Main Concepts/Changes: - Teamplay mod. Focused on 3v3 and 4v4. Players must work together to secure the resources for upgrades and victory points. - Only 3 unit types and 2 units per player. Strats come from upgrades and combo choices. - Very limited base building. Base structures are only used for upgrades. Resources are only used for upgrades as well. - Each unit has 3 weapon upgrade options and 4 micro abilities. Focus is on micro and combat, not economy. Fireteam is(will be! ) a TC mod for Company of Heroes. It focuses on teamwork between players, unit micro, and combat. A simple economic model, coupled with a very low number of units, makes it possible for players to focus on controlling their units and the battles they get into rather than on many units at once or on an economy. The small number of units makes teamplay necessary to coordinate pushes on certain points and to receive certain upgrades needed to win. The action is furious and non-stop, and the battlefields are typically...
The statistics above update daily and provide insight into how well articles, files, videos, images and other content you post is affecting the popularity of your mod. If you wish to track these statistics on your homepage, blog, facebook or even in news and forum posts here, use the embed code provided.
Please note: all content linked with your profile including archived downloads, news etc is still being tracked and included on the above graph even if it isn't mentioned.
We recommend you link to your mod profile on your homepage, blog, forum and other communities you are a member of like Facebook and Twitter. To help you do this you can copy and paste any of the share options code provided, or check out our mediakit.