Basic modifications included in the assembly:

"P-158 (Alfa)" - set and algorithm of solutions, forming a common system, the maximum aggressive to the player, simply put the game introduced a new group with its own system of relations, logic, routes, subject line. Her task is to find and destroy the Degtyarev.

"Green Mod" - from the modification used textures vegetation, monsters, as well as some of the sights of the grid with the subsequent processing of the graphic editor.

"LanseloT MOD By -D eath v.0.2 "weapons pack includes the models and textures weapons, adjustment and adaptation to the game S.T.A.L.K.E.R. "Call Of Pripyat"

Details:P-158 (Alfa) (Authors: Pavlov, reVision): the Key idea of creation - the introduction of unpredictability in a static plot of the base game, as well as introduction of unpredictability, revival AND-life, the return of atmosphere of the real life simulation. The Task of Alfa - prevent (stop) the player to achieve this goal.
The player is the only target of the Alfa.
Alfa live in parallel with the basis of the scheme and the line of the game, without interfering with the plot, without breaking any links typical line of the game.
Valid for all locations. Has its own rules. Has no other interests in the Zone, in addition to the destruction of the player.

LanseloT MOD By -D eath v0.2 (Author: -D eath): New models and textures M4A1 and M16A4 to the Call of Pripyat (Taken from Call Of Duty Modern Warfare 2), SPAS 12, SCAR-H, Desert Eagle, L86 LSW, FN 2000, LR-300. For certain types of weapons of several variants of camouflage. All the weapons configured including the coordinates of the aiming and reload animations, icons in the inventory, as well as available upgrade the mechanics of the game.

 Green Mod (Author: Dzeri): the Texture of the vegetation in the locations Zaton, Jupiter, Pripyat. The texture of some of the monsters and partly sighting grid.

Used materials from the following modifications: Winter of Death: Ultimatum (Authors: Johann and Marsh Doctor), Black Sky MOD : ß radiation (Author: Abakant) and others.
 
Installation of modifications to a copy of the gamedata folder in the root directory of the game.

NOTE: the Recommended level of complexity - the MASTER, as a modification P-158 (Alfa) was developed exactly for this level, otherwise there may be problems with the script. A successful game.

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0 comments by Ferr-um on Dec 16th, 2013

Author: Ferr-um
Version of the game: 1.6.02

Additional download link -

Yadi.sk


NOTE:

Before installing this modification is recommended to keep the original file xrEngine located in the bin folder


сталкер мод ferr-um

Preview:

because mainly interested in weapons modifications decided to pull the weapon pack of SGM 2.2 ( Build from ALBOR ). The main part of the weapons buried in the backpack, increasing capacity, advanced setting "the Lord of the Zone to receive the rest of weapons and ammunition. So as to whom to test all this Arsenal added modification P-158 (Alfa). The objective of this fashion: testing of weapons of SGM 2.2 ( Build from ALBOR ), and upgrades and other functions were not considered, so there may be some deviations from weapon pack.


сталкер моды

In detail:

Gun Pak from SGM 2.2 ( Build from ALBOR )


List of weapons ( with some retreat in a stable fashion ):

Pistols:

Beretta 92 - silencer. Shoker Weapon Mod

Colt Government M1911A1 - silencer. Shoker Weapon Mod

Desert Eagle - Shoker Weapon Mod

Fort-14 - silencer. Shoker Weapon Mod

FN Browning M1935 High-Power Mk.III - silencer. Shoker Weapon Mod

PB - silencer. Shoker Weapon Mod

PM - silencer. Shoker Weapon Mod

SIG-SAUER P220 - silencer. Shoker Weapon Mod

HK USP-45 Compact silencer. Shoker Weapon Mod

Walther P99 - silencer. Shoker Weapon Mod

GSH-18 - silencer. Author Lis

OTS-33 "Mace" - silencer. Author predator47

Glock 18 - silencer. Author Johann

APS - silencer. Forum AMK


Machine guns:

АЕК919 - silencer, Aimpoint. Author Lis, animation Sin!, the new model.

