mortar Turret was the result of what we thought was a necessary addition to the campaign. Not only does it produce epic encounters, it makes things a bit more interesting when facing the Covenant. We also felt it was unfair that the Flood/Sentinels were receiving lots of new stuff while the Covenant were not. The Mortar Turret is operated via a control panel at the rear of the vehicle, we felt it was necessary to make the gunner easier to kill so it balances with the fire power of the turret better. So, one of our first addition to the Covenant was the Mortar Turret, and here it is:
Here's a small video of it in action:
As in the video description we're still tweaking the AI and weapon so rate of fire may be increased and accuracy nerfed further, or vice-versa.
Next week we show of our Flood environments in StKft, including biomass, spore particles and Flood fog.
I'd just like to add that we're currently looking for a voice actor for Gravemind, so if you think you got what it takes, record yourself reading this line:
"There is still time to stop the key from turning"
And send me a PM with the download link. If we think you got what it takes to voice Gravemind then we'll contact you with further information.