A near Total Conversion for Fallout: New Vegas. Fallout: Project Brazil adds an all new story around a new player character, an adopted resident of Vault 18, embarking on a quest to a hidden complex in the ruins of Los Angeles. Along the way you'll discover a pitched battle between the Survivalist Army, the New California Republic, and The Super Mutants, which shapes the politics and events leading to the NCR's invasion of the Mojave. The story takes place in 2260 - many years before the "Courier" awakes in New Vegas, while the Enclave struggles to rise again on the West Coast.

Report abuse ARCHIVED - BETA 1.0.0
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May 31st, 2013
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OLD - ARCHIVED This is the FIRST INSTALLMENT of Fallout: Project Brazil for Obsidian Entertainment & Bethesda Softwork's New Vegas. It represents years of development, 20 voice actors, multiple story paths, a full world space, dozens of interior levels, 2 new radio stations, and a healthy dose of camp. Starts on the NEW GAME menu. Project Leaders: Brandan Lee, Rick Hukkanen, Freddie Farsworth, Kaz Foxsen, Steven Cates.

This 7-Zip file SHOULD be used in conjunction with the Fallout Mod Manager or Nexus mod Manager, as it makes installing & uninstalling VERY easy.

You can also use the 7Zip to install manually, instructions are included in the Read Me.

This is what your DATA folder SHOULD look like.

Top bugs so far:

#1. Bragg in an infinite loop: Do not take the "SKILLED" PERK from the DLC.

#2. Getting sent to Goodsprings rather than Vault 18: DELETE MISSION MOJAVE.

Don't know 'bout 7-Zip? FOOL OF A TOOK! You Hobbits will be the end of an old wizard one day!

Nexus Mod Manager

Fallout Mod Manager

Community support provided at the Nexus forums, here:

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Radian-Helix Media provided the opening animation and audio gear & editing:

Opening Animation also created in collaboration with Kaz Foxsen!


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Elwinaidus May 31 2013, 3:23am says:

Omg cant wait, thank you for all the hard work so far.

+10 votes     reply to comment
Python94 May 31 2013, 3:26am says:


+7 votes     reply to comment
Clarkyproductions May 31 2013, 3:41am says:


+5 votes     reply to comment
Guest May 31 2013, 4:10am says:


+4 votes     reply to comment
Thaiauxn Author
Thaiauxn May 31 2013, 4:37am says:

I'll take that since no one has come back since getting the link to mean it's working. :p Night guys! Have fun storming the castle! Day one support starts tomorrow.

+3 votes   reply to comment
JPuzon85 May 31 2013, 4:42am says:

I've waited so long.

+3 votes     reply to comment
jfin May 31 2013, 5:29am says:

There seems to be a mistake in the installation manual in the section "Do you use the DLC" at the "Do you have the Courier’s Cash or Gun Runner’s Arsenal DLC?". For example when somebody (for the sake of a case, me) follows these instructions with having the GRA, but not the Courier's stash, placing the PB Control file in the Data folder. This results in a crash, as the PB Control doesn't have GRA as master file and GRA is handled by the DLC Control. You should fix that in the manual as it took a while before I noticed what was happening.

+2 votes     reply to comment
Thaiauxn Author
Thaiauxn May 31 2013, 6:12am replied:

Ah, that's true. GRA should have been part of this one, but it's not. Good catch.

+1 vote   reply to comment
SayHelloToMrBullet May 31 2013, 5:55am says:

Brilliant is what you people are.

+2 votes     reply to comment
freddy_farnsworth May 31 2013, 5:55am says:

If everything required is not there, the optional esp's will not install to the data directory, NMM and FOMM read the script and only install them if the requirements are met.

If you manual drag em there, ya, you no have mods no workey.
You can always use FNVedit to read the headers to see what a esp requires to run.

Yea, I am sure the readme will get updated, I was also sure someone would bring this up, as I can see the future :)


+2 votes     reply to comment
Thaiauxn Author
Thaiauxn May 31 2013, 6:13am replied:

You're a wizard, Freddy!

+1 vote   reply to comment
Gul-Dukat(tech) May 31 2013, 7:49am says:

Christ, that's 3 times I've tried to download the damn thing, and each has failed. 5 hours wasted. Any chance of a torrent?

+1 vote     reply to comment
Thaiauxn Author
Thaiauxn May 31 2013, 7:40pm replied:

Try Newvegas.nexusmods.com or Game Front at Gamefront.com

+2 votes   reply to comment
ApornasPlanet May 31 2013, 8:53am says:


+1 vote     reply to comment
Camcidgos May 31 2013, 10:12am says:

This is wonderful! Thanks!

+1 vote     reply to comment
Erik313 May 31 2013, 11:44am says:

Can we have other mods installed along with this one?

+1 vote     reply to comment
Thaiauxn Author
Thaiauxn May 31 2013, 7:41pm replied:

Most mods are fine. we've found the Mission mojave and TFC are causing instability or breaking scripts.

+1 vote   reply to comment
Erik313 May 31 2013, 12:34pm says:

I get an out of memory error from FOMM when trying to install this mod. Help please? Thanks. (BTW NMM won't load up FONV and FO3.)

+1 vote     reply to comment
Thaiauxn Author
Thaiauxn May 31 2013, 7:40pm replied:

Page File is choked. restart machine, try again.

