Basic modifications included in the assembly:


"P-158 (Alfa)" - set and algorithm of solutions, forming a common system, the maximum aggressive to the player, simply put the game introduced a new group with its own system of relations, logic, routes, subject line. Her task is to find and destroy the Degtyarev.


"Green Mod" - from the modification used textures vegetation, monsters, as well as some of the sights of the grid with the subsequent processing of the graphic editor.


"LanseloT MOD By -D eath v.0.2 "weapons pack includes the models and textures weapons, adjustment and adaptation to the game S.T.A.L.K.E.R. "Call Of Pripyat"



Details:


P-158 (Alfa) (Authors: Pavlov, reVision): the Key idea of creation - the introduction of unpredictability in a static plot of the base game, as well as introduction of unpredictability, revival AND-life, the return of atmosphere of the real life simulation. The Task of Alfa - prevent (stop) the player to achieve this goal.
The player is the only target of the Alfa.
Alfa live in parallel with the basis of the scheme and the line of the game, without interfering with the plot, without breaking any links typical line of the game.
Valid for all locations. Has its own rules. Has no other interests in the Zone, in addition to the destruction of the player.


LanseloT MOD By -D eath v0.2 (Author: -D eath): New models and textures M4A1 and M16A4 to the Call of Pripyat (Taken from Call Of Duty Modern Warfare 2), SPAS 12, SCAR-H, Desert Eagle, L86 LSW, FN 2000, LR-300. For certain types of weapons of several variants of camouflage. All the weapons configured including the coordinates of the aiming and reload animations, icons in the inventory, as well as available upgrade the mechanics of the game.


Green Mod (Author: Dzeri): the Texture of the vegetation in the locations Zaton, Jupiter, Pripyat. The texture of some of the monsters and partly sighting grid.



Used materials from the following modifications:


Winter of Death: Ultimatum (Authors: Johann and Marsh Doctor),

Black Sky MOD : ß radiation (Author: Abakant) and others.


Installation of modifications to a copy of the gamedata folder in the root directory of the game.

NOTE: the Recommended level of complexity - the MASTER, as a modification P-158 (Alfa) was developed exactly for this level, otherwise there may be problems with the script. A successful game.

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In addition to the previous version of the mod adds the following modifications:

Absolute Nature 3.01 and Absolute Structures Texture Pack.



Information about the previous version of the mod can be found here - Moddb.com



List of used modifications in the project:



Call of Pripyat Weapon Pack 2.0 - Stalker-mods.clan.su


Variation Mod 1.41 - Stalker-mods.clan.su


FERR-UM MOD ver.0.5 ( Remix 2014 ) ( texture ) - Stalker-mods.clan.su


P-158 (Alfa) - Stalker-mods.clan.su


The master Zone ( added but not adapted weapons Pak ) - Stalker-mods.clan.su


Model spetsnaz - Stalker-mods.clan.su


Model stalkers - Stalker-mods.clan.su


Absolute Nature 3.01 and Absolute Structures Texture Pack.




Download the updated version here - Stalker-mods.clan.su




At the moment we are developing new ammunition for modification. Maybe in next versions will be adapted following types:

The Exoskeleton "Anomaly"



Suit Of Armor "SWAT"






Real stalkers + Spetsnaz

Real stalkers + Spetsnaz

News 0 comments

A small pack of the following modifications: Call of Pripyat Weapon Pack 2.0, Variation Mod 1.41, FERR-UM MOD ver.0.5 (Remix 2014) (texture), P-158 (Alfa...

Release modification Ferr-um mod 2014

Release modification Ferr-um mod 2014

News 7 comments

Updated version FERR-UM MOD ( Remix 2014 ). The main innovation is "STCoP Weapon Pack Final". Additional changes have affected the graphics part of the...

Animated detectors and mini computer

Animated detectors and mini computer

News 5 comments

Creating animation for anomaly detectors and mini computer for the game Stalker: Call of Pripyat with the modification FERR-UM MOD 2014.

Release modification FERR-UM MOD 0.5 (Remix 2014)

Release modification FERR-UM MOD 0.5 (Remix 2014)

News 2 comments

Updated version FERR-UM MOD ver.0.5 (Remix 2014). The main innovation is the weapons Pak STCoP Weapon Pack Final. Additional changes have affected the...

Real stalkers + Spetsnaz

Real stalkers + Spetsnaz

Full Version 17 comments

A small pack of the following modifications: Call of Pripyat Weapon Pack 2.0, Variation Mod 1.41, FERR-UM MOD ver.0.5 (Remix 2014) (texture), P-158 (Alfa...

FERR-UM MOD ( Special version )

FERR-UM MOD ( Special version )

Full Version 40 comments

List of modifications included in the Assembly: Gun Pak from SGM 2.2 ( Build from ALBOR ) - Author: Albor aka Raccoon Lord of the Zone v. 1.1 ( Gode zone...

