Firearms: Source is a team based first person shooter, rooted in the traditions of the Firearms mod for Half-Life. Firearms: Source brings the best aspects of Firearms to the Source engine, and then takes them a step further. You'll see a host of familiar weapons and maps, but you'll find the streamlined game play to be faster, focusing on aggressive, skilled play. From nearly the moment you spawn you can expect to be engaged in furious action.
The damage ratios don't make sense. This mod is supposed to be realistic yet FOUR point blank shots from a shot gun (about 2.5 meters to be exact) did not kill. Grant it he probably had heavy armor, but the armor would have to be pretty thick to take buck shot like that. (And yes I did hit the guy I counted at least 3 heats from each shot.) Game has good intentions but generally its crap. From the looks of it 2.0 will add be updated in many ways.
I like the mod, even though it's dead. It's kind of blocky and feels out of date. Supposedly in 2.0 you get the use of ironsites? That would make it more interesting. I'd call it mediocre, nothing special, although I like the advancement and firearm system used.