Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.

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pvcf Author
pvcf - - 4,943 comments

will start now to fill the wooden structures, was a hell job to create and place it.

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PetrenkaPie
PetrenkaPie - - 1,040 comments

will definetly smooth out gameplay. nice :D

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pvcf Author
pvcf - - 4,943 comments

thank you :) look foorward how it looks filled up with structures :)

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tnlgg
tnlgg - - 343 comments

I have similar wooden structures in my mod & they too are on the rocks.

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pvcf Author
pvcf - - 4,943 comments

what did you have planned to do with ? i will place there AI and will force player to go trough on third round of play (round one and two are different routes). but i did not have much ideas what to place for props and structures on -.-

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tnlgg
tnlgg - - 343 comments

Well in my mod its the only way for the player to get to the other side.

I have wooden crates,ammo boxes & such added to it.

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pvcf Author
pvcf - - 4,943 comments

i've started to add hanging coverplanes, metalshields, shelters, pols and flags, also some props but its way to less :/ one idea is missing so i can add big filling wooden structures to break up the monotonia in visible design and walking phad.

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