Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Media RSS Feed zzzzzleeeep

The media you are trying to view has been deleted and is no longer available. This may have occured at the uploaders request, or it may have occured because it violated the sites Terms of Service. If this is a mistake and you would like it re-activated, please contact us with the details.

If you would like to view other media in this gallery click here.

Description

have inserted a new command which allows now every weapon on my demand to make non lethal attacks. the swooned victim will sleep for some time (look the yellow zzz and the sound) and wake up later :)
before you ask:
-the civilians have no walking routes
-they react with that "i'm blind animation" because i'm waiting for a special animation from janzu for such behaviour (civilian see aggressive player)
-they will run away later in final game
-i have had to turn shadowmanagement to lowest setting to make recording with fraps possible
-still no traffic
-ingame the viewingrange would be 1000 without fraps, with nice shadows, at same FPS :)
-victims of melee weapons need a impulse pressure
-and a got hit delay
(some heavy coding work needed, like all the time *g*)

Video Details
Date
Nov 15th, 2012
By
pvcf
Length
01:32
Filename
opcl_nonlethal_wpn_q15_mono.avi