Basic modifications included in the assembly:


"P-158 (Alfa)" - set and algorithm of solutions, forming a common system, the maximum aggressive to the player, simply put the game introduced a new group with its own system of relations, logic, routes, subject line. Her task is to find and destroy the Degtyarev.


"Green Mod" - from the modification used textures vegetation, monsters, as well as some of the sights of the grid with the subsequent processing of the graphic editor.


"LanseloT MOD By -D eath v.0.2 "weapons pack includes the models and textures weapons, adjustment and adaptation to the game S.T.A.L.K.E.R. "Call Of Pripyat"



Details:


P-158 (Alfa) (Authors: Pavlov, reVision): the Key idea of creation - the introduction of unpredictability in a static plot of the base game, as well as introduction of unpredictability, revival AND-life, the return of atmosphere of the real life simulation. The Task of Alfa - prevent (stop) the player to achieve this goal.
The player is the only target of the Alfa.
Alfa live in parallel with the basis of the scheme and the line of the game, without interfering with the plot, without breaking any links typical line of the game.
Valid for all locations. Has its own rules. Has no other interests in the Zone, in addition to the destruction of the player.


LanseloT MOD By -D eath v0.2 (Author: -D eath): New models and textures M4A1 and M16A4 to the Call of Pripyat (Taken from Call Of Duty Modern Warfare 2), SPAS 12, SCAR-H, Desert Eagle, L86 LSW, FN 2000, LR-300. For certain types of weapons of several variants of camouflage. All the weapons configured including the coordinates of the aiming and reload animations, icons in the inventory, as well as available upgrade the mechanics of the game.


Green Mod (Author: Dzeri): the Texture of the vegetation in the locations Zaton, Jupiter, Pripyat. The texture of some of the monsters and partly sighting grid.



Used materials from the following modifications:


Winter of Death: Ultimatum (Authors: Johann and Marsh Doctor),

Black Sky MOD : ß radiation (Author: Abakant) and others.


Installation of modifications to a copy of the gamedata folder in the root directory of the game.

NOTE: the Recommended level of complexity - the MASTER, as a modification P-158 (Alfa) was developed exactly for this level, otherwise there may be problems with the script. A successful game.

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Blog RSS Feed Post news Report abuse Latest News: The updated version of Real stalkers + Spetsnaz 2015

4 comments by Ferr-um on May 30th, 2015

In addition to the previous version of the mod adds the following modifications:

Absolute Nature 3.01 and Absolute Structures Texture Pack.



Information about the previous version of the mod can be found here - Moddb.com



List of used modifications in the project:



Call of Pripyat Weapon Pack 2.0 - Stalker-mods.clan.su


Variation Mod 1.41 - Stalker-mods.clan.su


FERR-UM MOD ver.0.5 ( Remix 2014 ) ( texture ) - Stalker-mods.clan.su


P-158 (Alfa) - Stalker-mods.clan.su


The master Zone ( added but not adapted weapons Pak ) - Stalker-mods.clan.su


Model spetsnaz - Stalker-mods.clan.su


Model stalkers - Stalker-mods.clan.su


Absolute Nature 3.01 and Absolute Structures Texture Pack.




Download the updated version here - Stalker-mods.clan.su




At the moment we are developing new ammunition for modification. Maybe in next versions will be adapted following types:

The Exoskeleton "Anomaly"



Suit Of Armor "SWAT"






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Real stalkers + Spetsnaz

Real stalkers + Spetsnaz

Dec 29, 2014 Full Version 18 comments

A small pack of the following modifications: Call of Pripyat Weapon Pack 2.0, Variation Mod 1.41, FERR-UM MOD ver.0.5 (Remix 2014) (texture), P-158 (Alfa...

FERR-UM MOD ( Special version )

FERR-UM MOD ( Special version )

Dec 16, 2013 Full Version 40 comments

List of modifications included in the Assembly: Gun Pak from SGM 2.2 ( Build from ALBOR ) - Author: Albor aka Raccoon Lord of the Zone v. 1.1 ( Gode zone...

Ferr-um mod 0.5 & Absolute Nature 3.01

Ferr-um mod 0.5 & Absolute Nature 3.01

Dec 13, 2013 Full Version 9 comments

The author of the modification Ferr-um Used the following developments mods: Gun Pak from various modifications (Assembly) Lord of the Zone v. 1.1 ( Gode...

Fix for FERR-UM 0.4 & SHOKER MOD 0.1

Fix for FERR-UM 0.4 & SHOKER MOD 0.1

Oct 1, 2012 Full Version 5 comments

Fix for a modification FERR-UM 0.4 & SHOKER MOD 0.1

"Lord zones" for FERR-UM & SHOKER MOD

"Lord zones" for FERR-UM & SHOKER MOD

Sep 28, 2012 Full Version 10 comments

As You might have guessed this cheat - menu for the modification of FERR-UM MOD & SHOKER MOD. Many seem to be very difficult passage of this modification...

