First Strike is a Star Wars total conversion modification for Battlefield 2142. The goal of First Strike is to totally immerse the players into the amazing universe of Star Wars by presenting the most accurate representations of famous Star Wars locales, weapons, and characters, and combining them with exciting, fast paced gameplay and features new to the Battlefield scene. Within this mod you'll find yourself as a soldier of the Galactic Empire or as a freedom fighter for the Rebel Alliance. You'll fight across lovingly detailed recreations of various Star Wars locations with a wide array of weapons and vehicles.
Greetings Troopers! And so we bring this latest campaign to a close. With only one territory left remaining on the Galaxy Map, and both factions being so evenly matched, everything hangs on the outcome of that most iconic of Star Wars battles, the battle of Yavin.
Posted by TALON_UK on Mar 2nd, 2013
And so we bring this latest campaign to a close. With only one territory left remaining on the Galaxy Map, and both factions being so evenly matched, everything hangs on the outcome of that most iconic of Star Wars battles, the battle of Yavin.
So it all comes down to one key battle which shall decide the fate of the galaxy. Throughout the campaign the fortunes of the Imperial and Rebel Alliance forces have been patchy at best, neither faction seemingly able to convincingly gain the upper hand over the enemy. One devastating loss by a faction would usually be followed by a resounding victory elsewhere, so as far as a final victor was concerned it was always going to be too close to call. Initial battles in this war had gone in the Empire's favour, but then the Rebels got their act together and scored some significant victories, but then once again the Force seemed to be with the Emperor's troops, as the Empire scored some major battles that finally gave them superiority within the Outer Rim regions again. It surely looked as if order would be restored, and with the completion of the Empire's finest and most devastating weapon, the Death Star, there was only one key Rebel installation left in need of annihilation, their not so secret base on Yavin IV. And so the mighty station set course for Yavin, victory was finally within their grasp.
Arrogance was always a problem within the Empire's high command, and it would make them suffer a bloody nose this day. Smirking at the small flotilla of snub-nosed fighters that the Rebels had deployed to intercept the moon sized behemoth, the Death Star's commander didn't even deploy all of his fighters to intercept the advancing enemy. Launching only a limited number of fighters, he toyed with them as they made futile bombing runs on his battle station. Until an aide informed him of the very real threat highlighted by an analysis of the Rebel attack plan. Intending to launch additional fighters to finally put an end to this folly, unfortunately to compound the error technical difficulties resulted in a lot of the station's launch racks being temporarily inoperative, preventing additional TIE Fighters from scrambling, and making the the station's defensive fighter screen critically low at a crucial point in the battle. The brave Rebel pilots duly took advantage of this, very swiftly identifying and destroying the Deflection Towers in the area that would have to be disabled to allow the starfighers access to the trench run to primary target.
The Imperial launch bays finally got their act together, the racks were on-line again and a fresh wave of TIE Fighters were launched, but it was all too little too late. Regrouping into flight groups the TIEs patrolled over the trench taking down any Rebel ships they could find, but a sneaky Y-Wing pilot managed to blind side them by coming in from an unexpected attack vector. He fired his torpedoes successfully down the exhaust port, but the steep angle of his attack run meant that he was unable to pull up and made the ultimate sacrifice as his vessel dashed into floor of the trench in a fountain of glowing debris. The Death Star was then destroyed by the resultant chain reaction in its core leaving the Rebel Alliance victorious.
With the final battle the losing side gains no points with the victor gaining double the normal battle victory points, meaning victory here means 20 points for the victor, and nil points for the losers. So after tonight's battle the results are as follows:
So victory on the endgame map of Yavin has seen the Rebels snatch a narrow victory from the jaws of defeat. Once again the decision of Rebel fleet command to utilise heavily armed and shielded powerful starfighters has won the day against the weaker, but faster and more maneuverable Imperial TIE Fighters. Congratulations to the Rebel faction on their first campaign victory.
So what of this coming week? Well the campaign may be over, but still head on the Rebel Defiance server to celebrate the Rebel victory and indulge in a few games of First Strike, the more the merrier!
Until next time...
See you on the Battlefield Troopers!