HK MP-5A2 - silencer, Aimpoint. The author of the Fox, the new model.

HK UMP-40 - silencer, Aimpoint. The author of the Fox, the new model.

HK MP7A1 - silencer, Aimpoint. Author Lis,animation Sin!, the new model.

The PP-2000 - silencer, Aimpoint. Author Lis, animation Sin!, the new model.


Shotguns:

Franchi SPAS-12 is the Author of the Fox, the new model.

Remington 870 EU Author of the Fox, the new model.

Remington 870 Police "Entry Gun Aimpoint. The author of the Fox, the new model.

Striker (Protecta) - Magnifier. The author of the PROTOTYPE.

Saiga 12K - PC-And dryer on 20 rounds. Author Mongol, animation of the Fox, the new model.

Vepr 12 - Aimpoint. Author Mongol, animation of the Fox.


Guns and assault rifles:

Abakan - ГП25, muffler, Cobra, 1р78 (Chestnut), Tulip. Shoker Weapon Mod

AEK-971 - ГП25, muffler, Cobra, 1р78 (Chestnut), Tulip. Author Mongol, new animations, edit model-Lys.

AEK-973 - ГП25, muffler, Cobra, 1р78 (Chestnut), Tulip. Author Mongol, new animations, edit model-Lys.

AKS-74U - silencer, PC-A . Author PROTOTYPE

AKS-74 - silencer, ГП25, PSO. Model forum AMK.

AK-74 - silencer, ГП25, PSO. The model was previously in the Assembly and in SGM, named just as fantastic

AK-74M assault rifle - silencer, ГП30, PSO. Author Mongol, animation Sin!

AK-103 - silencer, ГП30, PSO. Author Mongol, animation Sin!

AK-104 - silencer, PC-A. Author Mongol, animation Sin!

AK-107 - silencer, ГП30, Cobra, 1р78 (Chestnut), Tulip. Author Mongol, animation Sin!

AKM - silencer, ГП25, PSO. Author Mongol, animation Sin!, the new model.

AKMS - silencer, PC-A. Author Mongol, animation Sin!, the new model.

Steyr Aug A1 - silencer. Author-serbian-stalker..., my edits

Steyr Aug A1 - silencer, Eotech, Aimpoint, ACOG. Author-serbian-stalker..., straightening my Lis.

LR300 - silencer, M203, Eotech, Aimpoint, ACOG. The author of the Fox, the new model.

М4А1 - silencer, M203, Eotech, Aimpoint, ACOG. The author of the Fox, the new model.

HK-416 - silencer, AG36, Eotech, Aimpoint, ACOG. The author of the Fox, the new model.

HK-417 - silencer, AG36, Eotech, Aimpoint, ACOG. The author of the Fox, the new model.

G36C - silencer, AG36. The author of the Fox, the new model.

G36K - silencer, AG36, Eotech, Aimpoint, ACOG. The author of the Fox, the new model.

G36C - silencer, Eotech, Aimpoint, ACOG. The author of the Fox, the new model.

FAL "Paratrooper" - silencer, Eotech, Aimpoint, ACOG. Author SIMBIOT, edit the Fox.

FN SCAR-H - silencer, FN40GL, Eotech, Aimpoint, ACOG. The Author Of Sin!, the new model.

SIG SG 550 - silencer, Eotech, Aimpoint, ACOG. Model forum AMK, edit the Fox.

L85A2 - silencer,SUSAT. Shoker Weapon Mod

FN F2000 - silencer, without SE. Model forum AMK.

"The storm," OTS-14 - silencer, ПО4х34, SE-ОЦ14. Shoker Weapon Mod.

OC-12 "Tree". Author predator47

As "Val" - Cobra, 1р78(Chestnut). Shoker Weapon Mod.

ХМ8 - XM8 in the configuration of the automatic rifle - machine gun, shop 100 rounds of ammunition. The author of the Fox, the new model.


Sniper rifles:

Sako TRG-22 - silencer. KDM 2.0 beta

Accuracy International L96 A1 Arctic Warfare. KDM 2.0 beta

SVD - right shutter. KDM 2.0 beta

IEDs Shoker Weapon Mod.

