A near Total Conversion for Fallout: New Vegas. Fallout: Project Brazil adds an all new story around a new player character, an adopted resident of Vault 18, embarking on a quest to a hidden complex in the ruins of Los Angeles. Along the way you'll discover a pitched battle between the Survivalist Army, the New California Republic, and The Super Mutants, which shapes the politics and events leading to the NCR's invasion of the Mojave. The story takes place in 2260 - many years before the "Courier" awakes in New Vegas, while the Enclave struggles to rise again on the West Coast.
Celebrating 12 months of work - and a few months more?
At out 12 month milestone, we announce our sister project.
A few changes in how the atmosphere of Project Brazil is handled - the progress porting from Fallout 3 to New Vegas - as well as our freshly minted Lore...
A quick update of 2011's crazy year, announcing the return to work on Project Brazil.
Just a quick weekly Development Journal showing off two of our new world spaces and their Work in Progress.
Introducing the first 4 songs in our Original Sound Track by Kummelgast, our Development Bible up for Download & an announcement.
A summary of the past month's significant progress, a File of the Month award, and a look at our Worldspace development.
A quick highlight of our progress on the Black Bear Worldspace, and Chapter 1 &2's story.
We are finished with the level design for Vault 18, as of tonight. Check out these new screen shots and read the story material posted in our updated...
This update shows off how we start Project Brazil, how it works within New Vegas, and a couple of our main characters!
A quick update on what's been going on since March, why the recent silence, and thought on modding.
Today, we show a video walk-through of the Black Bear Worldspace with our Original Sound Track, and show off the voice talent of Roger Owen, playing John...
This month's news shows off the problem we're having when generating the Distant Land, or LOD of our worldspace, and some of our other tasks.
While we faced a serious bug with the engine that could have killed 4 years of work, we managed to save F:PB with some clever programming workarounds.
Update on our first release, and a preview of the intro cinematic!
We reveal our Installer Package, and a couple new features gearing up for a release next month.
Looks like Raidian-Helix Media gets to pay taxes this year, but postpones F:PB's release. Check out the trailer for another movie of ours here.
You can't see the expression of stunned joy on our faces, but you can read the thank you note to PC Gamer and Obsidian Entertainment for recognizing our...
Our release date is like the Battlestar Galactica, and we are the Cylons. Frackin' toasters.
Quick summery to show off what we've got going on in the kitchen before we launch this behemoth into space.