+1 vote   reply to comment
tomcat456 May 31 2013, 12:55pm says:

I finished the character test in the game but the chief keeps telling me to finish the test. Is this a bug or am I missing something?

Thanks for help :D

+1 vote     reply to comment
Thaiauxn Author
Thaiauxn May 31 2013, 7:37pm replied:

We've pinned it down to 2 possibilities:

1: Took that DLC perk "Skilled" didn't ya? We have a patch for that in Options. :p Also eliminates start up conflicts. Install DLC Control Plugin.esp

2: Gambryo problems. Try reloading and picking a different conversation with Bragg to we fix it in 1.0.1. I'll just amp up the amount of XP to overcome this possibility. Haha!

+1 vote   reply to comment
MarcN May 31 2013, 1:24pm says:

Fantastic first chapter. Played as a jock and supported the Patriots, I'm glad your not forced to support one or the other.

The voice acting is amazingly good, professional quality.

Obviously this is just a taste of the story, and so far It's got me wanting more, really looking forward to the next installments.

Overall, bloody glorious. Looking forward to being able to play all three installments from start to finish.

+2 votes     reply to comment
Thaiauxn Author
Thaiauxn May 31 2013, 7:34pm replied:

Thank you! I'm glad you're having fun!

+1 vote   reply to comment
Doctor_Berry May 31 2013, 1:30pm says:

I'm confused, There doesn't seem to be any options for "DLC Control" Or any File that comes with the Download to tell the mod I'm using DLC.. So.. what am I doing wrong? I tried to start a new game and it just black screens.

+1 vote     reply to comment
Thaiauxn Author
Thaiauxn May 31 2013, 7:33pm replied:

If you manually installed, it's under Root -> Fallout Project Brazil Beta 1 -> Options Folder. If you enable them all, CTD at start up.

You didn't read the READ ME. It's the only other file in the root folder, in big bold letters. It has a password to tell me if you read it or not. ;)

+1 vote   reply to comment
Nicksword May 31 2013, 2:11pm says:


+2 votes     reply to comment
Guest May 31 2013, 3:56pm says:

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Thaiauxn Author
Thaiauxn May 31 2013, 7:31pm replied:

You have Mission Mojave. Delete it from your load order entirely.

+1 vote   reply to comment
RAVE--PMW May 31 2013, 9:41pm says:

Having trouble getting ALPHA..... My character says to him something about me being back in a minute and ALPHA just stands there, Can't escape the vault either :( Any help?

+2 votes     reply to comment
Thaiauxn Author
Thaiauxn May 31 2013, 9:48pm replied:

Did you finish Save the Vault?

+1 vote   reply to comment
RAVE--PMW May 31 2013, 10:58pm replied:

I have now, I can escape but ALPHA is still the same... I guess I've probably messed up no clipping earlier :(

I'll just start a new game no biggie, loved every bit lol.

+2 votes     reply to comment
Thaiauxn Author
Thaiauxn Jun 1 2013, 12:17am replied:

Awesome glad you had fun!

Yeah, I'll fix ALPHA in 1.0.1 (Rick will fix Alpha. :p)

+2 votes   reply to comment
RAVE--PMW Jun 1 2013, 10:49am replied:

Gonna start a new game, I won't no clip this time.. I'll see if I still get the problem and report back.

+1 vote     reply to comment
PSP-H4CKERxX May 31 2013, 11:44pm says:

OMFG I just **** my pants ur kidding I cant believe it tears are in my eyes

+1 vote     reply to comment
Thaiauxn Author
Thaiauxn Jun 1 2013, 12:16am replied:

Yeah man, you've been here since the beginning! Have fun! Read the big issues, as our top bugs have been solved already. :)

+1 vote   reply to comment
npfp Jun 2 2013, 12:24pm says:

I just bought FNV for $3.33 on dlgamer.com just to be able to play this mod! Thanks so much!

+2 votes     reply to comment
StonedMonk Jun 2 2013, 3:56pm says:

wont show up after new game!
I did isntall it with FOMM and the nexus manager and at end also Manualy!
I also dont have any other mods or DLC activatet...Playing on a german Version need help plz

+2 votes     reply to comment
StonedMonk Jun 3 2013, 5:53am says:

000124601 now give me support! Cant start the mod on german fallout new vegas verison!

+1 vote     reply to comment
Thaiauxn Author
Thaiauxn Jun 3 2013, 5:42pm replied:

We've been getting reports of this. We may need to look into foreign language versions of new Vegas to see if our start up scrip causes this error. We seem to be getting results that that may be the case. Looking into it ASAP.

You're a champ.

+1 vote   reply to comment
StonedMonk Jun 5 2013, 10:47am replied:

thanks for the answer man

+1 vote     reply to comment
dan9550 Jun 3 2013, 6:36pm says:

Installed with FOMM, when i click new game it just asks me about my autosave and then starts vanilla new vegas.

+2 votes     reply to comment
Guest Jun 4 2013, 6:38pm says:

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BLUZero Jun 16 2013, 4:33pm says:

000124601 I paid close attention to all of the instructions but I can't seem to get it to work when I start a new game. It just goes to regular New Vegas and such. I have absolutely no idea where to find "MISSION MOJAVE". I installed manually.

+2 votes     reply to comment
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Released May 31, 2013
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