VSS Винторез" - right shutter. KDM 2.0 beta

SCS with optics KDM 2.0 beta

M82A1 "Light Fifty" - KDM 2.0 beta

КСВК Model forum AMK.


Machine guns:

RPK - dryer. Author Mongol, animation of the Fox, the new model.

RPK-74M - PC-A. Author Mongol, animation of the Fox, the new model.

PKM - Shoker Weapon Mod.

An M249 Saw - Eotech, Shoker Weapon Mod.

M60 Shoker Weapon Mod.

M134 / GAU-2/A "Minigun" - Shoker Weapon Mod.


Grenade launchers:

RPG-7 - ПГО7. Shoker Weapon Mod.

RG-6(6Г30) - remained from the original game.

Milkor MGL Mk.1 Author of the Fox, the new model.

A unique weapon:

SIG Arrow - AK-110 - silencer, ГП30, Cobra, Chestnut, Tulip. Author Mongol.

PKM Zulus - Shoker Weapon Mod.

Shotgun-John's-Wort - Saiga12К Canine - Magnifier, dryer. Author Mongol, animation of the Fox.

Unique BCC - DSR-precision DSR-1 'Subsonic' Author ruslan_3d

Unique MP5 - HK MP-5K-PDW - silencer, Aimpoint. The author of the Fox, the new model.

Unique spas12 - Benelli M3 Super 90 - Аимпот. The author of the Fox, the new model.

Unique Protecta - saiga, exclusive drum, PC-a. The author of the Fox, the new model.

Unique SVD - SVDK Model forum AMK.

Unique SVU - SVD-M - you can put a silencer. Passes codenamed as SVD Вайтерии

Unique G36 - CAR97 - silencer, M203, Eotech, Aimpoint, ACOG. The author of the Fox, the new model.

Unique FN2000 model SE, muffler.

Flame thrower Of fashion AMK


ferr-um mod

Lord of the Zone v. 1.1 ( Gode zone of v. 1.1 )


Activation at exit the menu of the game - F1

With the help of fashion, you can:

1) During the game you can change the quantity of money the main character.

2) During the game you can accelerate\reduce the speed of change in game time.

3) At any time cause the Release.

4) Change the weather and stop her shift.

5) to Immediately move to any location at any point.

6) Put on the map: Single stalkers\Monsters

7) Give the BIENNIUM any ammo, weapons, items, artifacts, armor quest documents

8) Put on the map anomalies.

9) Put on a map of various dynamic objects: exploding barrels, wooden shelter, plates, helicopters and so on

10) Enter into any grouping from Monsters and ending with the Monolith.

11) View all videos of the game, including the full version of the ending with all the possibilities.

12) Listen to game music.

13) the coordinates of the Teleport (and also to receive and save them)

14) Put on the map new squads (units stalkers)


VFL.RU - ваш фотохостинг

P-158 (Alfa)

Alfa - set and algorithm of solutions, forming total system, aggressive player.

The task of Alfa - to not admit (prevent) the player to achieve a goal.

The player is the only target of Alfa.

In this case, Alfa plays fair. According to the rules.

Alfa lives in parallel with the basis of the scheme and the line of the game without disturbing story, not breaking any connections standard line of the game.

Description:

In the framework of the system Alfa in the game introduced a new grouping with its own system of relations, logic, routes, storyline. Its task is to locate and destroy Degtyarev.

Works in all locations. Acting according to its rules. Has no other interests in the Area, but destruction of the player.


сталкер моды 2013

FERR-UM MOD ver.0.4

The graphical component of the modification. Used a lot of textures of this mod.

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FERR-UM MOD ( Special version )

FERR-UM MOD ( Special version )

Dec 16, 2013 Full Version 36 comments

List of modifications included in the Assembly: Gun Pak from SGM 2.2 ( Build from ALBOR ) - Author: Albor aka Raccoon Lord of the Zone v. 1.1 ( Gode zone...

