Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.
Great screenshots! This is my favorite.
thank you Marek :)
you are faster than i can comment what i have posted :D
this one was just a self-remembering that i still not have redone that plant model, its still have a collide phys mesh -.-
I was just online, so I come here to post a comment.
you are really welcome, Marek33 !
btw.: plants remodelled and work now like expected :D
gimme a sickle. let me make bread. for no reason at all. =P
i can say it would not be soooooo hard to include this as gameplay mechanic :D i think i would need ~4-6 hours for :D
reason would be: eating ^^
lol
Wait, are those crops rendered one by one?
no, the crops are tiled parts of, hmm, 1x2 meter, so the little field in front have maybe 5 crops (up to the wreck) , 1 weed and 1 other plant.