The main focus of Ferrety's ROTWK Mod is basebuilding and defense. Each faction has received extensive upgrades to Infantry and Siege Units meaning there is now a heavier focus on tactical defense and strategy in order to turn the tide of battle.


  • Walls and Tower strength and durability upgraded.
  • All factions can build defensive structures (Walls/Towers/Sentry Towers).
  • Larger Battles! Population and Squad Size has been increased!
  • More powerful Create-A-Hero's!
  • AI Tweaks
  • Spellbook Tweaks
  • Enhanced Blood FX! (Lore-friendly)

Version 3.0 coming Soon™.

Please leave your feedback and what you would like to see in the next version!

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9 comments by Ferrety on Nov 24th, 2013

Hello one and all!

Well, it may of been nearly 5 years since I released this mod to the public back in 2009 but it would appear there is still some interest left in it after all!

This has given me some much needed motivation.

On that note, I am now hoping to finish Version 3.0 sometime 'Soon™' and I would greatly appreciate your feedback! Just leave your message in the comments with your ideas and suggestions for the next version of the mod and I will do my best to get it done.

Thanks for reading,


(P.S I'm so happy I kept the original WIP version of 3.0)

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Ferrety's ROTWK Mod 2.5

Ferrety's ROTWK Mod 2.5

Jan 9, 2009 Full Version 3 comments

2.5 of Ferrety's Defensive ROTWK Mod for Battle for Middle Earth 2: Rise of the Witch King.

Post comment Comments  (20 - 30 of 45)
CypherZero1 Dec 19 2012, 8:27am says:

When are you going to release v3?

+2 votes     reply to comment
BagaturKhan Dec 25 2012, 11:43am replied:

i have similar question

+1 vote     reply to comment
Ferrety Creator
Ferrety Nov 24 2013, 4:58pm replied:

See the latest news for info :)

+2 votes   reply to comment
kafrossss Dec 11 2012, 2:47pm says:

Lovely mod dude, thanks for uploading

+2 votes     reply to comment
D2266 Dec 13 2010, 6:30pm says:

Ok is there a way to only use the hero mod and not the full thing or is there a separate mod that does this?

+3 votes     reply to comment
APACHE1 Oct 11 2010, 10:44pm says:

This mod is great, even though there are still more versions to come. I downloaded it soon as I read through the summary of it, and everything works good.

Except for the blood mod, not working for me. Gimme a pointer on that pl0x?

+2 votes     reply to comment
raziel44 Jun 6 2010, 2:41pm says:

Does this mod work with the singelplayer mission?If so,does it make it harder?

+2 votes     reply to comment
bloodrave Dec 28 2013, 5:35pm replied:

yes and depends how good you are

+1 vote     reply to comment
c-hak Jun 6 2010, 1:18am says:

Is anybody else havin issues with the game crashing when you load create a hero with mod? Anyway to fix it if it is just messed up?

+2 votes     reply to comment
sootheater May 27 2010, 10:24am says:

Awesome! The biggest problem with vanilla BFME was the paper-soft buildings.

+2 votes     reply to comment
Tennisguy May 12 2010, 9:31pm says:

I can't download this mod. I clicked on the link and it said the file is unavailable... So what should I do??

+3 votes     reply to comment
killer903201 Apr 10 2010, 1:51pm says:

ehh at the clip of isengard VS. elves i am seeing goblins is that correct??

+1 vote     reply to comment
Ferrety Creator
Ferrety Apr 27 2010, 11:06am replied:

In 2.5 they are available to both Mordor and Isengard although this will more than likely be removed for 3.0 in order to keep balance issues to a minimum.

+1 vote   reply to comment
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Battle for Middle-earth II: Rise of the Witch King Icon
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Release Date
Released Jan 2009
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Real Time Strategy
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Ferrety's ROTWK Mod 2.5
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