Ferr-um mod 0.5 & Absolute Nature 3.01

Ferr-um mod 0.5 & Absolute Nature 3.01

Dec 13, 2013 Full Version 9 comments

The author of the modification Ferr-um Used the following developments mods: Gun Pak from various modifications (Assembly) Lord of the Zone v. 1.1 ( Gode...

Fix for FERR-UM 0.4 & SHOKER MOD 0.1

Fix for FERR-UM 0.4 & SHOKER MOD 0.1

Oct 1, 2012 Full Version 3 comments

Fix for a modification FERR-UM 0.4 & SHOKER MOD 0.1

"Lord zones" for FERR-UM & SHOKER MOD

"Lord zones" for FERR-UM & SHOKER MOD

Sep 28, 2012 Full Version 9 comments

As You might have guessed this cheat - menu for the modification of FERR-UM MOD & SHOKER MOD. Many seem to be very difficult passage of this modification...

"Lord zones" for FERR-UM MOD ver.0.4

"Lord zones" for FERR-UM MOD ver.0.4

Sep 21, 2012 Full Version 9 comments

As You might have guessed this cheat - menu for the modification of FERR-UM MOD ver.0.4. Many seem to be very difficult passage of this modification so...

HOTFIX for sil_57x28 bug

HOTFIX for sil_57x28 bug

Sep 4, 2012 Patch 2 comments

Hottense mit de fix just copy and paste into your stalker directory. Peace

Post comment Comments  (90 - 100 of 145)
flaker2
flaker2 Sep 3 2012, 4:41am says:

Love the mod! But when i try to go from Zaton to Yanov this is what I get:
FATAL ERROR

[error]Expression : fatal error
[error]Function : CModelPool::Instance_Load
[error]File : D:\prog_repository\sources\trunk\
Layers\xrRender\ModelPool.cpp
[error]Line : 117
[error]Description : <no expression>
[error]Arguments : Can't find model file 'dynamics\weapons\wpn_addons\sil_57õ28.ogf'
Can anyone help? Thanks.

+2 votes     reply to comment
Ferr-um
Ferr-um Sep 3 2012, 12:47pm replied:

I looked through all the files weapons and have not found a file with the same name - sil_57õ28.ogf'
For example weapon P90 uses silencer and, accordingly, use the file - sil_57х28.ogf in the game such weapons and silencers errors do not have here the screenshots in the transition to Yanov and back to Zaton - Vfl.ru Vfl.ru Vfl.ru If we can write the cause of the error, what kind of weapon did You have in your inventory before the transition to Yanov. Don't join if You this modification with someone else. Try to download the move again, as well as reducing graphics settings of the game. In my game I do not see this error relating to weapons P90 and muffler to him. The other weapon with a silencer of this caliber (file sil_57х28.ogf) in this modification, I did not notice.... Perhaps a more detailed response from You will help me to solve this problem if it relates to the modification.

+1 vote     reply to comment
flaker2
flaker2 Sep 3 2012, 3:46pm replied:

Here's the first file in configs/weapons/shoker_mod/addons:

[wpn_addon_sil_57õ28]:identity_immunities
GroupControlSection = spawn_group
discovery_dependency =
$spawn = "weapons\addons\silencer"
class = WP_SILEN
cform = skeleton
visual = dynamics\weapons\wpn_addons\sil_57õ28.ogf
description = st_wpn_addon_sil_57õ28_descr
$prefetch = 32
slot = -1
cost = 550
inv_name = st_wpn_addon_sil_57õ28
inv_name_short = st_wpn_addon_sil_57õ28
inv_weight = 0.2

inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 3
inv_grid_y = 35

bullet_hit_power_k = 0.8
bullet_hit_impulse_k = 0.7
bullet_speed_k = 0.8
fire_dispersion_base_k = 1.25
cam_dispersion_k = 0.8
cam_dispersion_inc_k = 0.9

It also shows up in the weapons p90 file:
scope_name = wpn_addon_scope
scope_x = 47
scope_y = 0
silencer_name = wpn_addon_sil_57õ28
silencer_x = 112
silencer_y = -1
grenade_launcher_name = wpn_addon_grenade_launcher
grenade_launcher_x = 126
grenade_launcher_y = 24

Should the file name be "sil_57х28.ogf" instead of "sil_57õ28.ogf" or perhaps it shouldn't be there at all.

