Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.

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pvcf Author
pvcf

have actually started to "Open" nearly every point of the map for exploration, but i have still some "corridor" segments in it, where i can force the player to interact like i have designed it, but player can now always choose when and how he try those sections and always can go back and get new/other equipement.

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Marek33
Marek33

Great work! We need more fps games with the exploration.

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pvcf Author
pvcf

i second that !

Reply Good karma+2 votes
mvxlnm
mvxlnm

I feel, your mod will be the most popular mod for the Far Cry, as TDS, Matto4 and FC2010 :D

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pvcf Author
pvcf

i hope so, but we will see, maybe it will be a bug mess or a FPS desaster :/

Reply Good karma+2 votes
DyNaM1k_Official
DyNaM1k_Official

Omg, this is amazing!

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pvcf Author
pvcf

thank you man :) i sometimes play with the idea to make all those electric wires usable as ziplines :D

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DyNaM1k_Official
DyNaM1k_Official

That would be great, but not all since it will just make the levels easier to go through. Few of them would be nice in places when you can have multiple choices to go through the area

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pvcf Author
pvcf

you hit exactly the point: it would break some designed gamerules / walking routes.
but if i let access only some it would feel false, because how should i explain to the player "this is usable" and the other one, looking exactly the same, "is not usable" ...
i fear it will result in "not accessible at all" ;(

Reply Good karma+2 votes
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