This is a Mod for the PC Version of Fallout: New Vegas.

It adds an all new campaign selected from the New Game tab on your Main Menu.

This mod only requires a copy of New Vegas, right out of the box*.


1.INTRODUCTION



- Careful Attention to Detail in 2 Unique Paths Full of SPECIAL Choices -


Vault 18 Facebook Photos of the WeekVault 18 Facebook Photos of the Week
 

- Vast Fallout Lore-Inspired Story to Explore and Experience with Rich Characters & Quests-


New Game StartNew Game Start


This is a near Total Conversion for Fallout: New Vegas. Fallout: Project Brazil adds an all new story around a new player character, an adopted resident of Vault 18, embarking on a quest to a hidden complex in the ruins of Los Angeles. Along the way you'll discover a pitched battle between the Survivalist Army, the New California Republic, and The Super Mutants, which shapes the politics and events leading to the NCR's invasion of the Mojave. The story takes place in 2260 - many years before the "Courier" awakes in New Vegas, while the Enclave struggles to rise again on the West Coast.

The Mod branches off from New Vegas right from the New Game menu. The game will be released in chapters, with the first release containing 3 parts. The full campaign will contain 16 Main Quests and several side stories, all related to the player's journey through Vault 18 and the wasteland of San Bernardino. Their choices at each stage will shape the next, creating 2 plathroughs worth of unique content.

The download of the First Installment comes with a custom installer package containing a few optional add-ons for your game, like the SGhi.info REVELATION Interface, and DLC compatibility patches.

The game features several hours of new exploration and game play, with each branch of the story telling a new tale for repeat playthroughs.

2. Features


An Alternate Start in Vault 18 with a New Player Character and Main Quest.
A New Intro Video to really give it that "New Game"feeling.
An Ornate Main Quest Line with Compelling Side Quests rich in Fallout & Character Lore.
Hours of Voice Acting recorded at pro-quality in Radian-Helix Media's Tucson, Az Studio.
A Very Large Worldspace in California - The Black Bear Mountain National Forest.
An Epic War between The Super Mutants, The Survivalist Raiders, and The New California Republic.
A Pirate Radio Station DETH 981 with 2 New DJs and Quest + Crafting + Perk Unlocking Segments.
A News Radio Station called NCRPR - New California Republic Radio - with quest updates in the News.
5 Potential Human Companions and 2 Robot Companions available depending on player choices.

[This mod has nothing to do with the country of Brazil. No, seriously, it's not The Country of Brazil. I swear. Project Brazil is a working title. The artistic form and story themes are heavily influenced by the Monty Python veteran Terry Gilliam, the classic 1985 film "Brazil."]

3.Installation


Step1
Download the latest version of the First Installment.

Step2
Install Fallout: Project Brazil using the BETA 1 Installer Package.exe
Make sure you have installed the game to the correct directory where New Vegas is installed.
Make sure your installer is Run As Administrator.
If you have DLC installed, also install the F:PB DLC Control Plugin in your options.

Step3
Using your favorite Mod Manager, apply Archive Invalidation.

Step4
Check ProjectBrazil.esm in your DATA tab on the Launcher, or your Mod Manager.
Also check F:PB DLC Control Plugin.esp if you have DLC installed.

Step5
Play. Comment. Rate. Vote for Mod of the Year 2013. ;)

4.Team - Cast & crew

Click Here To View the f:PB Cast And Crew List



Links to our Friends, Articles, and Heroes:
User Posted Image User Posted Image http://media.moddb.com/images/mods/1/16/15844/auto/1364949632Bethesdagamestudios.jpg

Image RSS Feed Latest Screens
Facebook Photos Pre Release Facebook Photos Pre Release Facebook Photos Pre Release
Blog RSS Feed Report abuse Latest News: [Fallout: Project Brazil] Probably Our Last Update Before Release

9 comments by Thaiauxn on May 1st, 2013


Line Art by Joshuah Meehan

As anyone following us knows, we've now been at this WAY longer than we anticipated, through international intrigue, Hollywood Feature Films, chasing Bear Grylls up mountains, data management shit-thundercanes, and our BETA has been stuck on hold while we finish up the scripting on the last quests, re-do the LOD, and fix broken voice files.
Our finished release still won't be 100% perfect - there will always be annoying bugs that we just can't account for reasonably with the 3 (now 4) of us on the project. But luckily, they aren't game stopping, quest breaking, or quest loop hole bugs, they're just dumb little cosmetic or NPC behaviour glitches. Most are because the Gamebryo engine is held together with prayers, melting duct tape, and the Spirit of Morrowind. Some are because they are like fixing grains of sand on a beach. ;)


Because we kindof have the look of a pro-DLC, I decided to go ahead and rework our Intro Video one last time. The old Version 2, which was posted on PC Gamer and went everywhere, was never meant to be the finished product. :p We're replacing the old fallout commercial parts with our own work, since the lot of us, in addition to being programmers and professional (ie. working) graphic artists & environment artists, and camera operators...  also work in the film industry and do animation for features. We decided to really showcase our work with the BINK video at the start of our game by making it truly unique, original content related to our version of Fallout's lore.

