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Welcome to Final Escape The Story :- You have woken in to a nightmare, your location is the central laboratory of a high tech research facility in the city, the building is on fire, and the room is filling with deadly smoke that is slowly consuming you... With little knowledge of who you are or how u got to this place, you must escape the building and find out what happened... However, with the fire department being called back and police units calling for evacuation, something is just not right. It's time to hunt for the truth about your involvement, an event... ...you may not make out alive!!! This Modification :- From split second decisions of life and death in a smoke filled collapsing building, to going on the run from the police to hunt down a mysterious event that only comes to you in painful flashbacks! This is Final Escape, a story surrounding a major theft at a research facility, double crossing theives who want you dead, and an entire city police force after your blood......

Report this article Media and Music

Hello Everyone This week the Dev_textured internal labratory setting we showed you before in the teaser screens are now being released without the "white mist" as full screens (awaiting textures and props), under very early development, two of three of these screens can be found below. Also

Posted by Mrksmt9 on Nov 26th, 2006 digg this super bookmark


Hello Everyone
This week the Dev_textured internal labratory setting we showed you before in the teaser screens are now being released without the "white mist" as full screens (awaiting textures and props), under very early development, two of three of these screens can be found below.

Chapter One - Research Facility Chapter One - Research Facility

Also for the first time we show case our music, which can be heard on the Final Escape web-site, below is a sample

Sample One - Dire Circumstance!

Sample Three - Untitled!

Visit the Final Escape site for more screens and music, thank you,
Final Escape Team

Comments
Dimi
Dimi Nov 27 2006, 1:35am says:

the music erm...sounds crap...but thats my opinion. Don't take it to heart too much. When it comes to music I critique a lot. It's not that it's...no actually it is kind of bad lol...sorry, but once again, it's just what I think.
Just some brutal honesty there for ya.

+1 vote     reply to comment
ZitaX
ZitaX Nov 26 2006, 11:27am says:

I dunno man... Thoose un-textured maps doesn't looks like they are ready to be shown...

+1 vote     reply to comment
Sallycin
Sallycin Nov 26 2006, 11:47am says:

Good call on dropping the white mist :) Also, I really, really love the music

+1 vote     reply to comment
rofl106
rofl106 Nov 26 2006, 1:06pm says:

well the dire circumstances could definitely use that instrument at the end taken out IMO, other than that the song is extremely catchy and well done ;)

+1 vote     reply to comment
Sallycin
Sallycin Nov 26 2006, 1:12pm says:

Really, I love that instument at the end actually, prevents the song from becoming overly repedetive.

+1 vote     reply to comment
scratch
scratch Nov 26 2006, 1:42pm says:

I guess we are not far from seeing Hammer shots, huh?

+1 vote     reply to comment
almightytrent
almightytrent Nov 26 2006, 2:28pm says:

I'm very dissapointed in the music. I've heard a lot of great composers around here... But there are really bad ones as well... This kind of falls in between.

+1 vote     reply to comment
3pidemiC
3pidemiC Nov 26 2006, 3:33pm says:

Why not just wait to release map shots until they're actually close to being competed?

+1 vote     reply to comment
NoobSaibot
NoobSaibot Nov 26 2006, 9:48pm says:

Nice job but the reflection has too many ripples, thus making it more like a water reflection then a normal reflection.

+1 vote     reply to comment
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