FALLOUT PROJECT BRAZIL BETA 1 2 0 FULL is the only file a first time user will need. Use a Mod Manager.
This is a near Total Conversion for Fallout: New Vegas. Fallout: Project Brazil adds an all new story around a new player character, an adopted resident of Vault 18, embarking on a quest to a hidden complex in the ruins of Los Angeles. Along the way you'll discover a pitched battle between the Survivalist Army, the New California Republic, and The Super Mutants, which shapes the politics and events leading to the NCR's invasion of the Mojave. The story takes place in 2260 - many years before the "Courier" awakes in New Vegas, while the Enclave struggles to rise again on the West Coast.
The Mod branches off from New Vegas right from the New Game menu. The game will be released in chapters, with the first release containing 3 parts. The full campaign will contain 16 Main Quests and several side stories, all related to the player's journey through Vault 18 and the wasteland of San Bernardino. Their choices at each stage will shape the next, creating 2 plathroughs worth of unique content.
The download of the First Installment comes with a custom installer package containing a few optional add-ons for your game, like the SGhi.info REVELATION Interface, and DLC compatibility patches.
The game features several hours of new exploration and game play, with each branch of the story telling a new tale for repeat playthroughs.
An Alternate Start in Vault 18 with a New Player Character and Main Quest.
A New Intro Video to really give it that "New Game"feeling.
An Ornate Main Quest Line with Compelling Side Quests rich in Fallout & Character Lore.
Hours of Voice Acting recorded at pro-quality in Radian-Helix Media's Tucson, Az Studio.
A Very Large Worldspace in California - The Black Bear Mountain National Forest.
An Epic War between The Super Mutants, The Survivalist Raiders, and The New California Republic.
A Pirate Radio Station DETH 981 with 2 New DJs and Quest + Crafting + Perk Unlocking Segments.
A News Radio Station called NCRPR - New California Republic Radio - with quest updates in the News.
5 Potential Human Companions and 2 Robot Companions available depending on player choices.
[This mod has nothing to do with the country of Brazil. No, seriously, it's not The Country of Brazil. I swear. Project Brazil is a working title. The artistic form and story themes are heavily influenced by the Monty Python veteran Terry Gilliam, and the classic 1985 film "Brazil." It's also a throw back to Black Isle Studios, if you're into Irish Myth. You can read more about us on our fan-run Wikipedia Article. How cool is that?]
Download the latest version of the First Installment.
Install Fallout: Project Brazil using the BETA 1 Installer Package.exe
Use Fallout mod Manager or Nexus mod Manager to open the 7zip file. Or manually install.
Make sure you have installed the game to the correct directory where New Vegas is installed.
Make sure your installer is Run As Administrator.
If you have DLC installed, also install the F:PB DLC Control Plugin in your options.
Using your favorite Mod Manager, apply Archive Invalidation.
Check ProjectBrazil.esm in your DATA tab on the Launcher, or your Mod Manager.
Also check F:PB DLC Control Plugin.esp if you have DLC installed.
Play. Comment. Rate. Vote for Mod of the Year 2013. ;)
Fallout: Project Brazil's upcoming 1.3.0 Update makes many improvements to the campaign, as well as the world-space for the 2nd Installment. RickerHK and Freddie spent a great deal of time over the past months tweaking technical issues to prevent crashes due to the engine's frailty, fixing quest bugs, working with Marco to implement all of our unique hi-res textures for our worldspace and weather, or following fan input to re-balance quests, bad guy health, and perks.
The 130 Update's change log is FOURTEEN PAGES LONG. It was a huge undertaking, and now that it's sealed most of the major cracks in the mod, leaving only a few improvements for a future release, we can get started on the 2nd Installment full time, rather than just sporadically!
The big highlights include:
We've spent tons and tonnes of time with our Fallout community, and I think we've refined the quests and bugs to the extent that they will be for now. We took all of our BETA testing reports to heart, really scrubbed the game down to get rid of glaring defects, and I think we're starting to see the polished shine of a gem in here. In our tests, we haven't run into any major bugs with this patch across dozens of playthroughs. I think I have Coach Bragg's dialog permanently memorized, so it's a sign that things are going well. ;)
I want to thank everybody for their cooperation. It's been a very cool experience getting daily feedback and using it to write the future installments, and learning to improve existing dialogue to really see what people want from a Fallout game. We've all grown a lot and hopefully our fans enjoy what we've built as much as we've enjoyed building it.
The patch should be out tomorrow or the day after. I'll post another note when we release talking about the images and geology of the wasteland, and plans for 2nd Installment quests after that.
You can read about our progress on the Design Documents Found Here. In the mean time, you can keep track of us here on ModDB, Fallout Nexus, or Facebook. We've got a thriving online community centered around each one.
New Vegas Nexus
Highest Rated (8 agree) 9/10
Project Brazil has to be one of the most hopeful mods ever. If it were to be picked up by ZeniMax, and offered as a DLC - I would pay for it tenfold. This is honestly one the best mods I have ever played, with an amazing storyline and astounding voice acting, very professionally-done. The new Enclave "Patriot" uniforms are amazing, and despite my personal enmity against America, I wear one often. I guess I can coldly state "I wear this as a big fuck-you." Even in its current state, this is incredibly…
Jun 5 2013, 12:16am by Shōsa_Kiro