Firearms: Source is a team based first person shooter, rooted in the traditions of the Firearms mod for Half-Life. Firearms: Source brings the best aspects of Firearms to the Source engine, and then takes them a step further. You'll see a host of familiar weapons and maps, but you'll find the streamlined game play to be faster, focusing on aggressive, skilled play. From nearly the moment you spawn you can expect to be engaged in furious action.

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Sneak peak at Sensou
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attackzone974
attackzone974 Jan 23 2012, 4:48pm says:

Looks cool! Also this the new Blue Team?

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DysPatch
DysPatch Jan 23 2012, 9:44pm replied:

This is actually the Red Force. We are still experimenting with Camo types, but with our new system, both teams will have appropriate camo for each environment. As you can notice with the Red Force's camo, we have gone for the German Flecktarn as it consists of very warm colors to help associate with Red Force. The Blue Force, at the moment, contains the US Army's ACUPAT which has a lot of cool blue tones to help associate with the Blue Force.

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attackzone974
attackzone974 Jan 27 2012, 4:28pm replied:

I thought ACU was kinda greyish?

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DysPatch
DysPatch Jan 28 2012, 12:46am replied:

Yeah, you are kinda correct :). ACU is much more desaturated than typical camo, but it still retains plenty of color.

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MARiN3
MARiN3 Jan 23 2012, 4:49pm says:

great stuff but is it me or does the heads look a bit small ?

+6 votes     reply to comment
DysPatch
DysPatch Jan 23 2012, 9:46pm replied:

Hmm, it might be the perspective of the screenshots. We will definitely look to see if this is a major issue and try to fix it. We use multiple different head models which are separate from the player itself which allows you to customize your own player, so it should be easy enough to just scale up the head.

+3 votes     reply to comment
Gregar
Gregar Jan 23 2012, 5:36pm says:

that guy on the right is training to be in the next army of two

+2 votes     reply to comment
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Promotional
Date
Jan 23rd, 2012
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