Fix for FERR-UM 0.4 & SHOKER MOD 0.1
Oct 1, 2012 Full Version 3 commentsFix for a modification FERR-UM 0.4 & SHOKER MOD 0.1
Basic modifications included in the assembly:
"P-158 (Alfa)" - set and algorithm of solutions, forming a common system, the maximum aggressive to the player, simply put the game introduced a new group with its own system of relations, logic, routes, subject line. Her task is to find and destroy the Degtyarev.
"Green Mod" - from the modification used textures vegetation, monsters, as well as some of the sights of the grid with the subsequent processing of the graphic editor.
"LanseloT MOD By -D eath v.0.2 "weapons pack includes the models and textures weapons, adjustment and adaptation to the game S.T.A.L.K.E.R. "Call Of Pripyat"
Details:P-158 (Alfa) (Authors: Pavlov, reVision): the Key idea of creation - the introduction of unpredictability in a static plot of the base game, as well as introduction of unpredictability, revival AND-life, the return of atmosphere of the real life simulation. The Task of Alfa - prevent (stop) the player to achieve this goal.
The player is the only target of the Alfa.
Alfa live in parallel with the basis of the scheme and the line of the game, without interfering with the plot, without breaking any links typical line of the game.
Valid for all locations. Has its own rules. Has no other interests in the Zone, in addition to the destruction of the player.
LanseloT MOD By -D eath v0.2 (Author: -D eath): New models and textures M4A1 and M16A4 to the Call of Pripyat (Taken from Call Of Duty Modern Warfare 2), SPAS 12, SCAR-H, Desert Eagle, L86 LSW, FN 2000, LR-300. For certain types of weapons of several variants of camouflage. All the weapons configured including the coordinates of the aiming and reload animations, icons in the inventory, as well as available upgrade the mechanics of the game.
Green Mod (Author: Dzeri): the Texture of the vegetation in the locations Zaton, Jupiter, Pripyat. The texture of some of the monsters and partly sighting grid.
Used materials from the following modifications: Winter of Death: Ultimatum (Authors: Johann and Marsh Doctor), Black Sky MOD : ß radiation (Author: Abakant) and others.
Installation of modifications to a copy of the gamedata folder in the root directory of the game.
NOTE: the Recommended level of complexity - the MASTER, as a modification P-158 (Alfa) was developed exactly for this level, otherwise there may be problems with the script. A successful game.
Fix for a modification FERR-UM 0.4 & SHOKER MOD 0.1
As You might have guessed this cheat - menu for the modification of FERR-UM MOD & SHOKER MOD. Many seem to be very difficult passage of this modification...
As You might have guessed this cheat - menu for the modification of FERR-UM MOD ver.0.4. Many seem to be very difficult passage of this modification so...
Hottense mit de fix just copy and paste into your stalker directory. Peace
Author: Ferr-um Modification for the game Stalker "Call of Pripyat". This mod is an adaptation of weapons addon "Shoker Weapon Mod 1.0" to modify the...
Fix to the modification of the FERR-UM MOD ver.0.4. Corrects the error of simulation of the assault rifle AK-108 "Export" leading to a critical error...
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The new videos look pretty good. When is the next update going to be released?
Corrigendum (test version) - Unibytes.com fixed the following: transfer all the files related to the muffler weapons P90 - wpn_addon_sil_57x28 on wpn_addon_sil_57y28 where the letter Y English version. Tested on the Russian version of the game the transition from the location Zaton to the location Janov sorties with an error about not found section is absent. I propose to test this fix: after you apply this fix to start a new game and the first thing when he reached Skadovsk try to move to another location. In inventory at the beginning of the game nested P90 and silencer to it, just an additional amount of money to move. Note: after installing the fix be sure to start a new game. Please, write me the result of the test.
If the mod is still under development I would like to make some requests to improve the gameplay.
-Change nightvision to a better quality. Shadow of Chernobyl mods Autumn Aurora Moddb.com and Priboi Story Moddb.com have very nice nightvision.
-Try to spawn Alpha squad in random areas and make them roam the zone.
-If possible open the Pripyat tunnel for visits.
-Change the last evacuation mission so that the play could have an option to clear the way on his own.
-Add AEK971.
-Add the ability to prone or lie down.
-Add the ability to use different scopes on SVD, SVU, Vintorez and others.
Thank you!
I just completed it. It was tons of fun, going to run around in Freeplay to explore some more.
The final evacuation was brutal. That's all I have to say about that.
I'm with Michael and would like to see more guns implemented, I mean, that's the sole reason I downloaded this was for the guns and the Alfa squad to fight.
There are several guns I saw in the files that I have yet to see in game, for sale or carried by NPC's. Is there something I'm missing? To include the M4, M16 and other Lanselot mod weapons.
All and all this was a great mod. The FPS shooter style aspect was exactly what I was expecting and it delivered.
Modification FERR-UM MOD ver.0.4 and FERR-UM & SHOKER MOD are two different modifications in one weapon from Lanselot mod and other modifications, and in FERR-UM & SHOKER MOD weapons from the modification SHOKER MOD. Please do not confuse the two different modifications.
Lanselot mod weapons is located in the modification of FERR-UM MOD ver. 0.4 such weapons as the M4 and M16 are in the sale of the merchant on location Janov or in the recesses of the locations.
Corrigendum (test version) - Unibytes.com fixed the following: transfer all the files related to the muffler weapons P90 - wpn_addon_sil_57x28 on wpn_addon_sil_57y28 where the letter Y English version. Tested on the Russian version of the game the transition from the location Zaton to the location Janov sorties with an error about not found section is absent. I propose to test this fix: after you apply this fix to start a new game and the first thing when he reached Skadovsk try to move to another location. In inventory at the beginning of the game nested P90 and silencer to it, just an additional amount of money to move. Note: after installing the fix be sure to start a new game. Please, write me the result of the test.
Also, do a search in trader files and replace wpn_addon_sil_57õ28 with wpn_addon_sil_57x28
Hey thanks. That worked. I never thought to look in the trader files.
The hotfix does not delete the original file it only adds a new one.
Then copy wpn_addon_sil_57x28 and rename it to wpn_addon_sil_57õ28.