version 1.7, requires mesh and textures 1-4 to run
Version 1.7
- more npc's
- broken steel addon
- chaos terminators
- new chaos weapon
- more weapons
- weapon balancing
- item pricing
- fixed texture issues with some weapons
- new chaos space marine legion
- new space marine chapter
- smaller chainsword for Bloodpact
- chaos horns fixed
- adjust weapons conditions
- immersion changes
- new imperial guard armor
- adjusted bolter model
- more ammo and weapons available at vendors and wider variety
- raiders/darkeldar are now turned into cultists, using laspistols, autoguns and lasguns
- Apothecary Armor
cant wait to use it :P
in the addons section of this mod
i seem to have a problem with the mod everything works fine except the power armors. The brotherhood of steel guys are shown as giant exclamation marks with hovering weapons?
if u dont have fallout mod manager get it from fallout nexus i got it and it fixed all of that :D
it wont help i use it and it bdoesn't do anthing.you may need to create a meshes folder and a textures folder IN the data folder and add the meshes and textures to their respective folders
One question... can you just instal WH40K CONVERSION VERSION 1.7 without having the previus versions instaled.(Version 1.2 and 1.4)????
Help please
hey it usually tells you if its full version or patch inside the download box up there :)
I'm having a problem, I downloaded the three files so what do I do now?I used winRAR and placed them in my FO3 folder but when I activated them on FOMM it said 'This mod requires a script to install properly,but doesn't have one.continue?'I ignored it since I'm very new to mods and when I started I had all these exclamation marks and I know it because of the texture pack or something missing,where do I find them?
you said it's in the 'addon' section but on WINRAR it doesn't have that.
does it conflict with the mods of FWE,Lings Coiffure,FOOK2,and some other mods?please help
You need FOSE or fallout script extender.
By guess it might conflict with FOOK 2 this that is an over-haul and changes everything while this also changes the same things. A good idea is to turn everything other then this mod and the DLCs and see which mods conflict.
Hope this helps.
mesh and textures 1-4 ;
1 and 2
Moddb.com
3
Moddb.com
4
Moddb.com
ive been having the same problem with most of the people here, I have installed all the mods, all the textures correctly (I believe so) Yet when i got to the Citadel all the Space Marines are Giant red exclamation points. Please help me fix the problem or make a tutorial video how to install the mod properly.
:/ why can't you just involve mesh & textures 1,2,3,4 IN this .rar file? is it that hard?
When i attempted to be a necron the game crased, help!!!!
Having the same issue!!!
Tau also crashes. Oddly enough Necron was listed twice. Eldar worked though it did not really look "Eldarish".
Do we need previous versions or does 1.7 cover the old ones?
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is the fallout 3 mod just as up to date as the New Vegas mod
I had Necron race listed twice and I can't finish the tutorial, because the game freezes just right in front of the Vault Door...
So I did everything the instruction says, copy all the mesh and textures files in numbered order then 1.7
for some reason, the bolter textures are all messed up.