Firearms: Source is a team based first person shooter, rooted in the traditions of the Firearms mod for Half-Life. Firearms: Source brings the best aspects of Firearms to the Source engine, and then takes them a step further. You'll see a host of familiar weapons and maps, but you'll find the streamlined game play to be faster, focusing on aggressive, skilled play. From nearly the moment you spawn you can expect to be engaged in furious action.

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Sneak peak at Sensou
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attackzone974 Jan 23 2012 says:

Looks cool! Also this the new Blue Team?

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DysPatch Author
DysPatch Jan 23 2012 replied:

This is actually the Red Force. We are still experimenting with Camo types, but with our new system, both teams will have appropriate camo for each environment. As you can notice with the Red Force's camo, we have gone for the German Flecktarn as it consists of very warm colors to help associate with Red Force. The Blue Force, at the moment, contains the US Army's ACUPAT which has a lot of cool blue tones to help associate with the Blue Force.

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attackzone974 Jan 27 2012 replied:

I thought ACU was kinda greyish?

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DysPatch Author
DysPatch Jan 28 2012 replied:

Yeah, you are kinda correct :). ACU is much more desaturated than typical camo, but it still retains plenty of color.

+2 votes   reply to comment
MARiN3 Jan 23 2012 says:

great stuff but is it me or does the heads look a bit small ?

+6 votes     reply to comment
DysPatch Author
DysPatch Jan 23 2012 replied:

Hmm, it might be the perspective of the screenshots. We will definitely look to see if this is a major issue and try to fix it. We use multiple different head models which are separate from the player itself which allows you to customize your own player, so it should be easy enough to just scale up the head.

+3 votes   reply to comment
Gregar Jan 23 2012 says:

that guy on the right is training to be in the next army of two

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Jan 23rd, 2012
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