Finland At WW2 aims to provide a historically accurate mod about the three wars in Finland which were fought between 1939 and 1945. The mod gives you an oppurtunity to fight as Finland, Russia and Germany in both wintery and summer maps.
These are the current features

  • Many custom maps to choose from
  • Voice commands
  • Grenades
  • Crouching
  • Historically accurate guns and equipment for for factions
  • Epic battles

These are coming for the V0.8

  • Automatic fire
  • Bazookas
  • Sniper scope zooming
  • Bump and specular maps for all guns and equipment
  • More voice commands
  • New guns for all factions
  • New maps
  • Totally new sounds for many weapons
  • and possibly some more ;)
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Logo Finland At WW - Finland, Russia & Germany Finland At WW2 - German Posters
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5 comments by mr.master on Mar 18th, 2013

Most of you may remember the post which described the situation back then.
Many great features were added:

  • Artillery fire
  • Totally redone the 3 factions
  • New weapons
  • Sniper scope zooming for sniper rifles
  • Grenades
  • Voice Commands
  • New animations (E.G; Salute, Surrender, Prone & Crouch)
  • Prop building (Sandbags, barbed wires etc)
  • Healing & Wounding system
  • Bazookas

But the main new feature, autofire, which had been promised and also asked alot of times to be added, was not working properly and I personally didn't have the skills to fix it. I also got frustrated of the whole modding scene and left for a quite awhile. I actually left the modding scene for about year without really doing any proper modding at all. Few times I tried getting back, but always got frustrated quickly and let it be.

A few months back, I got interested quite much and wanted to revive and finish off Finland at WW2. I started a recruting thread in the Taleworlds forum searching for possible coder(s) for the mod. Sadly, noone was interested and so yet again, the project was left to be.

Is there still hope?

The fact of the matter is that I honestly want to finish the mod and deliver the mod that I promised and the fans want. But the thing is, I would need a dedicated coder with me to finish off the project, and possibly a few artists to redo some items. I'm not keen on doing it alone again, so If we would have additional members to fill in the necessary spots, I think we could pull it off and deliver the mod that everybody wants. But if we fail to get any new members, and I don't get a sudden urge to to finish it off myself, I don't think we will see the mod at its full potential. So, that being said, if you are indeed a good Warband coder, and/or a good 3D-artist interested in this project, contact me. Otherwise, I'm afraid we might not see this finished.

- WEe
Over and out

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Post comment Comments  (20 - 30 of 145)
Tonis12 Jul 13 2013, 1:35pm says:

This mod is dead FYI :(

+2 votes     reply to comment
Gerard_bob Jun 8 2013, 3:46am says:

do you need any Beta testers? Cuz i would volunteer to

+1 vote     reply to comment
ElijahJamesAutumn Jun 1 2013, 7:27pm says:

Campaign too?

+2 votes     reply to comment
sixpoundertr Jul 7 2013, 4:47pm replied:

looks like only MP

+1 vote     reply to comment
Guest May 16 2013, 3:57pm says:

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myballs64 Jul 1 2013, 5:08am replied:

I have an inkling that they do NOT speak german. I do think so.

+1 vote     reply to comment
Serbian.Warrior May 12 2013, 1:46pm says:

Can you play it singelplayer?

+2 votes     reply to comment
CREEPAZ Aug 29 2013, 6:49pm replied:

yes, but it is f up

+1 vote     reply to comment
lyth99 Apr 11 2013, 6:00pm says:

If i could code beleive me i would help but from what i saw in the gameplay video i dont see a problem with the auto fire can you tell me the problem? cause i may know someone who can help

+1 vote     reply to comment
mr.master Creator
mr.master Apr 13 2013, 4:03pm replied:

The codes used to work, but as Warband has been updated numerous times after the working version, the codes are outdated and may not work with the newest version of Warband. They would have to be updated by someone who knows advanced coding.

+2 votes   reply to comment
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Release Date
Released Aug 2010
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