three little triggers for the modders who watching this project :) -ClearingCreaturegenerator -ClearingMissionTrigger -ProxymityTrigger with random sender...
Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.
Donate with PayPal and help me :)
click here for list of co workers of OPCL or the owners / creators of stuff i use:
its NOT real gameplay, i cheat like hell and the whole AI is not correct set up here. also the maingoal is INSIDE the mansion, which is currently total empty XDyou can temporary download this video in real HQ quality as avi with x264 codec : Reflex-studio.com 521MB because of the large size and the fast outdating contend i will delete the video soon, so be quick if you are a intrested follower.I'm very open for comments about gameplay settings: sniper and hiding spots, puzzles and intresting AI behaviours and patrouling routes.
Please Notice the Physic Impulse System which i have coded: Weapon and Melee close Combat. It depends Always on WeaponImpactForce,Distance, or, in Melee, by PlayerFitness and Training and Health.