Encompassing the period between the death of Zack and the beginning of Final Fantasy VII, this total conversion follows the experiences of Cloud as he struggles to regain his memory. Featuring non-linear gameplay, the player is set loose within the decaying city of Midgar to explore and interact freely. This is a city in conflict. The elite live in luxury atop its massive plates, ignoring the suffering of the poor and desolate trapped in its polluted slums. Who will the player align himself with? The player's actions are entirely unrestricted. He's a mercenary trying to survive. He may join any organization and proceed through its ranks. Will he be a Turk, or a Shinra infantryman? Perhaps he'll join AVALANCHE and fight the conglomerate's oppressive policies? Maybe he'll even make SOLDIER. Interact with or kill anyone. Take any object, use any weapon, go anywhere. Discover for yourself the story of this dying city and its people. In Midgar, each day's beset by its Mako Dawn, Mako Dusk.

Report article Our new mako plant...

It's an efficient little planet-killer, the critics say!

Posted by industrialpolygons on May 31st, 2009 digg this super bookmark


A new reactor is in the works! This mod has already gone through a couple.
Here was our first one. From the Morrowind days.

Final Fantasy VII: Mako Dawn, Mako Dusk

It was primitive. Hehe. Our second attempt was a bit better...

Final Fantasy VII: Mako Dawn, Mako Dusk

Not bad. But inadequate for the LOD we want to achieve.
We recently made contact with a modeler who has already built a truly amazing Midgar.
Take a look. :)

Final Fantasy VII: Mako Dawn, Mako Dusk



Final Fantasy VII: Mako Dawn, Mako Dusk

Killerx20 is our Midgar expert, now. Haha. He also shares our ambition of making an Oblivion Midgar. I'm in the process of adapting his meshes for the mod. I'm working on his reactors right now. With the new textures, they look excellent. Here's how they appear in Oblivion.
 
Final Fantasy VII: Mako Dawn, Mako Dusk

Final Fantasy VII: Mako Dawn, Mako Dusk

Final Fantasy VII: Mako Dawn, Mako Dusk

Final Fantasy VII: Mako Dawn, Mako Dusk

We've come a long way. :)
Ultimately, we hope to make the definitive Midgar recreation. Progress is still slow, though. With our current team, we can't expect a release in the near future. Its been a mostly solo effort. Anyone who wants to see Midgar is encouraged to participate. We'll continue grinding along. ;)


Comments
BradNewsom
BradNewsom Jun 1 2009, 5:01am says:

Can't wait to see Midgar populated in Oblivion. That model(s) looks absolutely amazing!

+2 votes     reply to comment
kalidrone
kalidrone Jun 1 2009, 10:49am says:

Wow! Absolutely amazing process, I love it so much!! ^^

+2 votes     reply to comment
ChestyMcGee
ChestyMcGee Jun 1 2009, 11:30am says:

Wow. This looks fantastic.

+2 votes     reply to comment
ct7777
ct7777 Jun 1 2009, 3:55pm says:

Wow! looks great. cant wait to see the mod finished.

+2 votes     reply to comment
Senkus
Senkus Jun 2 2009, 12:50pm says:

Nice work, guys!

+2 votes     reply to comment
Elratauru
Elratauru Jun 3 2009, 12:04am says:

Holy, that mako reactor and midgar looks really awesome to me, the shinra logos are a little blurry but that is nothing important, I'd like to see whole midgar with the geometry of houses, and trains...really awesome.

Keep the good work n-n

+2 votes     reply to comment
FlyingPenguin
FlyingPenguin Aug 30 2009, 2:53pm says:

AWESOME!!! :D Can not wait for this! :D keep up the amazing work!

+1 vote     reply to comment
Liquindi
Liquindi Sep 13 2009, 10:23am says:

Haha, wow...the thought of this is almost enough to make me cry. The possibilities that rest within this idea are endless, and for any hardcore Final Fantasy VII fans out there, to experience Midgar from the first-person would be simply shocking. Keep up the good work! :]

+1 vote     reply to comment
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