Basic modifications included in the assembly:


"P-158 (Alfa)" - set and algorithm of solutions, forming a common system, the maximum aggressive to the player, simply put the game introduced a new group with its own system of relations, logic, routes, subject line. Her task is to find and destroy the Degtyarev.


"Green Mod" - from the modification used textures vegetation, monsters, as well as some of the sights of the grid with the subsequent processing of the graphic editor.


"LanseloT MOD By -D eath v.0.2 "weapons pack includes the models and textures weapons, adjustment and adaptation to the game S.T.A.L.K.E.R. "Call Of Pripyat"



Details:


P-158 (Alfa) (Authors: Pavlov, reVision): the Key idea of creation - the introduction of unpredictability in a static plot of the base game, as well as introduction of unpredictability, revival AND-life, the return of atmosphere of the real life simulation. The Task of Alfa - prevent (stop) the player to achieve this goal.
The player is the only target of the Alfa.
Alfa live in parallel with the basis of the scheme and the line of the game, without interfering with the plot, without breaking any links typical line of the game.
Valid for all locations. Has its own rules. Has no other interests in the Zone, in addition to the destruction of the player.


LanseloT MOD By -D eath v0.2 (Author: -D eath): New models and textures M4A1 and M16A4 to the Call of Pripyat (Taken from Call Of Duty Modern Warfare 2), SPAS 12, SCAR-H, Desert Eagle, L86 LSW, FN 2000, LR-300. For certain types of weapons of several variants of camouflage. All the weapons configured including the coordinates of the aiming and reload animations, icons in the inventory, as well as available upgrade the mechanics of the game.


Green Mod (Author: Dzeri): the Texture of the vegetation in the locations Zaton, Jupiter, Pripyat. The texture of some of the monsters and partly sighting grid.



Used materials from the following modifications:


Winter of Death: Ultimatum (Authors: Johann and Marsh Doctor),

Black Sky MOD : ß radiation (Author: Abakant) and others.


Installation of modifications to a copy of the gamedata folder in the root directory of the game.

NOTE: the Recommended level of complexity - the MASTER, as a modification P-158 (Alfa) was developed exactly for this level, otherwise there may be problems with the script. A successful game.

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In addition to the previous version of the mod adds the following modifications:

Absolute Nature 3.01 and Absolute Structures Texture Pack.



Information about the previous version of the mod can be found here - Moddb.com



List of used modifications in the project:



Call of Pripyat Weapon Pack 2.0 - Stalker-mods.clan.su


Variation Mod 1.41 - Stalker-mods.clan.su


FERR-UM MOD ver.0.5 ( Remix 2014 ) ( texture ) - Stalker-mods.clan.su


P-158 (Alfa) - Stalker-mods.clan.su


The master Zone ( added but not adapted weapons Pak ) - Stalker-mods.clan.su


Model spetsnaz - Stalker-mods.clan.su


Model stalkers - Stalker-mods.clan.su


Absolute Nature 3.01 and Absolute Structures Texture Pack.




Download the updated version here - Stalker-mods.clan.su




At the moment we are developing new ammunition for modification. Maybe in next versions will be adapted following types:

The Exoskeleton "Anomaly"



Suit Of Armor "SWAT"






Real stalkers + Spetsnaz

Real stalkers + Spetsnaz

News 0 comments

A small pack of the following modifications: Call of Pripyat Weapon Pack 2.0, Variation Mod 1.41, FERR-UM MOD ver.0.5 (Remix 2014) (texture), P-158 (Alfa...

Release modification Ferr-um mod 2014

Release modification Ferr-um mod 2014

News 7 comments

Updated version FERR-UM MOD ( Remix 2014 ). The main innovation is "STCoP Weapon Pack Final". Additional changes have affected the graphics part of the...

Animated detectors and mini computer

Animated detectors and mini computer

News 5 comments

Creating animation for anomaly detectors and mini computer for the game Stalker: Call of Pripyat with the modification FERR-UM MOD 2014.

Release modification FERR-UM MOD 0.5 (Remix 2014)

Release modification FERR-UM MOD 0.5 (Remix 2014)

News 2 comments

Updated version FERR-UM MOD ver.0.5 (Remix 2014). The main innovation is the weapons Pak STCoP Weapon Pack Final. Additional changes have affected the...

Real stalkers + Spetsnaz

Real stalkers + Spetsnaz

Full Version 17 comments

A small pack of the following modifications: Call of Pripyat Weapon Pack 2.0, Variation Mod 1.41, FERR-UM MOD ver.0.5 (Remix 2014) (texture), P-158 (Alfa...

FERR-UM MOD ( Special version )

FERR-UM MOD ( Special version )

Full Version 40 comments

List of modifications included in the Assembly: Gun Pak from SGM 2.2 ( Build from ALBOR ) - Author: Albor aka Raccoon Lord of the Zone v. 1.1 ( Gode zone...

Ferr-um mod 0.5 & Absolute Nature 3.01

Ferr-um mod 0.5 & Absolute Nature 3.01

Full Version 9 comments

The author of the modification Ferr-um Used the following developments mods: Gun Pak from various modifications (Assembly) Lord of the Zone v. 1.1 ( Gode...

Fix for FERR-UM 0.4 & SHOKER MOD 0.1

Fix for FERR-UM 0.4 & SHOKER MOD 0.1

Full Version 5 comments

Fix for a modification FERR-UM 0.4 & SHOKER MOD 0.1

"Lord zones" for FERR-UM & SHOKER MOD

"Lord zones" for FERR-UM & SHOKER MOD

Full Version 10 comments

As You might have guessed this cheat - menu for the modification of FERR-UM MOD & SHOKER MOD. Many seem to be very difficult passage of this modification...