Kaz is helping us out with the 2D vector art, and I (Brandan Lee) am the compositor, with additional assets from Joshuha Meehan recycled from our last project (thanks Josh. :p) We're about 1/5th done as of right now, now that the animation for The Dark Prince is wrapped up, we can focus on getting our other projects finished! I'm going back with my new PC rig and reshooting the in-game material, gathering stock video, and reworking audio to sound more clear.

RickerHK says two and a half weeks are left on his scripting, then we can release (hopefully.) Freddie has also wrapped up his navmesh duties and the new LOD looks amazing.

Images of the Finished Wasteland

We also reworked the Weather!

Images of the Finished Wasteland

And the environment's Specular Maps & Textures!

Facebook Photos Pre Release

And frackin' bad guys - with Armour from Dragbody & Andersh!

Our first release has more NPCs than you will know what to do with. There are lots of fun quests in Vault 18, tons of terminals to read (or ignore) and many interesting dramas to unravel and companion characters to sort out:

Facebook Photos Pre Release Facebook Photos Pre Release  Facebook Photos Pre Release Facebook Photos Pre Release
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And robots. And the Enclave. And explosions...

Facebook Photos Pre Release

And one crazy fever dream with gratuitous panty shots...

Facebook Photos Pre Release

And foam rubber swords from a 90s TV show...

Facebook Photos Pre Release

And Mini Golf.

I'll be uploading a pre-release trailer about 1 week from the official (real) launch date, so keep your eyes out. If our community reviewers want to get an early copy, send us a message on modDB, Facebook, or at our gmail address which you can find on this site.

No conspiracy theorists, plskthx. :p

Until then, keep track of us on facebook:


and
New Vegas Nexus
Brandan Lee
Project Leader

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Post comment Comments  (230 - 240 of 316)
SnakeTheFox
SnakeTheFox Mar 10 2012, 12:14am says:

Probably been asked before but why "Project Brazil" if the setting is California? Just a nifty sounding name or does it actually serve a purpose in the lore?

+3 votes     reply to comment
phipe
phipe Feb 21 2012, 2:22am says:

What kind of an writer are you seeking? I am interested in this project.

+2 votes     reply to comment
Thaiauxn
Thaiauxn Feb 21 2012, 1:01pm replied:

Dialogue writing is what I need most. We have a very detailed and finished plot outline & character breakdown. We've started implementing around the parts we have written already, but I could always use more help completing that section while I'm finalizing our worldspace. It's like any running collaborative writing - it's not so much about having moar bodies running their hands across paper and filling in missing outline material, as it is finding the right partners for the project. That's the hard part. It's 1 in a million with a budgeted project. For free, it's a rare proposal. I'll send you a prompt via message now. Thanks for the interest.

+2 votes     reply to comment
SQ5000
SQ5000 Feb 10 2012, 7:16am says:

Nice work.Great mod i like it

+2 votes     reply to comment
Zeroshot
Zeroshot Jan 28 2012, 2:11pm says:

Is this still taking place in 2277?

+2 votes     reply to comment
Thaiauxn
Thaiauxn Feb 1 2012, 2:20pm replied:

Yup! John Henry Eden is still on the radio. The Enclave is still in full force. We never touch or talk about DC, so no matter what happens here, the events back east have no consequences here.

+2 votes     reply to comment
Zeroshot
Zeroshot Feb 2 2012, 9:54pm replied:

Also talking Deathclaws. Thanks for that.

+2 votes     reply to comment
Zeroshot
Zeroshot Feb 2 2012, 9:49pm replied:

So thats great! I was thinking of this mod recently and wondering if there would be a way to start the main story questline after you finish the Project Brazil quests. Please reply if this is doable or not. Thanks for your time.

+2 votes     reply to comment
Thaiauxn
Thaiauxn Feb 2 2012, 10:21pm replied:

Maybe. ;)

+2 votes     reply to comment
Khold
Khold Jan 23 2012, 5:18pm says:

Hello, i am new here. When will you release this interesting mod? :-)

+2 votes     reply to comment
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Icon
Fallout: New Vegas Icon
Platform
Windows
Developed By
Thaiauxn
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Official Page
Fallout3nexus.com
Release Date
TBD
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