Basic modifications included in the assembly:

"P-158 (Alfa)" - set and algorithm of solutions, forming a common system, the maximum aggressive to the player, simply put the game introduced a new group with its own system of relations, logic, routes, subject line. Her task is to find and destroy the Degtyarev.

"Green Mod" - from the modification used textures vegetation, monsters, as well as some of the sights of the grid with the subsequent processing of the graphic editor.

"LanseloT MOD By -D eath v.0.2 "weapons pack includes the models and textures weapons, adjustment and adaptation to the game S.T.A.L.K.E.R. "Call Of Pripyat"

Details:P-158 (Alfa) (Authors: Pavlov, reVision): the Key idea of creation - the introduction of unpredictability in a static plot of the base game, as well as introduction of unpredictability, revival AND-life, the return of atmosphere of the real life simulation. The Task of Alfa - prevent (stop) the player to achieve this goal.
The player is the only target of the Alfa.
Alfa live in parallel with the basis of the scheme and the line of the game, without interfering with the plot, without breaking any links typical line of the game.
Valid for all locations. Has its own rules. Has no other interests in the Zone, in addition to the destruction of the player.

LanseloT MOD By -D eath v0.2 (Author: -D eath): New models and textures M4A1 and M16A4 to the Call of Pripyat (Taken from Call Of Duty Modern Warfare 2), SPAS 12, SCAR-H, Desert Eagle, L86 LSW, FN 2000, LR-300. For certain types of weapons of several variants of camouflage. All the weapons configured including the coordinates of the aiming and reload animations, icons in the inventory, as well as available upgrade the mechanics of the game.

 Green Mod (Author: Dzeri): the Texture of the vegetation in the locations Zaton, Jupiter, Pripyat. The texture of some of the monsters and partly sighting grid.

Used materials from the following modifications: Winter of Death: Ultimatum (Authors: Johann and Marsh Doctor), Black Sky MOD : ß radiation (Author: Abakant) and others.
 
Installation of modifications to a copy of the gamedata folder in the root directory of the game.

NOTE: the Recommended level of complexity - the MASTER, as a modification P-158 (Alfa) was developed exactly for this level, otherwise there may be problems with the script. A successful game.

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3 comments by Ferr-um on Jun 23rd, 2014

ЛОГОТИП ДЛЯ МОДА

A more detailed description of the modifications, as well as discussing here - Stalker-mods.clan.su wishing to help design can address in a private message. Pleasant viewing.


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FERR-UM MOD ( Special version )

FERR-UM MOD ( Special version )

Dec 16, 2013 Full Version 38 comments

List of modifications included in the Assembly: Gun Pak from SGM 2.2 ( Build from ALBOR ) - Author: Albor aka Raccoon Lord of the Zone v. 1.1 ( Gode zone...

Ferr-um mod 0.5 & Absolute Nature 3.01

Ferr-um mod 0.5 & Absolute Nature 3.01

Dec 13, 2013 Full Version 9 comments

The author of the modification Ferr-um Used the following developments mods: Gun Pak from various modifications (Assembly) Lord of the Zone v. 1.1 ( Gode...

Fix for FERR-UM 0.4 & SHOKER MOD 0.1

Fix for FERR-UM 0.4 & SHOKER MOD 0.1

Oct 1, 2012 Full Version 3 comments

Fix for a modification FERR-UM 0.4 & SHOKER MOD 0.1

"Lord zones" for FERR-UM & SHOKER MOD

"Lord zones" for FERR-UM & SHOKER MOD

Sep 28, 2012 Full Version 9 comments

As You might have guessed this cheat - menu for the modification of FERR-UM MOD & SHOKER MOD. Many seem to be very difficult passage of this modification...

"Lord zones" for FERR-UM MOD ver.0.4

"Lord zones" for FERR-UM MOD ver.0.4

Sep 21, 2012 Full Version 9 comments

As You might have guessed this cheat - menu for the modification of FERR-UM MOD ver.0.4. Many seem to be very difficult passage of this modification so...

HOTFIX for sil_57x28 bug

HOTFIX for sil_57x28 bug

Sep 4, 2012 Patch 2 comments

Hottense mit de fix just copy and paste into your stalker directory. Peace

Post comment Comments  (50 - 60 of 150)
RickVic
RickVic Dec 16 2012, 6:55am says:

Is this mod in english ? I want to buy COP for christmas ( german edition), and hope the game text will be in english, because i cant read russian :D is there a overview which weapons are included in this mod ? Are the red dot scops mountable on every rifle like the normal acog scope ?

+3 votes     reply to comment
TheLozza
TheLozza Dec 15 2012, 7:31am says:

Hey guys, for those who have the 57x28 silencer crash, all you need to do is go into addons.ltx, duplicate the 57x28 sil section (first section). Then in the duplicate section, rename every 'wpn_addon_sil_57x28' to 'wpn_addon_sil_57õ28'.
Now the game has an english and russian reference for the xrcore.ini to load. Therefor there is no way to go wrong.

+3 votes     reply to comment
Ferr-um
Ferr-um Dec 15 2012, 10:40am replied:

I did fix released .... Moddb.com ...fix-for-ferr-um-04-shoker-mod-01

+2 votes     reply to comment
TheLozza
TheLozza Dec 16 2012, 3:03am replied:

I know, I'm just explaining to people how to fix problems themself instead of waiting for a patch.

BTW: I need a bit of help myself, how do you attach optics to weapons, I know its a stupid question but I can't seem to figure it out.

+3 votes     reply to comment
Ferr-um
Ferr-um Dec 20 2012, 9:36am replied:

Separately, we have to create a lens of this is done in the configs folder next folder ui in the files of the scopes and scopes_16 as well as in the folder textures_descr file ui_ingame ( similarly to do only with a different name), respectively specify the scope of ( name of sight ) in the configuration file weapons. And ( this is important ) if you want to separate removable sight sight like susat for example acog in the configs folder - weapons then open the file weapons and in the end create this scope by specifying all the necessary data. I'm sorry if explained unclear, unfortunately the English language don't know, I use online ))

+2 votes     reply to comment
stalkerforever
stalkerforever Oct 27 2012, 11:01pm says:

the ERR-UM 0.4 & SHOKER MOD 0.1 - Call of Pripyat comes already with the shoker mod in it right?

+3 votes     reply to comment
Ferr-um
Ferr-um Oct 28 2012, 7:28am replied:

Don't quite understand the question ( sorry but with the English language and a Russian translation to the problem)))) In the modification of Ferr-um & Shoker mod used only weapons of Shoker mod (all rights reserved), respectively all the weapons from the right recharging. In the modification of Ferr-um mod ver.0.4 used weapons of various modifications and assemblies (these are two different modifications to the game)

+2 votes     reply to comment
HQ4L
HQ4L Oct 25 2012, 7:53am says:

Great mod, but some translation are missing!

+3 votes     reply to comment
Ferr-um
Ferr-um Oct 27 2012, 2:28am replied:

I'm sorry. I asked for help on the translation, but no one responded to my request.

+2 votes     reply to comment
Ferr-um
Ferr-um Oct 23 2012, 10:41am replied:

I'm sorry but there is no time that either remodel ( perhaps in a future version mindful of Your wishes, although not once saw the shooting of dogs and problems with their survivability was not))))

+2 votes     reply to comment
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Released Dec 12, 2013
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