"Lord zones" for FERR-UM MOD ver.0.4

"Lord zones" for FERR-UM MOD ver.0.4

Full Version 9 comments

As You might have guessed this cheat - menu for the modification of FERR-UM MOD ver.0.4. Many seem to be very difficult passage of this modification so...

Post comment Comments  (70 - 80 of 187)
Guest
Guest

A Nood: I wounder how I change modification from Ferr-um 0.4 mod to Shoker 0.1 mod and so on? I use Ferrum 0.4 mod + Shoker mod 0.1.

Please Help me I only get the M249, P90......
I want the M134, M60......

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Ferr-um Creator
Ferr-um

Set the addition of the "Lord zones" for FERR-UM & SHOKER MOD

Reply Good karma+1 vote
Fiery_Berkut
Fiery_Berkut

I just downloaded and installed your Ferr-umm + Shoker mod 0.4. When the game starts if you talk to the first NPC there is a last dialogue written as a script name like st_general_master.... something like this. Also three inventory items don't have proper names and description and for their name and descriptions script names are displayed. I think the script is missing for them.

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Ferr-um Creator
Ferr-um

many who have walked this mod, this problem is observed, ask CSOs one who is versed in the English language to explain what and how she is critical. Now I have family problems mi e honestly not up to the decisions of the patch scripts which generally do not play by the essence of the case. Sorry

Reply Good karma+2 votes
Fiery_Berkut
Fiery_Berkut

Его хорошо. I'l понять это, как решить эту проблему. Позаботьтесь о вашей семье, как его более важным. Спасибо за быстрый ответ и за красивый мод, которые Ты дал нам. Его превосходный. :)

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Ferr-um Creator
Ferr-um

thank

Reply Good karma+2 votes
Fiery_Berkut
Fiery_Berkut

Sein feiner. I'l es herausfinden, wie das Problem zu lösen. Achten Sie auf Ihre Familie als ihre Bedeutung. Vielen Dank für die prompte Antwort und für die schöne mod, die Sie uns gegeben haben. Seine superb. :)

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Ferr-um Creator
Ferr-um

Possible version of the mod was made for the Russian version so Chito possible for англмйчкой what is and is not enough.

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Guest
Guest

How do I do that?

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Ferr-um Creator
Ferr-um

Stalker-mods.clan.su

I suggest to download this mod there's a lot is already in the inventory, but if you need extra equipment go into the menu of game and press the button F1

Reply Good karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

MansoS
MansoS

Iam thinking adding the m82 (and a lot more guns xD )from <<Sgm 2.2 mod>> to Ferr-Um mod if am allowed to, its just for my use. And not for publishing any of it on the net.

So its like me, asking for permition to do it.
can i ? 0.0

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Ferr-um Creator
Ferr-um

Yes. I'm not against. Especially if You are interested in this modification. If you have questions, please contact. Sorry for the late reply, a long time on this site is not come, the time was not free. Good luck.

Reply Good karma+1 vote
MansoS
MansoS

I dont seem to find the other weapons of the mod... like the Aek or Scar or M60 etc... Only the New "Old guns" plus some more like p90, m249 etc ohh =( will they appear in pripyat ?

Ohh am using "ferr-um 0.4mod + shocker0.1

By the Way, nice mod, to much detail.. for my system, but i removed the extra textures and it runs fine, like very much. Thank you for your work

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Ferr-um Creator
Ferr-um

Thank you. In the modification of ferr-um 0.4mod + shocker0.1 these types of weapons is: p90, the M249 and much more - Moddb.com In the modification of ferr-um 0.4mod very different kinds of weapons are, more here - Moddb.com are two different modifications in terms of weapons.

Reply Good karma+1 vote
MansoS
MansoS

But you have files in your mod (Ferr-um 0.4 + shocker 0.1 ) with Wpn_files and textures of other weapons but how can i spawn them ? Do i really have to choose between your 2 mods ? Can´t you put all the weapons in 1 version ?

I was trying to declare on Script (God_table) those weapons (Scar, M60, M79, Minigun, M4a1, Aek, Saiga, etc) just to spawn them =/ using Lord Zones spawn menu.

I mean, they are there but they are not being used =( sad i must say. if you dont want to do it give me the details, ill work it out.

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Ferr-um Creator
Ferr-um

You will have to make a choice: set up one of two modifications. See the difference is that in one modification of the script upgrade weapons is made through the special pouches are You in the inventory, in other modifications in the standard manner, and so they were announced as two different modifications. Unfortunately I don't have enough time to put together all of the weapons from these two modifications, the same pattern upgrade weapons and I believe that it is not necessary. Originally I was planning to release two identical modifications in graphic terms, but with a variety of weapons, so choose what you like most. Good luck. I'm sorry if could not explain, knowledge of English minimum.

Reply Good karma+1 vote
MansoS
MansoS

"Its okay Ferr, no problem. Even so Nice modding you got there, very nice models and Animations(best part), and the shooter feel.

I would only add bonus levels just to wander around killing bandits/stalkers, and monsters =)

Thank you for explaining me the difference, i understood everything. Am not a "Grammar Nazi"
xD"

Sorry for double posting, i was not Logged in. =/

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Ferr-um Creator
Ferr-um

The idea is great, but I'm unfortunately not all can do in modding))

Reply Good karma+1 vote
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