FALLOUT: THE WASTES

STORY OUTLINE:

The story is based on the good outcome of Modoc, where Jo and Vieger work together, turnig Modoc into a formidable farming/trading comunnity.

THE BEGINNING:

Jo and Vieger form a large caravan, with the intention of starting another settlement. After months of travel and loses, they finally reach the beginnings of a deserted city, and start construction of crude dwellings made from whatever suits the purpose.

Veiger on a search for workers, encounters a travelling group of NCR Rangers titling themselves The Hounds. The Hounds contacted their supieors, and have orders to help the settlement in anyway they can. Thus becoming under NCR rule.

If only they knew what lurks under the ground...........

The life of the farmer is about to become very different.



Lil Demon Designs.

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0 comments by Ox-Skull on Oct 24th, 2012

Hello to all who read this post. Im in need of some portraits, and have little time as it is to work on the mod.

If there is anyone willing to offer their talents or even people who dont think they have any art talent to have a go at the Ox portrait it would be much appreciated.

Only certain portraits will be in color and of the size of 170x230.

Thank you for your time.

Here is a link to the final portrait of Jo I created.

Fc08.deviantart.net

Downloads RSS Feed Latest Downloads
Fallout Tactics Improver.

Fallout Tactics Improver.

Dec 9, 2009 Patch 2 comments

This program was created by JarekFall(Jarosław Szatkowski) for the modding of Fallout Tactics. It enables custom ammo/weapons/armour etc to be easily...

Sprite Creator

Sprite Creator

Dec 9, 2009 Sprites 1 comment

This is a powerfull and reliable Sprite editor, created for Fallout: Tactics. Programmed by JarekFall(Jarosław Szatkowski) Help file included for importing...

Speech Tree demo for Fallout: THE WASTES

Speech Tree demo for Fallout: THE WASTES

Dec 4, 2009 Demo 1 comment

This is the speech tree i've been working on for 2 weeks. I have tested it and all seems to flow smoothly. The only thing left to do is make it change...

Fallout: THE WASTES

Fallout: THE WASTES

Nov 6, 2009 Demo 0 comments

A demo of Fallout: THE WASTES. Developed by Ox-Skull, TacoLlamaSauce, Guzzer, OnTheBounce and JarekFall.

Post comment Comments  (10 - 20 of 73)
AeloC
AeloC Mar 13 2011, 5:32am says:

Hello. I have some limited fallout tactics modding experience and love the fallout universe. Fallout Tactics is a fantastic game and I love that people are still looking to improve or innovate on the greatness that is already there.

I don't have much experience with mapping for Tactics but hell, it can't be harder than most of the other things I do on a computer anyway so I'd love to give it a shot. If this mod is still alive that is...

+1 vote     reply to comment
guzzer
guzzer Feb 24 2011, 7:26pm says:

any newz on the wastes ?

+1 vote     reply to comment
Ox-Skull
Ox-Skull Jan 4 2011, 11:53pm says:

Anyone got Tactics and wants to help? send me a PM.

0 votes     reply to comment
ADos
ADos May 4 2010, 5:56am says:

If at all needed, I'd be happy to help with any story based jobs. Whether it be basis on a certain mission or whatever, I'd be happy to help xD

+1 vote     reply to comment
TacoLlamaSauce
TacoLlamaSauce Apr 4 2010, 3:00am says:

We still need mappers.

I've gotten a lot of side missions written. I'm writing the side missions without any specific town in mind, so as of now we can populate city maps with whatever missions we want... We just need the people to make the maps.

+1 vote     reply to comment
TacoLlamaSauce
TacoLlamaSauce Mar 26 2010, 8:41pm says:

I've been writing story. Right now i have a list of many different places and missions associated with those places. The most developed one is a strip club. When we get another mapper or two i will send them lists of places and missions i have been working on and they will decide where to put those places and NPCs.

+1 vote     reply to comment
Ox-Skull
Ox-Skull Mar 29 2010, 9:10am replied:

cool. :D i try to get more work done on the cavebase level, mega busy at the moment.

+1 vote     reply to comment
Ox-Skull
Ox-Skull Feb 23 2010, 7:13am says:

Anyone got any cool ideas for some loading screens for the mod? Ive got two ideas myself.

+1 vote     reply to comment
VooV
VooV Feb 23 2010, 9:19am replied:

You could use some of the F1/2 loading screens, they're really good and you see them for only a few seconds so I don't think it's worth of creating something too spectacular. But if you have something prepared then I'll gladly see it ;)
Also nice logo :)

+1 vote     reply to comment
Ox-Skull
Ox-Skull Feb 23 2010, 3:22pm replied:

It already does use them.

Maybe your right, but i do want to make a new title screen. :D

+1 vote     reply to comment
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