"Lord zones" for FERR-UM MOD ver.0.4

"Lord zones" for FERR-UM MOD ver.0.4

Sep 21, 2012 Full Version 9 comments

As You might have guessed this cheat - menu for the modification of FERR-UM MOD ver.0.4. Many seem to be very difficult passage of this modification so...

Post comment Comments  (90 - 100 of 183)
HQ4L
HQ4L Oct 25 2012 says:

Great mod, but some translation are missing!

+3 votes     reply to comment
Ferr-um Creator
Ferr-um Oct 27 2012 replied:

I'm sorry. I asked for help on the translation, but no one responded to my request.

+2 votes   reply to comment
brasilian.stalker
brasilian.stalker Oct 22 2012 says:

hello ferrum, you could create an update with the monsters, zombies and npcs are easier to kill, I mean, the monsters are very hard to kill, especially dogs, when I worked on a sheep farm in southern Brazil, I had to kill a dog that was killing sheep, I shot him with a 9mm taurus, dog was dead before he hit the ground, and as the mercenaries, I was around to Jupiter and I found two squads while it takes about 20 ~ 30 shots to kill each one. this mod is unrealistic about it, but the rest is good to play. great job.
sorry for poor english

+3 votes     reply to comment
Ferr-um Creator
Ferr-um Oct 23 2012 replied:

I'm sorry but there is no time that either remodel ( perhaps in a future version mindful of Your wishes, although not once saw the shooting of dogs and problems with their survivability was not))))

+2 votes   reply to comment
michael_gears
michael_gears Oct 9 2012 says:

The new videos look pretty good. When is the next update going to be released?

+2 votes     reply to comment
Ferr-um Creator
Ferr-um Oct 10 2012 replied:

In the near future will not fail to adapt this addon for modification Ferr-um mod ver.0.4 ( if only partially, because there were some difficulties in the adaptation of sights and other add-ons), may lay out as a separate Pak weapons for testing (just not enough time), and for those who liked this weapon Pak recommend to play with a modification of the SGM 2.2 the download link below.

+2 votes   reply to comment
Ferr-um Creator
Ferr-um Oct 10 2012 replied:

Stalker: Call of Pripyat" - the Assembly of ALBOR - SGM 2.2 you can download it here, I think that the translation will understand)) - Stalker-mods.clan.su

+2 votes   reply to comment
Ferr-um Creator
Ferr-um Oct 1 2012 says:

Corrigendum (test version) - Unibytes.com fixed the following: transfer all the files related to the muffler weapons P90 - wpn_addon_sil_57x28 on wpn_addon_sil_57y28 where the letter Y English version. Tested on the Russian version of the game the transition from the location Zaton to the location Janov sorties with an error about not found section is absent. I propose to test this fix: after you apply this fix to start a new game and the first thing when he reached Skadovsk try to move to another location. In inventory at the beginning of the game nested P90 and silencer to it, just an additional amount of money to move. Note: after installing the fix be sure to start a new game. Please, write me the result of the test.

+2 votes   reply to comment
michael_gears
michael_gears Sep 29 2012 says:

If the mod is still under development I would like to make some requests to improve the gameplay.

-Change nightvision to a better quality. Shadow of Chernobyl mods Autumn Aurora Moddb.com and Priboi Story Moddb.com have very nice nightvision.

-Try to spawn Alpha squad in random areas and make them roam the zone.

-If possible open the Pripyat tunnel for visits.

-Change the last evacuation mission so that the play could have an option to clear the way on his own.

-Add AEK971.

-Add the ability to prone or lie down.

-Add the ability to use different scopes on SVD, SVU, Vintorez and others.

Thank you!

+3 votes     reply to comment
RaptorJesus556
RaptorJesus556 Sep 30 2012 replied:

I just completed it. It was tons of fun, going to run around in Freeplay to explore some more.

The final evacuation was brutal. That's all I have to say about that.

I'm with Michael and would like to see more guns implemented, I mean, that's the sole reason I downloaded this was for the guns and the Alfa squad to fight.

There are several guns I saw in the files that I have yet to see in game, for sale or carried by NPC's. Is there something I'm missing? To include the M4, M16 and other Lanselot mod weapons.

All and all this was a great mod. The FPS shooter style aspect was exactly what I was expecting and it delivered.

+3 votes     reply to comment
Ferr-um Creator
Ferr-um Oct 1 2012 replied:

Modification FERR-UM MOD ver.0.4 and FERR-UM & SHOKER MOD are two different modifications in one weapon from Lanselot mod and other modifications, and in FERR-UM & SHOKER MOD weapons from the modification SHOKER MOD. Please do not confuse the two different modifications.

+2 votes   reply to comment
Ferr-um Creator
Ferr-um Oct 1 2012 replied:

Lanselot mod weapons is located in the modification of FERR-UM MOD ver. 0.4 such weapons as the M4 and M16 are in the sale of the merchant on location Janov or in the recesses of the locations.

+2 votes   reply to comment
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Released Dec 12, 2013
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