Firearms 2
There has been a great deal of speculation as to what Firearms 2 is, what it is about, why it has formed, who it was formed by, and what a gamer can expect from it. This project was from its conception formed because a dedicated few firmly believed that they could lead the name of Firearms to become something more that it previously was.
The legacy of Firearms seemed to always be something along the right line but just beyond the reach of brilliance. It is this undertone that Firearms always possessed. Firearms was always about a game wide open to various styles of play and it was this distinctive quality that set the game apart from the competition at the time of its conception. As one can expect of such a game that helped pioneer the mod community, Firearms introduced game features that now come standard in most retail games you can buy today. Fire-modes, artillery, and proning. All these were innovations brought on through Firearms. In its prime Firearms was considered to be the second or third most popular Half Life mod. This team believes we can take Firearms to the next level and bring Half-life 2 gamers an experience they have long since been waiting for.
The FA2 Team is comprised of a group of steadfast individuals who want to do everything in their power to create a mod that looks well, plays well, and most importantly, brings back the pure element of fun we all had in the past. You can expect lots of action, accurate weapons, fire-modes, fast player movement, explosives, fully configurable classes, and of course, tons of weapons.
Firearms 2 is being made by the old community of Firearms for the new world of gaming. We are in the business of making a game we love and we will stop at nothing to see our collective vision through. Consider Firearms reborn effective immediately. The days of 6 month releases, lack of website updates, no communication between team members and the community, hatred of clanners and competitive play, and general lack of caring and professionalism to be over!!
We invite everyone to join us on our forums and post actively to what YOU would like to see in FA2. We promise that community input will be considered. However, this game will be structured around Firearms version 2.5 and 3.0. A combination of the two really so please keep that in mind when suggesting items for this game. We look forward to everyone playing this game when it is done and to bringing everyone the game they have been waiting for, Firearms 2!
The Firearms 2 Team.
For further information about game details feel free to visit our website Firearms2mod.com
Visit Firearms2mod.com for a brief explanation of the slanderous comments on firearmsmod.com
This explains why the forum situation happened and just how unreasonable people have been and why we're in the situation we are.
Firearms2mod.com
The search is on to find the hottest mod of 2009, so if you
believe this is the one - vote for it. Everybody can vote all
they want, however, guest votes only count in the event
of a tie. For rules, prizes, movies & more - head on over
to the official 2009 awards page. Good luck to all!
1 comment by Jonneh on Mar 7th, 2009 digg this super bookmark
We are hosting the very last Firearms 1 league ever! However, this is quite different from any other league before... Those who participate will be given testing access to FA2 upon completion of the league. The championship game of this league, will be played in FA2! The very first FA2 clan match ever, so if you want to be part of Firearms history, then sign up on the FA2 forums!
Click here to sign up!!! ---> Firearms2mod.com
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
Check out Firearms2mod.com for the latest in firearms news!
:(((
I'm pretty certain that you're going to need hl2. For our testing you need the sdk base, but it won't be that way once the exe is compiled.
You probably will need hl2 but you might be able to use the demo of hl2.....
Some good shit here man, all the hard work will pay off soon.
Keep it up doods, lookin forward to this :D
Btw, do I need HL2 to play this? or Source SDK Base.
I only have Source SDK Base and the other tools except HL2.
Silly wanker :P Use irc for an otf, #firearms2
i'm gonna have to kill you both
yeah i know i probably came off as a jerk in that message, but i was doing that for drama.
but yeah thanks for listening.
Unfortunately that's been suggested many times, there are differences that can't be worked out. Not to mention the fact that you haven't seen most of our mapping work. In any event, FA2 will come to fruition and I hope you all have fun playing it. No one is more eager than I am to show you what we have been working on thus far.
this is what i've noticed between Firearms:source And firearms 2
and i am judging this only on the image galleries. whether these galleries correctly reflect the progress that each team has made but i do know this. firearms 2 (the original firearms team right?) has already made a whole arsenal of weapons. on the other hand, firearms:source's mapper is a superb mapper, from what i can see. however, firearms2 doesn't have much when it comes to maps, even if the number of maps that firearms2 had were the same as firearmssource, the quality of the latter is much greater. and fireamrms:source basically has no weapons. i say that firearms:source should join with firearms2 to provide maps. don't think that if you do this that you will be a lesser component to the making of this mod. the last thing we need is a controversial mod that totally outranks the official one in the maps department. i don't care who thought of what first, or who has the right to what. put your goddamn egos aside and do what i said. if all that i said is actually true (about galleries reflecting progress) than i think it leaves both teams with no choice. and for firearms2, your maps are good, but they suck when compared to firearms:source, just gotta except it. now i really want to play firearms2 (that is what i would have called it anyway this has nothing to do with any of the projects) and i don't want retarded shit getting in the way of that. please...do the right thing? from what i can see, releasing two different mods of the same thing is not an option, that would just be plain retarded. NOW assuming that you agree that there shouldn't be two projects but one, please tell me that my solution, isn't the solution, and i will applaud you, but of course there must be a good argument presented to me, or i will just discard it and laugh at either one of you guys, or both of you guys. now i know i'm harsh. i probably hadn't considered the fact that you guys might have not thought of this before? well guess what, you've been informed of a very promising possibility. its called business people, compromise is always a part of it. do the "smart" thing, which is always the right thing. and what i mean by that, listen to ME. i'm really smart.