hamrfull ocean added, with enable disable senderevents in clearingworldtrigger. just enable or disable them there or use a global variable.
BountyHunter entry in each AI : give or take away playermoney by killing those AI.
--added weight limit for difficulty levels
--added rpgfitness to the weightlimit system
--inserted skill levels for weapons
--added function to floor globalearneddollars and _localplayermoney but keep them negativ, if needed (for player debt support)
read here a brief listing of whats new: