Fistful of Frags is a modification for Source engine settled in the Old West. Its key features include: 5 different game modes (including co-op), dynamic objectives, full player and equipment customization, bots, 16 weapons, fist fighting combat, anti-tk built in protection, and much more!

Report abuse Dedicated server update 2.5a
Filename
FoF_DServer_25a.rar
Type
Patch
Uploader
R_Yell
Date
Mar 18th, 2009
Size
1.89mb (1,985,169 bytes)
Downloads
187 (1 today)
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Description

This server update is highly recommended, if you own a dedicated server... Doesn't break compatibility with beta 2.5 client versions. The main change is the return to a progressive notoriety system, not restarted anymore. Read the notes for full details.


Changes/additions:

- Back to old notoriety system, progressive, notoriety isn't restarted. Initial notoriety still can be customized (35-50 range). There is 100 notoriety limit which cannot be surpassed, however any additional notoriety gained is still accounted and displayed in final scoreboard.
- Map duration is no longer measured in time but rounds. FoD normal mode last 3 rounds always, FoD 1 crate mode: 5-10 rounds (fof_fodalt_maxrounds), FDM: 5-10 (fof_fdm_maxrounds), Bounty: 5-15 (fof_bounty_maxrounds).
- Notoriety increasing is proportional to the number of rounds to play, the more rounds the slower it increases.
- Bounty mode: teams can be swapped optionally, use cvar fof_bounty_swapteams to enable or disable this feature
- Few Dollars More end music fixed
- Explosive arrows: area of effect decreased 15%
- Visible server slots in browser show the maximum slots allowed per map, so players won't join thinking there is any free slot to play ( this doesn't apply in coop mode)
- coachgun/shotgun do sligtly less damage over long distances
- beard health rate increased +10%
- added cvar fof_fdm_bossfreedom for future "kill the boss" maps, disables any func_brush entity which restricts boss movement. Future maps for this mode will allow 2 ways of playing, one with boss confined to a building/small area, and another with no movement restrictions for bosses. Server admins will decide which one they prefer, first mode is meant for public games.

Preview Image
Dedicated server update 2.5a
Comments
Maninblue999
Maninblue999 Mar 18 2009, 2:17pm says:

i think the game is very unbalanced at the moment, melee is obsolete, the only thing you see people using is peacemaker or rifle, it gets boring when it goes down to 1 shot kill, effectively making whisky and stuff like that useless, also make the game less-apealing to those who desire a game that takes skill to play.

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Platform
PC
Developer
Fistful of Frags
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Official Page
Fistful-of-frags.com
Release Date
Released Dec 21, 2007
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MD5 Hash
38c76175610718939579ecfe92de5ae5
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Developer & Publisher with 2 members