Version 9.0 has been uploaded! It can be found at the Downloads page of this mod. It's still a WIP, so expect some issues.

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A quick post outlining some plans for V9 and other mods.

Posted by Slayer_2 on Mar 25th, 2011

Hello all,

It's been a while since I'm posted anything about FO3 Reborn, but work has been continuing on it, I just can't help myself. So yes, V9 is in development, although it's gonna be similar to V8, but yet quite different.

First off, I've been tweaking all weapons to work with RH_Ironsights. Everything from the M79 grenade launcher to the Glock 19 are now fully iron-sight supported. With iron-sight support, I also decided to enhance realism in other ways. Before I continue, let me say that V9 is primarily developed for me, and so it has a few things in it that may not appeal to the average gamer. However, I will release it for everyone here, but you have to understand that the mod is quite a bit more challenging than V8.

Now that I've done my little speech, it's time to discuss the realism enhancing features. First off, the in-game HUD is pretty much gone. Messages and the item pickup indicator still exist, but there are no more grenade warnings, HP or AP bars, cross-hairs (except when aiming down the sight in 3rd person), sneak meter, rad counter, etc. Of course, the pip-boy has been left the way it is, and it is your primary way to measure health, rads, action points, etc.

On top of that, the needs and addiction systems have been re-done to enhance realism and provide a greater challenge, also, when eating food, drinking, or healing, there is a small delay where you cannot use your weapons or pip-boy, as you complete the task. The time is usually 3-5 seconds, but it is enough to stop you from eating 20 items in your pip-boy and healing in combat (safely, anyhow).

Another feature I have almost finished is a customizable spawn system that allows the player to customize how many extra enemies they want to appear in the game world (inspired by the MMM mod). You can choose from zero to ten times, although anything over 5 is only recommend if your PC is higher-end. There is a quick video of this feature on the way, expect it in a few hours after this is posted.

VATS has been removed, as well, and action points are now used to sprint. You simply hold shift, and your player will run ahead at quite a decent speed (influenced by your endurance and agility).

For your killing pleasure, I've added a few new weapons in, tweaked almost every gun, and generally made everything as solid as possible in that department.

Now I need the community to answer me a question: how many of you have all 5 DLC packs? I was originally going to avoid the DLC for Fallout 3 Reborn V9, but I can merge them with the mod (however, if you are missing even one of them, the mod won't work). The advantage of this is that I can make the mod more stable, and integrate new features, such as weapon slots, a cover system, and possibly vehicles.

Keep watching this mod, and I promise to keep you guys updated on the mod's progress,


Post comment Comments
FailerOfLife Mar 26 2011, 3:25am says:

Great to see some news about V9. I have the GOTY edition, so I could definitely use V9 if all the DLC were integrated. This sounds like yet another reason to keep Fallout 3 installed on my computer, aside from it being an awesome game of course.

0 votes     reply to comment
Slayer_2 Author
Slayer_2 Mar 26 2011, 4:02pm replied:

Alright man, thanks for the feedback, so far, no one has claimed not to have all 5 DLC's.

+1 vote   reply to comment
jonasdc94 Mar 26 2011, 5:54am says:

I got them all.. And a fun little meanless comment: Do it ******! :D

+1 vote     reply to comment
Slayer_2 Author
Slayer_2 Mar 26 2011, 4:05pm replied:

Alright, so far, I think that 4 people out of 4 that have all the DLC expansions.

+1 vote   reply to comment
sbseed Creator
sbseed Mar 26 2011, 9:26am says:

thanks for the comments, we are working (mostly adam actually) hard to make V9 the best of the reborn mods for fallout 3 since it is 'supposed' to be the last one for fallout 3... hopefully it will be worth the wait, at least i think it will be :D

+1 vote   reply to comment
Slayer_2 Author
Slayer_2 Mar 26 2011, 4:10pm replied:

Yeah, V9 might be the last one, but I've been saying that since V6. If I get this one right, then I might just release updates for V9, instead of whole new versions.

+1 vote   reply to comment
Conchobhar Mar 26 2011, 12:39pm says:

Now this sounds perfect, Iron sights, no hud, realism, I never used VATS anyway, I mean it sounds like everything I wished FO3 was each time I played it.
Also I have all the DLC. I would suggest including all the DLC as there will probably not be anymore as this is now a mature game, meaning no more expansions. My 2 cents. Thanks!

+1 vote     reply to comment
Slayer_2 Author
Slayer_2 Mar 26 2011, 3:57pm replied:

Thanks man, I hope you'll try it out when it's released. And yeah, it's pretty much exactly what I want in Fallout each time I play it. As for the DLC, yeah, Bethesda confirmed that Zeta was the last one.

+1 vote   reply to comment
Bioknight Mar 28 2011, 7:27am says:

I don't have all the dlc's....but for this mod i gotta buy them ;)

+1 vote     reply to comment
Slayer_2 Author
Slayer_2 Mar 28 2011, 10:51am replied:

Alright, sounds awesome, so far, 5 out of 5 people say do it, so without further ado, I am progressing with that part of the mod.

+1 vote   reply to comment
DeltaForce95 Mar 28 2011, 11:41am says:

I have the GoTY edition :P this looks sweet I might have to turn off my weapon mod that I have no for this :P i think it was apocalypse armory, whichi I think is a very good mod :P but this just looks awesome

+1 vote     reply to comment
Slayer_2 Author
Slayer_2 Mar 28 2011, 11:44am replied:

Have you played any of the previous versions of Reborn? And yeah, if you got V9, you would need to remove any weapon mods, likely.

+1 vote   reply to comment
DeltaForce95 Mar 29 2011, 5:17pm replied:

nope never knw of it

+1 vote     reply to comment
sbseed Creator
sbseed May 5 2011, 6:23pm replied:

you have now.

+1 vote   reply to comment
Jxudo Jun 7 2011, 7:14pm says:

What's the password for the txt. Docs?

+1 vote     reply to comment
Noe Dec 18 2011, 9:09pm says:

Please help, I have problem with exhaustion. I started a new game, and I use Mini Hideout mod. There is a bed, I can sleep there, but I'm still exhausted no matter how long I sleep. Should I try another bed? What's wrong?

+1 vote     reply to comment
Slayer_2 Author
Slayer_2 Feb 17 2012, 3:01pm replied:

I think it's likely a mod conflict.

+1 vote   reply to comment
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Released Apr 2009
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