Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.

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pvcf Author
pvcf - - 4,943 comments

short testplay with settings all "low" or "off". still acceptable looking grafic (for my taste). the shown FPS is also nearly identically with min FPS so it was always very smooth and fluent, even with35 FPS. the 35 FPS scene: strange, no difference in FPS and look&feel; in comparison to setting "ultra high" for all options :D note that even in setting "low" the sun and clouds are moving. i currently work on some scenes where switched shadow ON increases poly load from 400.000 to 1.200.000 mio :D (it absolut does not should do that! first: cryengine is setted up by me to use LOD1 shadow from shadowcasters, and they are real lowpoly, so a 400.000 scene could throw a maximum of ~50.000 polys for shadows, NOT 800.000. will investigate in that tomorrow :D

ps.: its my 7 years old gear (q6600 and amd4850)
pss: massive AI on every picture which need a lot of CPU cycles

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Janzu118
Janzu118 - - 156 comments

So my pc would probably handle it all ultra...
Eve in all low it looks good.

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pvcf Author
pvcf - - 4,943 comments

dont know :D normal/bump map settings on ultra need much additionally power (dont know if CPU or GPU), will make additional testings tonight with a 64bit sys and all set to ultra and try to do comperative screens with "low" shots. have also forgotten that my grafic card driver also have additionally settings for texture quality and speed. will look if this have any influence in optic vs renderspeed.

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Marek33
Marek33 - - 3,890 comments

Now imagine this on ultra. Still, I will be happy if I can run this mod.

Btw: Nice screens.

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pvcf Author
pvcf - - 4,943 comments

as long you have 2gb free ram (beside the running OS) you are on the save side :) i have played TDS mod with 15 FPS back in time :D

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Marek33
Marek33 - - 3,890 comments

I have only 2 GB ram but system is using about 100MB so I think I’m on the save side.

I have around 20 fps in TDS (AA off) mostly very high settings but with low resolution (1024x798).

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pvcf Author
pvcf - - 4,943 comments

will see, can't believe that your OS takes only 100mb. my wxp sp eats 500mb, all windows versions above 1gb and more.

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pvcf Author
pvcf - - 4,943 comments

have played for one hour and with textures set to low the max usage is 1.5gb, so 2gb with wxp is playble :)

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Marek33
Marek33 - - 3,890 comments

Sorry my mistake I mean 400MB but I was tired so I forgot to check it.
Normally it is about 500MB but when I shut down a few programs (mostly Iobit) then I have about 400MB.

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