I recall that at the start of the game, after killing off the Alfa squad I recovered several silenced p90s. Every time I tried to remove the silencer the game locked up so I just left the silencer on the p90. I'll try and drop the p90 out of my inventory and see if that helps.

Thanks!

+2 votes     reply to comment
michael_gears
michael_gears Sep 3 2012, 11:17pm replied:

Dropping the weapon from your inventory will not help. This folder "dynamics\weapons\wpn_addons" contains file "sil_57Õ28.ogf" rename to sil_57õ28.ogf it is case sensitive.

+2 votes     reply to comment
Ferr-um
Ferr-um Sep 4 2012, 12:07am replied:

[wpn_addon_sil_57х28]:identity_immunities
GroupControlSection = spawn_group
discovery_dependency =
$spawn = "weapons\addons\silencer"
class = WP_SILEN
cform = skeleton
visual = dynamics\weapons\wpn_addons\sil_57х28.ogf
description = st_wpn_addon_sil_57х28_descr
$prefetch = 32
slot = -1
cost = 550
inv_name = st_wpn_addon_sil_57х28
inv_name_short = st_wpn_addon_sil_57х28
inv_weight = 0.2

inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 3
inv_grid_y = 35

bullet_hit_power_k = 0.8
bullet_hit_impulse_k = 0.7
bullet_speed_k = 0.8
fire_dispersion_base_k = 1.25
cam_dispersion_k = 0.8
cam_dispersion_inc_k = 0.9

It also shows up in the weapons p90 file:
scope_name = wpn_addon_scope
scope_x = 47
scope_y = 0
silencer_name = wpn_addon_sil_57х28
silencer_x = 112
silencer_y = -1
grenade_launcher_name = wpn_addon_grenade_launcher
grenade_launcher_x = 126
grenade_launcher_y = 24

in addition to a folder on the way gamedata - meshes - dynamics - weapons - wpn_addons file is sil_57х28.ogf and problems in the game there. It is possible that I do not understand (bad English).

+1 vote     reply to comment
flaker2
flaker2 Sep 4 2012, 1:07am replied:

Thanks Michael. That fixed the problem.
In my meshes file the ogf file name is "sil_57Õ28.ogf" but in my weapons file it showed up like this "sil_57õ28.ogf". A very small difference "0" or "o" - but when I changed the weapons files to "sil_57Õ28.ogf" everything worked again.

Thanks to all for the help and to Ferr-um for a very enjoyable mod.

+2 votes     reply to comment
Ferr-um
Ferr-um Sep 3 2012, 10:57am replied:

Reload the last save. Now the problem has disappeared?

+1 vote     reply to comment
michael_gears
michael_gears Sep 3 2012, 1:42pm replied:

I could only load the last save when I deleted this line # 586 printf("[smart_terrain %s] gulag: beginJob: obj=%s job= %s", self:name(), npc_info.se_obj:name(), job_data.section) in smart_terrain.ltx file. Then I saved again, exited from the game, put the line back and then I loaded again successfully.

+2 votes     reply to comment
Ferr-um
Ferr-um Sep 3 2012, 1:54pm replied:

Other problems are no longer there?

+1 vote     reply to comment
michael_gears
michael_gears Sep 3 2012, 2:48pm replied:

Knock on wood. No other issues except the one with the P90 silencer. I think you can simply remove this line - silencer_name = wpn_addon_sil_57õ28 from wpn_p90.ltx and it should be good.

+2 votes     reply to comment
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Icon
S.T.A.L.K.E.R.: Call of Pripyat Icon
Platform
Windows
Developed By
Ferr-um
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Official Page
Stalker-mods.clan.su
Release Date
Released Dec 12, 2013
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Style
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First Person Shooter
Theme
Realism
Players
Single Player
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