Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.
spended today some hours for this wall, first i tried some wooden fence fo this hut scene, but it didn't matched up with the imaginary picture in my mind :D
wall is ofcourse destroyable, which is possible total senseless in this scene, because player won't have enough firepower at this time :D
The wall texture fits very well with the rest,good work.
thank you! i will still try to reduce the yellow component in the wall, its a little bit to strong. the texture is 1 big tiled for the single wall elements (have done 6 elements and you see 4 in this picture).
That looks great.
thank you for your comment :)
Just like tnlgg said: It fits very well with the place.
Btw: Great work with that wall.
thank you! its always the point: "do i find something fitting in my object folder" vs "do i really start 3dsmax and do it by own" where the search and trying-out time from already existing objects ist mostly naticable longer than just doing from scratch new in 3dsmax.