Ferr-um mod 0.5 & Absolute Nature 3.01

Ferr-um mod 0.5 & Absolute Nature 3.01

Full Version 9 comments

The author of the modification Ferr-um Used the following developments mods: Gun Pak from various modifications (Assembly) Lord of the Zone v. 1.1 ( Gode...

Fix for FERR-UM 0.4 & SHOKER MOD 0.1

Fix for FERR-UM 0.4 & SHOKER MOD 0.1

Full Version 5 comments

Fix for a modification FERR-UM 0.4 & SHOKER MOD 0.1

"Lord zones" for FERR-UM & SHOKER MOD

"Lord zones" for FERR-UM & SHOKER MOD

Full Version 10 comments

As You might have guessed this cheat - menu for the modification of FERR-UM MOD & SHOKER MOD. Many seem to be very difficult passage of this modification...

"Lord zones" for FERR-UM MOD ver.0.4

"Lord zones" for FERR-UM MOD ver.0.4

Full Version 9 comments

As You might have guessed this cheat - menu for the modification of FERR-UM MOD ver.0.4. Many seem to be very difficult passage of this modification so...

Post comment Comments  (90 - 100 of 187)
TheLozza
TheLozza

Hey guys, for those who have the 57x28 silencer crash, all you need to do is go into addons.ltx, duplicate the 57x28 sil section (first section). Then in the duplicate section, rename every 'wpn_addon_sil_57x28' to 'wpn_addon_sil_57õ28'.
Now the game has an english and russian reference for the xrcore.ini to load. Therefor there is no way to go wrong.

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Ferr-um Creator
Ferr-um

I did fix released .... Moddb.com ...fix-for-ferr-um-04-shoker-mod-01

Reply Good karma+2 votes
TheLozza
TheLozza

I know, I'm just explaining to people how to fix problems themself instead of waiting for a patch.

BTW: I need a bit of help myself, how do you attach optics to weapons, I know its a stupid question but I can't seem to figure it out.

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Ferr-um Creator
Ferr-um

Separately, we have to create a lens of this is done in the configs folder next folder ui in the files of the scopes and scopes_16 as well as in the folder textures_descr file ui_ingame ( similarly to do only with a different name), respectively specify the scope of ( name of sight ) in the configuration file weapons. And ( this is important ) if you want to separate removable sight sight like susat for example acog in the configs folder - weapons then open the file weapons and in the end create this scope by specifying all the necessary data. I'm sorry if explained unclear, unfortunately the English language don't know, I use online ))

Reply Good karma+2 votes
stalkerforever
stalkerforever

the ERR-UM 0.4 & SHOKER MOD 0.1 - Call of Pripyat comes already with the shoker mod in it right?

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Ferr-um Creator
Ferr-um

Don't quite understand the question ( sorry but with the English language and a Russian translation to the problem)))) In the modification of Ferr-um & Shoker mod used only weapons of Shoker mod (all rights reserved), respectively all the weapons from the right recharging. In the modification of Ferr-um mod ver.0.4 used weapons of various modifications and assemblies (these are two different modifications to the game)

Reply Good karma+2 votes
HQ4L
HQ4L

Great mod, but some translation are missing!

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Ferr-um Creator
Ferr-um

I'm sorry. I asked for help on the translation, but no one responded to my request.

Reply Good karma+2 votes
brasilian.stalker
brasilian.stalker

hello ferrum, you could create an update with the monsters, zombies and npcs are easier to kill, I mean, the monsters are very hard to kill, especially dogs, when I worked on a sheep farm in southern Brazil, I had to kill a dog that was killing sheep, I shot him with a 9mm taurus, dog was dead before he hit the ground, and as the mercenaries, I was around to Jupiter and I found two squads while it takes about 20 ~ 30 shots to kill each one. this mod is unrealistic about it, but the rest is good to play. great job.
sorry for poor english

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Ferr-um Creator
Ferr-um

I'm sorry but there is no time that either remodel ( perhaps in a future version mindful of Your wishes, although not once saw the shooting of dogs and problems with their survivability was not))))

Reply Good karma+2 votes
michael_gears
michael_gears

The new videos look pretty good. When is the next update going to be released?

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Ferr-um Creator
Ferr-um

In the near future will not fail to adapt this addon for modification Ferr-um mod ver.0.4 ( if only partially, because there were some difficulties in the adaptation of sights and other add-ons), may lay out as a separate Pak weapons for testing (just not enough time), and for those who liked this weapon Pak recommend to play with a modification of the SGM 2.2 the download link below.

Reply Good karma+2 votes
Ferr-um Creator
Ferr-um

Stalker: Call of Pripyat" - the Assembly of ALBOR - SGM 2.2 you can download it here, I think that the translation will understand)) - Stalker-mods.clan.su

Reply Good karma+2 votes
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